Oooo assisting is a thing, and it’s half the number of dice rounded up so I can have Pebs tack another dice roll on (though I’m not too sure about my luck after that 6 last time lol) but hey maybe we’ll be able to get a double. You think I should just throw one [@Vertigo]? //edit: as a side note, I do agree that the system seems a little skewed towards the middle/not success for my liking. Mostly, I don’t like that even a level 6 gumption can fail at a basic check if they roll poorly. I feel like certain actions should be a no brainer (ie a 6’6” basketball player breaking down a hollow-core door. If execution and everything is correct, I feel like Duncan should definitely succeed unless there’s something otherwise enforcing the door or something.) I have little to no idea how you’d fix the current system as it is, but those are my concerns. I suppose this is where I ask: for this system, if someone rolls all 1’s / failure, do you make up a situation as it comes, or do you have situations planned ahead of time? Like in this case, if Duncan definitely failed, would that situation/condition that led to his failure be somewhat planned ahead of time? [@Alamantus]