[Center]First and foremost, [h1][color=fff200]My greetings to you,[/color][/h1] the reader. I am the UndeadSpartan, usually referred to as Undead, Spartan, or just Dead. Since Pokémon seems to be quite popular around here, and I am a fan as well, I figured I'd try running a Pokémon thing. Another thing I'm a fan of is irregular campaigns, so rather than send you on a a quest to fight dragon-types and save princesses, I'm hoping to interest you all in a campaign of thievery and shenanigans. Without further ado, [h1][color=fff200]The setting[/color][/h1] [img]https://cdn.discordapp.com/attachments/295216067989602305/593130712450990094/unknown.png[/img] [h3]Arotura,[/h3] a world in which humans have built castles for protection and Pokémon have always lived in the wild. In the past, strong Pokémon scared humans, so they built walls and towers from which they could repel Pokémon with bows and arrows. It was a dark time, and many castles were destroyed by agitated Pokémon... Nowadays, humans and Pokémon coexist, lending each other strength and taking each other to new heights. But while life has improved since the dark ages, not all is well. In Venirin, a small kingdom once known the most prosperous in all of Arotura, the wise king Karos has recently passed away. Normally this wouldn't be a problem, as the eldest prince would inherit the throne. However, Karos' son Jurius wasn't half as kind or wise as his late father was, and as one of his first acts as king he declared the expansion of Venirin; a conquest that started with the swift assimilation of the previously unclaimed territory around Venirin. What inevitably followed was a declaration of war against the other kingdoms, as Jurius had no intention of stopping Venirin's expansion yet. This war still rages today, but many know better than to involve themselves in it. Instead of fighting for Jurius' promised riches, they raid towns and villages, simply taking what valuables the unfortunate villagers might have. They hide in the ruins of fallen castles, dense forests or sometimes even the inhospitable Karadhor mountains, waiting for their opportunity to strike. Most of these thugs haven't known a day of honest work in their life. Some were forced into this, having been orphaned when the war started almost a decade ago, while others may simply not know any better, getting by the same way their parents had to. Whatever their reasons, they have all found themselves here, stealing to escape starvation for themselves and their Pokémon partner. [h1][color=fff200]OoC Information[/color][/h1] Still with me? Great![/center] As you may have deduced from the introduction, in this setting you'd play as one of these thugs and their Pokémon. Whether you want to be a laid-back thug simply living a lazy life or a Robin Hood-esque rogue who shares his spoils with the poor, it's all fine, so long as you're an outlaw in one way or another. The technological level of the setting is roughly comparable to the 17th century, save for the development of weapons. Being a bandit/thief/thug of some sort, you'd likely have a weapon and some combat ability, which you may want/have to use in order to overpower the people you're robbing and/or defending yourself from, in case your Pokémon partner is too busy battling theirs. Poké balls don't exist yet, so anyone is limited to a single Pokémon partner they can rely on, which they've raised, tamed or otherwise bonded with. As the story develops I may allow people to train a second Pokémon, assuming they've somehow done something to create a bond with another Pokémon during play. The same is true for mega evolution and Z-moves; you'll have to earn them during play. At the start of the game you will have a single Pokémon partner, and some pretty basic equipment, such as a simple weapon, some form of armor, some ropes and perhaps a few torches. The restrictions on your Pokémon partner are as follows;[list] [*] It may not be legendary. [*] It may have any ability normally available to it. (Including hidden abilities) [*] It may be a 1st stage evolution, so long as it evolves at or before level 30. (So while you may have a Charmeleon, you may not have a Charizard or Volcarona at the start of the game.) [/list] Furthermore, combat will not be move-based. I've found in the past that it's bad for immersion to, for example, be unable to have fire-type Pokémon light a bonfire because the only fire-type attack they know is fire blast. Therefore, if your Pokémon can do a thing, I will generally allow you to have it do that thing. If you're still with me even now and have questions, don't hesitate to ask them. And with all of that said, I hope that I've been able to pique your interest. P.S. I don't know how many of you will be turned away by this, but I'm hoping my playerbase can be active at a semi-daily basis. It doesn't need to be everyday, but it would be great if we could keep this thing moving at a steady pace.