Duncan prepares for another kick, but Pebs stops him, pointing toward the middle of the door, explaining the concept of the hollow center versus the solid frame. With this new information, Duncan adjusts his aim, rears back, and... ([url=https://www.roleplayerguild.com/rolls/14329]Duncan rolled 1 and 4[/url]) [h2]BANG![/h2] His foot crashes [i]into[/i] the door and out the other side where it gets a little bit stuck. It takes some time to get his foot out safely, but after a few minutes of bending the thin wood and breaking pieces out of the way, he is able to pull it back into the room. Once his foot is back in the room, there's a hole just a little bit less than a foot tall and roughly half a foot thick just to the right of center, closer to the door knob than the middle of the door. Through the hole is nothing but darkness—not even the light from the room reveals anything beyond the door.