Alright, so. Alolan forms will generally be allowed, but they'd most likely appear on the right side of the continent, with the swirly river and the lake. They'd have a different name, but I'll have to consult with the alphabet before I could tell you what it will be. xD Stats will be somewhat relative, but not irrelevant. Dunsparce and the like will be more viable as a choice, but they still won't likely be top tier unless your combat roleplay is amazingly inventive. Abilities may be subject to player and GM creativity, as a flat attack boost for technician when we barely use actual moves would be sort of lame. Instead I might be more lenient in letting you pull off maneuvers and trick shots compared to others, if you have the technician ability. I'd like to clarify though, when I said they may have any ability they normally have access to, I meant any single ability. So no combining abilities.