[right][h3][b][i][color=a187be]Chanteuse Amaranthine[/color][/i][/b][/h3][color=a187be]≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎[/color] [color=a187be][i][b]Location:[/b][/i][/color] Shadowell Manor: Laboratory (Attic) [color=a187be][i][b]Skills:[/b][/i][/color] Wisdom, Charisma [color=a187be][i][b]Hit Points:[/b][/i][/color] 4 [color=a187be] ≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎[/color][/right] Well it seemed, to her at least, that Dr. Swamp had figured out how the Lord of the Manor had died. She wasn't exactly trying to pay too close of attention to the body but from the sound of things he had done what was asked of him. She didn't know how the man died and frankly right then she was just glad she was in the room with someone that she didn't suspect killed the man. In her mind there was no way he could have. He had been with her most of the evening, that or with Walnut apparently during the other incident. The one that lead up to him getting shot. During those times the Lord of the Manor hadn't been around. She had been around the Lord of the Manor as much as Swamp had and she knew she hadn't killed him. She doubt she would have the stomach to kill someone even if she had to, which she hoped it would never come to that. Being in the room with an open body was bad enough. As Swamp asked for her signature, she quirked a brow. She had no idea why he needed it but she offered help, if this is what he thought was help so be it. Thing was, she had been trying to keep her distance from the body, for good reason. As she stepped over she couldn't take her eyes off the organs, the open body, the cracked bones, the dead man on the table, the blood, the.. God everything. Amaranthine started to turn green in the face. Trying to push the bubbling in her throat back down she reached out to sign the paper but started gagging. Dry heaving at first. Keep it together woman she thought to herself but it wasn't happening. She barely made it over to an open bucket before planting her head into it and it sounding like she was about to lose any breakfast or lunch she had had that day. [right][h3][b][i][color=rosybrown]Hello Darkness My Old Friend: Part 2[/color][/i][/b][/h3][color=rosybrown]≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎[/color][/right] [color=ed1c24][i]* Remember, roll request can be placed at the bottom of the post and results will be posted in the next update. Those in confinement - remember it is dark, so unless someone says something out loud you don't know what the others are doing. Unless you get a roll, you cannot move. (Seriously, it's dark, you gotta get a roll to take steps to see if you can avoid running into people, the walls, etc. Even those with low light attributes and skills need rolls, that only helps the roll, it doesn't make it an auto success.)[/i][/color] Quinton signed the paper and was about to hand it over to Amaranthine, glad this was over. "Yes, we might be able to arrange something. I will ask the Lady," he said dryly before his head snapped to the side. His brow perking up as as Amaranthine started to dry heave. It wasn't a pleasant sound, especially coming from her. The woman seemed to wear all her emotions and feelings on her sleeve. This included when she didn't feel well. Her dry heaving and gagging was making him gag just out of reflex and he wasn't a weak willed man. He had seen death and things much worse than this but that was how things went sometimes. When one person started, it could start a chain reaction and it didn't matter how well people did normally the lemming mentality took over. Covering his mouth he took a step back. "You know what, this should do. Stay here, I'll see what I can do about finding something to settle her stomach," Quinton said before making a hasty exit from the room. Picking up a lantern as he went to light his way as he closed the door behind him. He would need the small light to get back to the stairs and make his way to the lower floors. There was a loud click to the door once it was sealed. He had obviously locked it, then there was a second click. He had no only locked the door knob but a second lock above it. He wasn't letting them get out. Over in Confinement, Moss was trying to get over to a door or to find a way out. Perception can be a hard thing in the dark and one must go off instincts. This ends up being something based off wisdom this time. Now while he is trying to find a door or a way out he is finding it hard to get around the room. The darkness makes it hard. Now he bumps into the edge of the bed in the room but manages to stop himself instead of falling on top of it. Feeling his way around it, he will be able to find the west wall just behind the bed this round. [right][h3][b][i][color=f26522]Mr. Titian[/color][/i][/b][/h3][color=f26522]≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎[/color] [color=f26522][i][b]Location:[/b][/i][/color] Shadowell Manor: ? (Attic) [color=f26522][i][b]Skills:[/b][/i][/color] Wisdom [color=f26522][i][b]Hit Points:[/b][/i][/color] 4 [color=f26522]≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎≎[/color][/right] Darkness is never fun to try to get around in but some people do have a better time of it than others. Thing is, doesn't matter how used to something someone is, it still takes time and thinking. (Something that Titian might not always be the best at.) Then again, sometimes things just become muscle memory. Like taking it slow, not rushing things, having patience. Those things can help. Placing one hand up on the low ceiling, Titian reaches out in front of himself and steps towards slowly. One step at a time, making sure to keep his feet planted fully on the floor with each step and only sliding his boot forward slowly and quietly as he goes. He doesn't want to fall through some hole in the floor that could be there, or make too much noise and have attention being brought to him. Normally he likes attention but right now, this feels more like work than it does a good time in some tavern with a drink in his hand. So big mouth keeps it quiet this round and keeps pushing forward. He knows he needs to get to the other side of the room, find another door, find a way out, at least from up here. He's figured out he isn't going in the best direction but he does know he is most likely headed in a direction that could help perhaps if he just keeps moving. The journey from one side of the room to the other is slow going but by the end of the round he has managed to find the other side and find a door knob. Turning it slowly, he finds this one is unlocked. They probably didn't bother with this side. Bracing himself he turned the knob some more. Doing what he could to be patient and not make any noise.