[hider=The Knight Serpenta] [u][b][color=c4df9b]Name[/color][/b][/u]: Maritza (Mari for short) Verenna [u][b][color=c4df9b]Age[/color][/b][/u]: 28 (assuming standard human lifespan) [u][b][color=c4df9b]Gender[/color][/b][/u]: Female [u][b][color=c4df9b]Race[/color][/b][/u]: Naga [u][b][color=c4df9b]Appearance[/color][/b][/u]: 13 ft in total length, Mari's human half is 3 ft from her waist to the top of her head and her tail half is 10 ft in length. Mari has tanned skin, short black hair, golden eyes and pale olive green scales. When out of armor, Mari regularly wears a simple sleeveless tunic and belt over a sarashi-esque waist & chest wrap. [u][b][color=c4df9b]Personality[/color][/b][/u]: Mari is an odd duck. Half nomadic wild child, half daughter of the church, the Naga is as sophisticated & eloquent as she is blunt & plain-spoken. While she is a firm believer in the core tenets of the church, Mari will quite often interpret them through the harsh & pragmatic lens of a survivalist; frequently leading her to decisions that put her at odds with those who had more 'civilized' upbringings. [u][b][color=c4df9b]Brief Backstory[/color][/b][/u]: Born & raised as part of a nomadic tribe in the scrub-lands & savanna to the east of Thaln, Mari was kidnapped by slavers in her early-mid teens. After a short but brutal experience with slavery, the young demi-human was freed by Mayonite paladins. Taking pity on the young Naga, Mari was taken in by the church; an action that was met with mixed results. On one hand, Mari took to the core tenets of the dual church like a fish to water. On the other, she constantly fought with the rigidity of it's structure and by extension the structure of 'civilized' society. Naturally combative by nature, Mari began training with the resident Mayonite paladins as soon as she was able. When the War of the Red Flag broke out, Mari saw action on multiple battlefields, serving as the squire of a Mayonite paladin in the service of the Iron Rose Knights. Shortly after the conclusion of the war, Mari was granted her knighthood in which she swore her oath of loyalty to the Iron Rose Knights. [u][b][color=c4df9b]Equipment[/color][/b][/u]: - For armor Mari has a gambeson, partial steel plate covering her upper torso, arms & head and partial chain-mail over the rest of the exposed gambeson. For her helmet she has a sallet with a bevor. She currently has pair of heavy leather gloves as she currently can't afford a proper set of fully articulated steel gauntlets. - For weapons Mari has a quarterstaff with a small flanged mace head at either end. She carries a long knife and a hand axe balanced for throwing as backup weapons. In addition she has a long bow, though she usually doesn't carry it unless requested. Her weighted quarterstaff is also mildly enchanted for increased durability. [u][b][color=c4df9b]Skills[/color][/b][/u]: - A talented tracker, hunter and survivalist on account of her nomadic youth. - Skilled in combat with more utilitarian weapons; spears, staves, axes, bows and to a lesser extent hammers & knives. While she can use traditional blades, they are hands down the weapon that she's the least proficient with. [/hider]