Posting this character in its current state to clear their magical ability with the showrunners herein. Let me know if its within bounds. Also, should I bring Poet in again? I wouldn't be porting in her old intro--she'n Doorman would be working as a twosome this time around. I could also just work them in as Guilders if there's a disparity to correct for. [center][i][b]Doorman & ???[/b][/i][/center] [hider=Walter 'Doorman' Glassier] [b]Image Pending[/b] [b]Name:[/b] Professor Walter Camden Glassier [b]Sex/Gender:[/b] Male/Male [b]Age:[/b] 57 [b]Alignment:[/b] Dark Shadows - Radicalized [b]Rank within Organisation:[/b] Cell Leader? (Pending) [b]Birthmark/Details:[/b] A waxing moon roughly four inches round. At birth, it was barely a sliver of brown tissue underneath his left nipple. Over the course of his life it has overtaken his chest like some bizarrely over-sized areola. Its texture mirrors the moon's face towards the earth, and Walter is rather convinced that the mark will form a perfect circle near the end of his life. There seem to be another two inches to go. [hider=Magical Ability: Portals!] The Guild describes Professor Glassier's magical affinity as Aperturence or Portaumancy. It is an exceedingly rare affinity, doubly so given that the subtlety of its manifestations in a budding mage leaves one vulnerable to a wide array of fatal mistakes. Scientifically, Aperturence can be accurately described as the creation and alteration of wormholes, but this belies the Lovecraftian curvature of spacetime and how radically magic can twist it like a knife into one's intentions. Fixed portals to alternate realities or other parts of the globe is the realm of conjurers, who used spellcrafts of every kind in the magical eras of yesteryear to achieve precise control over reality. Aperturence is instinctual, effortless, and terrific. An apprentice Aperturant can cross a street as easily by walking through the invisible [i]portals[/i] they intend to master as by crossing it with their own two legs. An adept Aperturant can pull the [i]portal[/i] past themselves, crossing the street without moving a muscle. A Master Aperturant can open and pull that same [i]invisible portal[/i] around someone a football field away and close it just so to slice their skull in half. [hider=Feats In Recorded History]---Possibly the most devastating use of Aperturence in all of recorded history involved voiding the contents of an active volcano onto a city some three hundred miles away from where the volcano was. By all accounts this would have required a level of focus and familiarity with the space involved so fine as to be unthinkable in the modern world. ---Before The Vanishing, it was theorized that Faeries traveled exclusively by Aperturence, not by the power of flight as is understood through folklore. These theories have prompted present day Guild scientists to look into the study of winged insects. Findings suggest that dragonflies and fireflies both achieve a crude level of Aperturence, though they use it in wildly different ways. ---It is a common legend among mages from across the world that cats have a natural affinity for Aperturence. Statistically, the only thing the Guild can be certain of is that an affinity for Aperturence has manifested with disproportionate regularity in cat owners or households that keep cats.[/hider] [hider=Limitations And Strengths]--Successful aperturence relies equally on [b]focus[/b] and [b]familiarity[/b]. An aperturant needs a good deal of focus to open and maintain the portals they use, with size and distance putting great strain on their mental faculties. Emotion, fascination, and puzzles are an aperturants first and worst enemies, and many a master aperturant performs their best when immersed in a lifestyle where physical and mental exercises can afford them a clear mind at a moment's notice. Focus is the easier skill to hone. Familiarity is another matter altogether, with wider implications for what it means to practice and understand magic in the modern world. Familiarity to an aperturant doesn't just include a mage's sense of spatial awareness and knowledge of their surroundings, but their knowledge of matter, physics, and atomics. The greater an understanding of the world around them, the easier aperturence becomes. Familiarity includes a good deal of esoteric knowledge like air quality, the chemical composition of every item that might go through a portal they control, and other details. Everything an Aperturant doesn't know about the portals they're manipulating or the places those portals are can put a strain on them. There's a working theory that Familiarity is a double-edged sword and that the more humanity's collective knowledge increases, the more of a role Familiarity plays in limiting aperturants from greatness. Most mages (Professor Glassier included) dismiss this theory as post-hoc nonsense, as the decline of Magic has affected all affinities the world over. While there are no aperturants that can cross a continent in an instant as was possible only centuries ago, the fine control afforded to aperturants today by their expertise can allow them to perform stunning subtleties of magic like telethrombosis (artificially clotting blood through microaperturence) and translocal ballistics (a technique using a portal on a mid-flight projectile to relocate it directly into an intended target with perfect accuracy). In short, MAgic has closed a very large door, but left in its wake a number of open windows for aperturants to explore.[/hider][/hider] [hider=Biographical Information][b]Place of Birth:[/b] Baltimore, US [b]Currently Residing:[/b] New York, New York [b]Personality:[/b] Pending [b]History/Bio:[/b] Pending[/hider] [hider=Relationships]Pending[/hider][/hider]