Story introduction here Rules: What I say goes, but feel free to try to convince me otherwise. [hider=Application] [i]Create your character sheet and post it here IN THE OOC for review. It will go in the Characters tab when accepted. Any edition or edits to your sheet after posting can be made, but changes must be accepted to take affect in the story.[/i] Character sheet Name: History: (Any Important history that helps define who your character is and there connections to other things the story. Felonies, awards, accomplishments.) Body: (Appearance, Age, abilities, notable things like if you're a alien and that you get your energy from loud sounds.) Starting equipment: B Space ship: Kraken oxygen regulator-- A 6ft x 6ft machine, weighing only 30 pounds, that produces and regulates breathable gases. This product's secret to perfect breathable gases are the company's alone. Turn it on and they can provide you oxygen or your species equivalent while still keeping the atmosphere maintained and elements separate so no air breather sucks up your delicious toxins. Solar panel--Solar power is gained through "Kraken solar panels"(No one knows how these work but they really suck up that vitamin D). A hour's charge of direct sun light can give you enough power to travel 5 million miles. Your ship's speed can travel 5 million miles in one hour. Your ship has a max charge of 20 million miles. So you're batteries after a one hour charge will give you one MEP, a Mega energy point. The thrusters will get you where you want to go within power limitations. For reference the distance between earth and mars is 40 million miles away on a good day. The earth and moon was 238,855 miles away at one time.) >>Have Kraken solar panel >>add direct sunlight 1 hour >>Gain 1 MEP out of 4 >>Consume 1 MEP to travel 5 million miles to dairy queen Getting direct sun light 1hr=1MEP 1Mep=Can travel 5million miles 4hr=20MEP 36 days= 3600,000,000miles can get you roughly to Pluto from earth. Metal flinger: (gun that shoots metal bullets like our dumb human one's of today. The weapon can still be unique, but it needs to just fire like most modern guns. lame I know, but still, get creative.) Supplies: year's supply of food (Whatever you think you'll need) [/hider] hider=Game mechanics Fun spacy time- The setting of the game starts on the year January 1st 7000AD(Earth time). In Universal time which was determined by THE KRAKEN, is UV 500,000. UV aka Universal time just works by increasing the number by one after every 24 hours... If days passed and it was 500,002 then you would just simply make it UV 500,004. B.S. TRAVEL- Ships in this game can go to many bizarre places. You are given a ship in the beginning of the game with a default way of traveling. When traveling in a Blank zones(where you have no idea how close you are to anything.) you can create a solar system to be in. The solar system will be 100,000 light years in diameter. Every solar system that a player enters for the first time or spawns in, a player may create a planet or something large with the maximum size being 5 times the size of Jupiter. This large area of something that the player creates must be at least slightly hostile to the players in some way. If there is no guup(Light year fuel) to get in the solar system by planet of thievery, then the player first to enter the blank zone or spawn in it will decide where it is anywhere that galaxy as long there is a hard obstacle in the way of the fuel. The amount of guup created is limited to 5 and the player whom decides the location of it may only take one guup (for reasons you'll have to make up, such as being chased off from that hostile thing). /hider >>enter [hider=B.S. TRAVEL] Basic Ship travel [/hider] GUUP fuel-- light year fuel MEP-- Mega energy point UV time-- Universal time says THE KRAKEN [hider=plans] RNG for planet spawning, resoures, enemies [/hider]