[center][h2][b][i][color=violet]Asroth[/color][/i][/b][/h2][/center] [hider=stats] Health:20 Mana:31 Strength:50 Agility: 60 +5 [cutthroat gloves] Intelligence:1 Stamina: 20 Level: 15 Renn: 6,572 Experience: 0/29,277[/hider] [hider=Skills] Acrobatics(20) Linguistics(20) Lip Reading(20) Tracking(15) Short Blade Wielding(20) Sword Wielding (30) Unarmed Combat(15)[/hider] [hider=Actions] Bounty (1/Universal) - User gains D10 extra Renn whenever they receive Renn from GM. Passive. Meditate (5/Universal) - User focuses for few a minutes, recovering either 200HP or 200MP. 0MP. Action Cost: 2 - Cool Down: 3 Minutes Strong Body (5/Universal) - User gains +10 Strength for three minutes. Action Cost: 3 - Cool Down: 1 Day Quick Reflexes (5/Universal) - User gains +10 Agility for three minutes. 200MP. Action Cost: 3 - Cool Down: 1 Day Greater Bounty (5/Universal) - User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. Greater Accelerate (10/Universal) - User's movement speed greatly increases for two minutes. 300MP. Action Cost: 3 - Cool Down: 3 Minutes Double Strike (1/Swordsman) - User's next Standard Attack hits twice. 100MP. Decisive Strike (5/Swordsman) - User attacks once for moderate piercing damage. Stuns target for 30 seconds. 200MP. Action Cost: 3 - Cool Down: 1 Minute Hilt Bash (5/Swordsman) - Whenever an opponent misses a melee attack against user, user automatically deals low concussive damage back. Does not stack with any other damage modifier. Passive. Swordsmanship (5/Swordsman) - User gains 3% increased damage for their Standard Attacks. Passive. Greater Battle Focus (5/Swordsman) - User's every 8th Standard Attack critically strikes automatically. Can only be learned if Battle Focus has been learned. Replaces Battle Focus Passive. Passive. Arc Slash (10/Swordsman) - User slashes out with their weapon, causing an energy strike to travel in a linear line. Deals medium bladed damage to all units caught. 300MP. Action Cost: 4 - 1 minute Greater Swordsmanship (10/Swordsman) - User gains 3% increased damage for their Standard Attacks. Stacks with Swordsmanship. Passive. Reflex Strike (15/Swordsman) - User gains a 10% chance to draw their weapon automatically and block 1 piercing melee attack. Passive. Critical Increase (15/Swordsman) - User's critical strikes deal 230% rather than 200% damage. Passive. Prime Swordsmanship (15/Swordsman) - User gains 3% increased damage for their Standard Attacks. Stacks with Swordsmanship and Greater Swordsmanship. Passive.[/hider] Items: [hider=inventory]steel short sword(common)[/hider] [hider=equipped]steel raiper(common)[piercing damage with regular attacks] Cloth armor(common) Cutthroat gloves (uncommon)[+5 agi] [hider=Twisted Tempest] (unique) Twisted Tempest: [i]This plain longsword seems innocuous at first glance but glows a baleful red after it strikes a foe with spells, red runes writing furious along its surface.[/i] When striking an enemy with spells, this blade grants a 10% critical chance increase against the spellcaster. This bonus cannot be reduced as long as it remains in its wielder's hand and the spellcaster is alive. This effect can only trigger against one opponent at a time.[/hider][/hider] Asroth has had a very long path as a solo player thus far. He has stayed out of the way of others avoiding red players at the risk of death or murder. His fear was replaced with confidence after the first kill. This is a dangerous and insane place to find yourself in and he was finally becoming a custom to it. The rain was falling strong outside and he needed to find somewhere to go. [color=violet] "damn these status effects, this is going to take forever"[/color] he said aloud to himself knowing no-one was around. Just when he was running out of hope he came across some light and as it started to get closer he was able to see a horse stable and he picked to stop for the night and dry off. This was becoming a ridiculous adventure. The life of a solo swordsman was not easy and he needed to quit before it killed him, but how would he ever find anyone. As he got comfortable he noticed a tavern [i] the Tipsy Troodon [/i] the sign read. He brushed him self off and headed inside in hopes of a nice warm fire to set himself in front of.