[list][*][u][b]Name:[/b][/u] Ogata Saya [*][u][b]Age:[/b][/u] 16 [*][u][b]Gender:[/b][/u] Female [*][u][b]Appearance:[/b][/u] [IMG]https://i.imgur.com/W4HZ0Xj.png[/IMG] [*][u][b]Personality:[/b][/u] "People like to talk a good game about how things like music are universal languages that can reach everyone, but so is war, battle, and compettion. There's some truth to that shounen stuff where you talk with your fists. Throughout all the world, there are stories where warriors respect even their opponent's honor and skill in battle. And hell, sports are all about that without the bodily harm. Or, well, less bodily harm." Saya is a straightforward, warlike person. She's aggressive and active. Saya isn't concerned about the victory, so much as the journey. Saya is a bit conflicted about her transformation's appearance. On the one hand, she really likes the darker skin, and is considering trying a tan. On the other hand, cow parts can be very confusing. [*][u][b]Skills:[/b][/u] Saya has always been an active, sporty girl. She's not afraid to use her enhanced physical prowess in Magical Girl Form, doesn't hesitate from action, and is coordinated. However, she doesn't have any big specialties aside from that, and it's not like she has actual weapons or martial arts training. [*][u][b]Brief Backstory:[/b][/u] "I'm just here to fight! Whether I win the Hexing Night or not, I still get my wish. Tell you what, if you put up the best fight, and I win, I'll let you have my wish. So, give it your best shot!" Saya is a relatively new magical girl, only a few months under her belt. She hasn't been faced with insurmountable odds or truly felt the horrors of battle yet. Her home life is stable, she has friends on her sports team, and everything's still going well for her. Right now, she's still riding the highs of her newfound power. She's finally allowed to properly fight, not just play at fighting with sports. More than that, now she's got the opportunity to not just fight just monsters, but her fellow Magical Girls. She really wants to get to see and find out what they're all made of! [list][*][u][b]Magical Girl Appearance:[/b][/u] [IMG]https://i.imgur.com/mdUx0mH.jpg[/IMG] [*][u][b]Concept:[/b][/u] Nursery Rhymes [*][u][b]Archetype:[/b][/u] Cow Jumped Over The Moon [*][u][b]Abilities:[/b][/u] Saya is a mostly straightforward physical-type magical girl. In general, she strikes out with her spear and enhanced physical power. Her attacks pierce more easily through barriers and tough armor, but don't have the most raw power behind them compared to some other melee magical girls. She can't smash a wall in one hit, though she could pierce through it. Her primary mixup ability is her jumping. Saya can jump up so high and so quickly, that to many she seems to disappear. Her spear can pull her skyward, and then sending her crashing back to earth. The heavens are definitely within her reach. But, she has two other tricks up her sleeve... [list][*][u]Mochi Stealing Spoon:[/u] Saya's spear transforms into a great spoon and pulls her into the heavens, where, from the defender's perspective, Saya jumps over the moon and then gathers from the moon a great glowing ball of white energy in her spoon. Rocketing back down, Saya launches the energy at her target to cause an explosion, just before her spoon transforms back into a spear and she drills into the target while they're blinded. [*][u]The Cat's Fiddle:[/u] Once per battle, Saya can hum or sing a song. During the duration of the song, she enhances her physical ability even further than normal. The louder and fiercer she sings, the more powerful she becomes. But also, the more it rebounds on her after the song finishes. Once the final note is sung, she is tired and weakened in equal proportion to how much she boosted herself before. Saya has not fully mastered the potential of this ability, as she's not a trained vocalist, and when she tries to sing too strongly, sometimes makes herself out of breath and prematurely ends it.[/list][/list][/list]