[@Nate1008] I am also being honest when I say your product is subpar to the rest of our own; it needs improvement. It needs explanation. You've said you have an infested hdreadnaught already, what is it? You've said you can infest machinery, how? You've said your massive lifeforms exist, how? You've said growths can take over technology, how? You've said it replaces technology, how? A lot of people might argue how your infestation hasn't been dealt with yet, but I suppose an ion storm is enough explanation to make me satisfied to some degree. But, have you seen and taken inspiration from what others have created? Have you read what you'll be interacting with? Have you thought about their quality? Have you reflected your own? It is clear you want to be the big bad, but you can't establish that before the roleplay starts like you've done. It is nonsensical, frankly. If you've said you appreciate my responses, then I'll be franker. You cannot shove what you want before others as if your work is more important, and your vision is superior to others. You said you're a minor belligerent, do you know what that means? You said you'll later become a major one, but do you know what the minor/neutral/major belligerent classification even is? Frankly, I doubt it. It pertains to the obviously stated stance of a nation during the great war. If you are a minor, you partook, you obviously didn't. If you're a major one, you prevailed, and you obviously didn't, and can't, since you cannot suddenly become a prevailing power in a great war that has already happened over the course of the roleplay. Your importance and prevalence in the story is established IN THE STORY, perhaps to your surprise. Collaborative writing like this is a collaborative effort, and the GM's vision guides the setting, and you have obviously ignored it to degrees I find unsatisfactory. Your nation exists in a vacuum, its story doesn't relate to anything established, and the only tie-in it has with anything is the format of the NS. This isn't a sandbox where suddenly nations start existing independent of eachother; the GM has said that nations will interact with eachother, and have some sense of awareness of eachother. Your infestation does not abide. It is unsatisfactory in that aspect amongst others. I will not go through the same painstaking process of Sierra where he previously mentioned every portion of your sheet and critiqued it with eloquence impossibly to myself (I do not have the patience). I am responding to you because whilst you seem a kindred spirit, you seem unaware of what you've produced in relation to what this roleplay requires and has already provided. Improve your quality of content. That is the only real way for you to probably be accepted or approved; what you've provided will not be approved. People are a lot kinder than myself in their understanding, I am not. I will not try and sugar-coat the fact that you've provided something unsatisfactory, and saying this probably conflicts with another rule provided by Ozerath: to be kind to eachother. Kindness is alien to me, and I frankly do not comprehend it to the same degree that most others, but I am self-aware enough to understand that I am not satisfactory in that regard, and what people think of me in that regard and how I am dealt with is understandable in severity. But I feel you lack my same sense of, admittedly warped, self-awareness.