[@Rune_Alchemist] So, in that battle way in the past by now, Ralia successfully defeated Sno in that final battle with Erika. [center][color=6ecff6][i]Ralia grew to level 15![/i][/color][/center] [center][color=6ecff6][i]Claire was victorious! Claire gained 1736 P for winning![/i][/color][/center] Back to the present! [center][color=6ecff6][i]Claire obtained Mach Bike![/i][/color][/center] Mach Bike most assuredly was not designed to be used within a city and Claire caused quite the bit of havoc by using it. Somehow, she found a route most assuredly not meant for bikes trucking down to the Entertainment District, after which she had to manouver the crowded roads leading from building to building in these dark skyscrapers until she finally arrived at the shiniest building in the underground. [url=https://www.youtube.com/watch?v=xxqigWHFcts]Welcome, to Worldedge City Game Corner![/url] [hider=three random game corner pictures][center][img]https://i.imgur.com/bsg2WY5m.png[/img] [img]https://i.imgur.com/2uVruwIm.jpg[/img] [img]https://i.imgur.com/mREGzmam.png[/img][/center][/hider] The halls spread out vastly in all directions. Rows upon rows of slot machines filled the shining golden halls, a stylish gold, black and red theme hanging over the entire place, it felt like the lap of luxury itself. The place was filled to the brim with chattering consumers that were playing the various available games. Of course, we not being restricted by some form of anti-gambling age-restriction laws, there were tables for common poker and blackjack, not to mention a roulette, as well as various minigames of Card Flip, Voltorb Flip, Dodrio Racing that people bet on… The dealers are all high-level Psychic-types. Alakazam, Mr. Mime, Gardevoir, Gothitelle… Also, there were Jynx dancers and Lopunny servers providing drinks to those playing. Just… because. [center][url=https://cdn.bulbagarden.net/upload/c/cc/065Alakazam.png][img]https://i.imgur.com/kofvykO.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #65 – Alakazam, the Psi Pokémon. A highly intelligent Pokémon, it is said to have a brain that can outperform a super-computer and an IQ above 5,000. It never forgets anything it learns, and quickly identifies a foe’s weak point. When it closes its eyes, all its other senses are heightened, enabling extreme psychic abilities.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/e/ec/122Mr._Mime.png][img]https://i.imgur.com/d4fNtFP.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #122 – Mr. Mime, the Barrier Pokémon. A master pantomime, it practices constantly. It generates a mystic force from its fingers, creating an actual invisible wall by stopping air-molecules. Should it be disturbed during its act, it slaps with its broad, powerful palms. It enjoys conning people.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/9/99/282Gardevoir.png][img]https://i.imgur.com/C4EdUlD.png[/img][/url] [color=6ecff6][i]Pokédex Entry #282 – Gardevoir, the Embrace Pokémon. It has the ability to predict future events. They’re known for bonding closely with a single trainer, and then fiercely protecting them even at the expense of its life. It has the psychokinetic power to distort the dimensions and create small black holes.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/3/38/576Gothitelle.png][img]https://i.imgur.com/5jzwc32.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #576 – Gothitelle, the Astral Body Pokémon. Space is distorted by its intense psychic power, and viewed through that space one can see stars thousands of lightyears away. It is capable of predicting the future by looking at the stars, and it can see the lifespans of trainers by looking at them. If it cries while looking at someone, it may mean they’re not long for this world.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/7/7c/124Jynx.png][img]https://i.imgur.com/YqBTjcv.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #124 – Jynx, the Human Shape Pokémon. It constantly moves in a rhythm of its own, as if dancing. These dances are known to be alluring, causing people to shake their hips to the rhythm without noticing. It speaks a human-like tounge, yet it’s incomprehensible to us.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/c/c9/428Lopunny.png][img]https://i.imgur.com/QrbjOiv.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #424 – Lopunny, the Rabbit Pokémon. Extremely cautious, known to quickly bound off when it senses danger. It’s very conscious of its looks and grooms its fur with dedication, shedding said fur twice a year. If they are touched roughly, they deliver powerful kicks with their graceful legs.[/i][/color][/center] Aaaaaaaaaaaand it took a mere few steps into the Game Corner before someone showed up in front of Claire with an offer in their hand. [color=yellow]‘Hello! Welcome to Worldedge City Game Corner! This is your first time at our establishment, correct? Then, here’s our special deal for newcomers! For 1000P, get a shiny new Coin Case and 250 Coins! Normally, 1000P only nets you 50 Coins, so it’s a bargain!’[/color] … So she says. [color=yellow]‘Remember, Coins cannot be translated back into P, they’re entirely for spending in our price-corner! Which, by the way, feel free to browse on your right~! I hope you’ll have a great time at our Game Corner!’[/color] So she said, before going off to talk to the next new customer coming in. [hider=Purchasing more coins][list] [*] Coin Case + 250 Coins - 1,000P (first time buyers only) [*] 50 Coins - 1,000P [*] 500 Coins - 10,000P[/list][/hider] [hider=Prices!][list] [*] Smoke Bomb - 800C [*] Miracle Seed - 1,000C [*] Charcoal - 1,000C [*] Mystic Water - 1,000C [*] Yellow Flute - 1,600C [*] Treecko Doll - 1,000C [*] Torchic Doll - 1,000C [*] Mudkip Doll - 1,000C [*] Silk Scarf - 1,000C [*] Wide Lens - 1,000C [*] Zoom Lens - 1,000C [*] Metronome - 1,000C [*] TM13 Ice Beam - 10,000C [*] TM24 Thunderbolt - 10,000C [*] TM26 Earthquake - 10,000C [*] TM29 Psychic - 10,000C [*] TM30 Shadow Ball - 10,000C [*] TM35 Flamethrower - 10,000C [*] Nidoran (♂/♀) - 500C [*] Ekans - 750C [*] Sandshrew - 750C [*] Cubone - 1,000C [*] Abra - 1,500C [*] Jigglypuff - 2,000C [*] Wynaut - 2,500C [*] Clefairy - 7,500C [*] Scyther - 5,500C [*] Pinsir - 6,500C [*] Pikachu - 2,222C [*] Mr. Mime - 3,333C [*] Eevee - 6,666C [*] Porygon - 9,999C [*] Beldum - 20,000C [*] Larvitar - 20,000C[/list][/hider] There’s a woman playing various games over there, drawing the chatter of all the people around her. Curiousy, Claire has seen this woman before, albeit not in the flesh. [hider=The individual playing and winning over there][url=https://i.imgur.com/ncyA2Ow.jpg][img]https://i.imgur.com/GxXFLlh.jpg[/img][/url] She hums for herself, throwing her hands around as the games of supposed chance align to her desires, outplaying the players and dealers alike, all while maintaining a phenomenal grace… [color=orange]‘The Queen of Contests is a regular here at the Game Corner,’[/color] someone commented. [color=cyan]‘Turns out she doesn’t win against everyone just in contests, but in games of all the likes. I can’t remember ever seeing her lose…’[/color] [color=gray]‘So bright… I’m so blessed to see Queen Valerie here in the flesh…!’[/color] … So it is. [/hider] What will Claire do here? [hider=Suggestions to actions, Game Corner]1. Slot Machines. [i]1 to 15 Coins per try. More coins bet = higher chance to win.[/i] 2. Roulette. [i]3 to 30 coins per play. More coins bet = more coins won.[/i] 3. Card Games. [i]5 to 50 coins to play. More coins bet = more coins won.[/i] 4. Voltorb Flip. [i]15 to 30 coins to play. More coins bet = more coins won.[/i] 5. Dodrio Races. [i]1+ coins to play. Winnings depends on the odds! Bet on the likely or bet on the unlikely?[/i] 6. Price Corner. [i]Buy things with your earnings![/i] 7. Challenge the Queen. [i]… Will you, really?[/i][/hider] Or, if she’d like to head off somewhere else. [hider=Worldedge City][center][h2]Worldedge City[/h2] [url=https://i.imgur.com/8ZLKznC.jpg][img]https://i.imgur.com/KASoclW.png[/img][/url][/center] A rush of energy flows with the wind that breezes through the alleys of the city. Somehow, you feel lighter, like some strange weight has been taken from your shoulders. Looking up, tall, massive structures, structures seeming to defy gravity and common sense grows, stretching high into the sky and far down across the cliffs. The people look calm, focused on their duties and sprawling in their number, holding a vital position in all the businesses of Isson. The design of the streets are narrow, illogical and unstructured, feel like they would be easy to get lost in, yet it is as if you’re being guided by fate’s hand and you’ll arrive where you were intending to go. In the distance, always watching, the peaks of a distant mountain rises. You are now in Worldedge City. Isson’s largest city. It grew into place at both sides of Mt. Edge as efforts were made to dig through the mountain and join the northern and southern landmasses, it was known as two different towns until the use of Abras as public transportation method within the city was widely adopted and the city grew to become known as one single entity. Widely accepted is the idea that a mystical energy of some form within Mt. Edge surges around the buildings, calling Psychic Pokémon towards the mountain and therefore the city. People living here have easier time feeling at ease with the world, and the laws of gravity doesn’t apply as they maybe should to the buildings around here. From this would Isson’s most successful city grow to be, at the place where two or more worlds connect. So was Worldedge City named. It should be noted that being called a “Worldedge Resident” has some negative stigma attached to it. If you are one, you’re interpreted as a lazy individual who has it easier than the rest of the world, happiness coming naturally to you and you probably see yourself as superior to the rest of Isson, and you might not be entirely sane or [i]yourself[/i] due to constant exposure to the energies of Mt. Edge. Of course, this is a stereotype that most people recognize and can see past, but there is no smoke without fire, so to say. There those who are very distrustful of the energies of Mt. Edge and would rather never subject themselves to it. These particular dislikes compounded and grew strong enough in some people that the Crossing was created just south of Worldedge City just so those individuals could get past without entering the city. The city is comprised of six different districts. Three districts on each side of Mt. Edge, stapled on top of one another by the way of leaning on the cliff sides and mountain as well as giant pillars, taking advantage of the strange physics around Mt. Edge. Exits out of the city are on the middle districts of each side. Each district have their own Pokémon Center and Pokémart, but otherwise have their own unique features.[/hider] [i]Connected areas: [/i] Route 10. [i]South of Worldedge. A farmland employing multiple psychic Pokémon from Mt. Edge to help with the crops.[/i] Route 13. [i]West of Worldedge. A slightly disturbed route, which attracts electric Pokémon due to the proximity of the power plant.[/i] Mt. Edge. [i]The mystical mountain at the heart of Worldedge’s unnatural existence. Few people actually cross its fabled tunnels, most just teleport past.[/i] Route 18. [i]East of Worldedge. A calm stretch of land going from Worldedge to Witchpeak, part of the Allmass Cycling Circuit.[/i] [hider=Suggestions to actions, Worldedge City]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the city to any of the connected areas. 350P if you need to Abra to the other side of Mt. Edge for it.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i]also 6.3. Any of the notable places unique to the various districts. 7. Abra Teleport. [i]350P, and an Abra will teleport you to the other side of Mt. Edge.[/i][/hider] [hider=Worldedge City, known Pokémon]Common: #63 Abra (tame) #96 Drowzee Uncommon: #574 Gothita #577 Solosis #605 Elgyem Rare: #63 Abra (wild) #576 Gothitelle[/hider] Currently in the Entertainment District. [hider=Places in Worldedge][hider=Lower Northern Worldedge City, Entertainment District][center][h3]Entertainment District[/h3] [url=https://i.imgur.com/7t8g4vJ.jpg][img]https://i.imgur.com/xkAIZeO.png[/img][/url][/center] In the depths of Northern Worldedge City, common sense goes out the window. Given all the buildings on top, few actual lights come down here even during the day, but all the blazing lights in this unnatural city-scape more than make up for it. Plenty of the skyscrapers holding up the Commercial District above have some form of advertisement, and each open door opens a new possible way to spend money in these depths of entertainment, probably with some form of Pokémon logo. Down here lies the most famous and populated Game Corner on Isson, where thousands of P are being wasted every day, and houses for unofficial Contests or Battles for money and prices are sanctioned and bet upon for the enjoyment of viewers and participants. It truly feels like if one never got bored, one would probably never run out of things to do down here… assuming the wallet didn’t run dry, that is. Notable Places: 1. Worldedge Game Corner. [i]Only play with as much you’re willing to spend![/i] 2. Countless restaurants, stores, cinemas, show-houses, amusement-parks, whatevs. [i]You can waste the rest of your money here, on whatever you want![/i] 3. PokéMania! [i]Do battle for the enjoyment of the viewers, and have sudden strange rules applied to every battle! Fancy prices~[/i] 4. Contest Clarity. [i]Forget all ranks, here we do contests for the show, and the show alone! Oh, and for cash prices~[/i] 5. Deep Dark Depths of Worldedge. [i]This city feels like it goes on forever! How far does it go…?[/i] [s]6. A place you’re too young to visit…[/s][/hider] [hider=Middle Northern Worldedge City, Commercial District][center][h3]Commercial District[/h3] [url=https://i.imgur.com/Avr3hre.jpg][img]https://i.imgur.com/Avr3hre.jpg[/img][/url][/center] Squeezed in-between the Residential District and the Entertainment District lies the Commercial District. It’s a long, winding corridor of tight buildings with many bridges and storefronts, and it all leads up to the Worldedge Department Store, the biggest Pokémart in Isson. If you somehow cannot find what you’re looking for there, then you’re probably all out of luck. It isn’t all there is here, however. Among the corridors is the House of Trades, where people can sit at computers and request trades with all other people that have ever been there, as well as the Psychic Train that uses certain teleporting abilities to achieve transportation to a distant town. Or, if those don’t reach where you want, you can just call a Freecape Ferryman and s/he’ll fly you there, assuming you have the cash. Also here, lies the store where the infamous inventor Russel sells his products. Perhaps, if you’re lucky, the fool’s things actually work for you? No guarantees, though! Notable Places: 1. Worldedge Department Store. [i]Products from all over Isson gather, right here. The largest store of Isson.[/i] 2. Worldedge Trade Station. [i]A place where people can come trade Pokémon and items with people from all over![/i] 3. Pokémon Groomer. [i]For a price, you can have some professionals treat your Pokémon like royalty~![/i] 4. Psychic Train. [i]Runs along spiritual tracks to lead somewhere else in the world. The trips are one-way only.[/i] 4.1. Justroad City/Gentlevale City/Witchpeak City. [i]500P[/i] 4.2. [s]Bigfjord City[/s]/Freecape Town/Raremine Town. [i]1000P[/i] 4.3. Redcoast City/Rainrock City/Pureplain City. [i]2000P[/i] 5. Freecape Ferrymen Phone. [i]A phone linked to call a Freecape Ferryman, who can Fly you somewhere in the world for a considerable price.[/i] 6. Food Stands. [i]Hot dogs to ice creams. Pretty good.[/i] 7. Inventor Russel’s Store. [i]Russel, crazy inventor. Who knows what he might have for sale? He’s also known to give random stuff or quests to trainers passing by, giving them cash as incentive.[/i][/hider] [hider=Higher Northern Worldedge City, Residential District][center][h3]Residential District[/h3] [url=https://i.imgur.com/DQ81qiy.jpg][img]https://i.imgur.com/64XiFXo.png[/img][/url][/center] On the absolute top of the northern districts, you’ll find the place in Worldedge City with the freshest air. While the building architecture still might require a raised eyebrow, the atmosphere is healthy and playful, many families making their life here on top of the Commercial and Entertainment districts, where they work. Schools and little parks for children to learn the ways of Pokémon exist, and there is nothing saying those older cannot use them too. The Little Cup stadium is here, allowing the children to watch and perhaps participate without straying too far from home. Yet, among these buildings live a few of the most noteworthy individuals in Isson. Like the rumored and powerful Crone, who has to be battled by a strong trainer every once in a while or she will stir up trouble, or like the empty mansion that supposedly belongs to the Champion… Notable Places: 1. Practice Park. [i]A little park in the residential district where children can catch low-level Pokémon and train for the real thing.[/i] 2. Pokémon Day Care. [i]For people to leave their Pokémon while they’re doing something else. Some people don’t like PCs, so~[/i] 3. Little Cup. [i]A small stadium for battling. Levels 15 and lower, only.[/i] 4. Champion Estate. [i]The Champion supposedly lives in this mansion here. It looks abandoned.[/i] 5. Creator’s Apartment. [i]You instinctively know where this place is somehow, despite nothing advertising it. It’s visually an ordinary apartment. The door is open.[/i] 6. House of the Crone. [i]Signs say “We appreciate people challenging her to keep her from being bored, but only if you are confident in your strength.”[/i][/hider] … Then there’s Mt. Edge, splitting the city in half, the ominous peaks having something unfriendly in their jagged shapes to deter any potential hiker wishing to take on its tunnels… [hider=Mt. Edge looms…][center][url=https://i.imgur.com/WYM4Ji0.jpg][img]https://i.imgur.com/ODLSjYu.png[/img][/url][/center][/hider] To reach the Northern Districts, you’ll need a Abra to teleport you or walk through the tunnels of Mt. Edge. [hider=Middle Southern Worldedge City, Information District][center][h3]Information District[/h3] [url=https://i.imgur.com/yYS9F7J.jpg][img]https://i.imgur.com/nEimYrv.png[/img][/url][/center][sub][sub]No, they’re not exclusively witches around here.[/sub][/sub] A common and calm area of Worldedge City, this district attracts those who would fancy themselves scholars. They may seek to share their knowledge at the multiple cafés spread about, read up at the library, check into the museum or any number of things. There aren’t that many things here that would keep a Pokémon Trainer dawdling around for long, and most residents here are fine with that. It is still quite the spectacle, walking on the bridges between these pointy buildings, finding the streets and wondering how you're not lost yet in this maze of stairs and bridges, never touching the ground. Far above lies the Mystical District and there are plenty of stairs up, and down below is the Industrial District… It may feel a bit enclosed. Most notable in this area is most certainly the famous Professor Dunstan’s lab and residence, which he mostly leaves to his companions as he spends a lot of his time in the other lab in Raremine Town as well. Notable Places: 1. Guide Booth. [i]Because finding your way in Worldedge City can be a challenge![/i] 2. Gossiping Cafés. [i]If you want to hear the useful kind of gossip, sit in among the intellectuals. Ask and you may be surprised at how much you can learn![/i] 3. Sir Know-Em-All. [i]A famed Psychic. If you can think of a person, Sir Know-Em-All can tell you where to go to meet them![/i] 4. Professor Dunstan’s Lab. [i]A legendary researcher of Legendary Pokémon, do you have reason to seek his counsel?[/i] 5. World Library. [i]With the backing of Professor Dunstan himself, this library has all the information you could possibly seek… probably.[/i] 6. Isson Museum. [i]Don’t feel like travelling to all the corners of the world? Don’t need to, the museum has gathered up the noteworthy things from all its corners![/i] 7. Move Tutor Mansion. [i]A gathering-spot for those talented in teaching Pokémon moves they wouldn’t normally learn.[/i][/hider] Using elevators or teleportation Abras, one can easily access the other districts around Worldedge City, so here’s the other options. [hider=Lower Southern Worldedge City, Industrial District][center][h3]Industrial District[/h3] [url=https://i.imgur.com/Rb8A6Rp.jpg][img]https://i.imgur.com/adpHIlh.png[/img][/url][/center] There is no way this place can have screwed-up gravity and emotional influence without companies trying to use it for their own gains. The factories of Worldedge City are far below the Information District, down at water-level, where at the base of Mt. Edge countless machines tumble and toll for the continued success of man- and Pokémon-kind. Being below two other districts the Industrial District is naturally dark, even during the day, but countless lights shine it up and the workers do not mind one bit. They have their own marketplaces, their own little residences and they certainly earn enough to make their own lives when it comes to that. But, among the factories and warehouses are those that stand empty, and one might have to wonder what’s actually inside them sometimes. Notable Places: 1. Factories. [i]Produces everything from Pokédolls to furniture, and who-the-heck-knows.[/i] 2. Abandoned Factories. [i]Produces everything from Grimers to street thugs, and who-the-heck-knows.[/i] 3. Warehouses. [i]Storing items from factories, some more well-used than others. Some opens by keycards.[/i] 4. Request Center. [i]A certain camp of individuals that can take your requests for Pokémon or items you want, and they might come back and provide them for you. Sounds easy, right?[/i] 5. Sketchy Entrances. [i]… The heck are you doing down here? They hid these things down here for a REASON, normal people wouldn’t normally ever need to see them![/i] 6. ???. [i]Trigger a “random” event. Not sure why you’d be walking down here, but.[/i] 7. Claire Specific: Entrance to Factory. [i]Uxie showed a path into a not-so abandoned factory.[/i][/hider] [hider=Higher Southern Worldedge City, Mystical District][center][h3]Mystical District[/h3] [url=https://i.imgur.com/Kx5DRyq.jpg][img]https://i.imgur.com/6K078uZ.png[/img][/url][/center] The tip and top of Southern Worldedge City, here the power the mountain provides is enough for certain buildings to [i]float[/i] in mid-air. Assisted by Psychic-Pokémon, the upper echelons of the city contains a significant price-tag for those who’d wish to live here and so filters the more common men to the levels below, yet there are activities that draw trainers up from the depths. First and foremost is the Pokémon Gym, floating above their heads, and also the Worldedge Floating Stadium, the largest and most amazing of the multiple stadiums in Worldedge City, where the most epic of battles in the city are fought and watched. Truly, these streets so high above the rest leave a certain impression as one walks here. Notable Places: 1. Pokémon Gym. [i]Worldedge City Gym. It’s one of those towers floating in mid-air… You need to fly to get there.[/i] 2. Worldedge Floating Stadium. [i]Worldedge’s biggest stadium, floating over the city. Have Minor (level 25-minus), Middle (level 25-50) and Major (level 50-plus) cups.[/i] 3. The Villas of the Rich. [i]Not that there’s much you could potentially do with them, but they’re here.[/i] 4. Orlando’s Spiritual Dojo. [i]A dojo focused on discovering one’s spiritual self. Often takes trips into Mt. Edge. You can join an expedition for protection, or challenge them![/i] 5. Marilyn’s Divination. [i]Tell her where you’re going next, and she can divine your luck and what to look out for when there![/i] 6. Gym Leader’s Home. [i]… So, those who can’t get to the Gym themselves are sometimes known to wait for the leader here. It’s a little frowned upon.[/i][/hider][/hider] __________________________ [@Typical] Eryn dodged her way into the mountainous rocky cavern, avoiding Geodudes and Gravelers on the way. She successfully managed to get past the brawl, and fortunately discovered that the Zubats behind her was pretty hesitant to continue on this path. The “why” of matters not immediately important, Eryn proceeded to go down the path the Graveler had rolled. She’d quickly discover that the natural light of Wet Caverns originated from its water, and as such, down here it quickly became very, very dark. Fortunately, Dei’s presence made that less of an issue, and she could continue regardless, assuming she was prepared to occasionally cast herself out of the way as that was not the only Graveler that was going to come rolling down. There was the sound of an explosion somewhere in the distance of the caves… Finally, she arrived to what could best be described as some tunnels. They were not exactly straight or even, more curving a bit as they wanted, only sometimes passing by one another. A chain of tunnels that could allow Eryn to climb a bit however she wanted. Honestly, they seemed more like something a Pokémon of some kind had created, rather than a naturally occurring cavern. That, and… a tiny Pokémon stuck its head out. The little bump in the ground stared up at her curiously, and then called to her happily. [color=ba997f]‘Diglett!’[/color] [center][url=https://cdn.bulbagarden.net/upload/3/31/050Diglett.png][img]https://i.imgur.com/TQOhMLZ.png[/img][/url] [color=6ecff6][i]Pokédex Entry #50 – Diglett, the Mole Pokémon. They live underground and spend most of their time submerged. It’s weak to light, and will only pop up where shielded or in caves. They often exist a mere yard underground eating roots. They’re often raised on farms, because soil dug through by Digletts is left perfectly tilled for growing healthy crops.[/i][/color][/center] … And that’s when the tunnel suddenly started shaking. Something… was approaching. Something large was burrowing its way through the tunnels, getting closer, turning a corner, and- And it’s absolutely huge rocky face just turned a corner and gazed down at the really tiny in comparison Eryn that had just walked into its territory. A giant rock snake gazed at her where she was in its way. [center][url=https://cdn.bulbagarden.net/upload/9/9a/095Onix.png][img]https://i.imgur.com/dTZScD6.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #95 – Onix, the Rock Snake Pokémon. It lives deep underground, and it burrows through earth at a staggering 80 km/h in search of food, and it grows harder as it collects material while digging. A magnet in its brain keeps track of which direction it is travelling. The tunnels it creates behind it as it burrows are often used as homes for other Pokémon.[/i][/color][/center] [color=ba997f]‘Diglett!’[/color] Diglett happily called to the giant Onix. Onix did not react. … Now, what would Eryn do? [hider=Wet Caverns][center][h3]Wet Caverns[/h3][/center] [center][url=https://i.imgur.com/RPHhQIJ.jpg][img]https://i.imgur.com/ZuC4AX3.jpg[/img][/url][/center] The Wet Caverns, known so for the sheer amount of water drenching the contents. It’s a large series of tunnels with no real large open rooms, dividing itself up into a fairly simple maze going from one side to the other. The water inside the tunnels thankfully lit up the contents due to some shining mineral in the liquid, giving rise to a mildly lit set of tunnels. Many people prefer not to travel through the Wet Caverns due to them being long and easy to get lost in, in addition to the large amounts of hostile Pokémon which might attack at any time. Yet, here you are… Still. There are those who travel through it on a regular basis. Those who have learned the trick finds it a fairly easy shortcut between Lakewatch Town and Pureplain City. For enthusiasts there are always the options of delving deeper into the caverns, fishing or surfing to find out what kind of Pokémon might inhabit the depths and the shallow rivers that flow along the underground corridors. It is known to be fairly diverse when it comes to the Pokémon inhabiting it, giving trainers both water- and cave Pokémon to pick from when they want to catch something.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Move back [i]Retreat back to the previous crossroad. Specify further if you know where you’re going.[/i] 4. Delve Deeper. [i]Attempt getting deeper inside the caverns. Specify further if you know where you’re going.[/i] 2.1. Onix Tunnels. [i]Not made by human hands, they’re difficult to traverse. But maybe they lead somewhere?[/i] 2.2. Trial and Error. [i]Just search until you find the exit![/i] 5. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 6. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i][/hider] [i]Connected areas: [/i] Route 2. [i]Behind you.[/i] [s]Lakewatch Town.[/s] [i]You don’t know the way, yet![/i] [hider=Wet Caverns, known Pokémon]Common: #41 Zubat #74 Geodude #118 Goldeen #283 Surskit Uncommon: #50 Diglett #54 Psyduck #75 Graveler #78 Slowpoke #170 Chinchou (deep well) #194 Wooper Rare: #95 Onix[/hider] __________________________ [@Pirouette] Erika inspected the garden. There’s a bunch of seeds for sale which trainers could then plant in their own ground to indefinitely grow their own berries, assuming they wanted to spend the time and energy doing that. She also went and watched a couple battles at the gym. She wasn’t allowed to watch the Gym Leader fight, you need the badge to get to peep on that kind of battle, but she was able to see a few normal challengers going up against the Gym Trainers. And, indeed, Daisy was there, as she had said she was, standing as the second out of three Gym Trainers. No Vivillon, though. Erika then went and purchased some things at the store. 5 Potions, 300 * 5, 1500 6 Pokéballs, 200 * 6, 1200 1 Antidote, 100 1 Paralyze Heal. 200 1500 + 1200 + 100 + 200 = 1500 + 1500 = 3000. Erika spent 3000P. Nice and even. 8675 - 3000 = 5675. Erika has 5675P left. After that, Erika turned and headed north-west from the village. She arrived to… [hider=Now Entering][center][h2]Mountain Valley[/h2][/center] [center][url=https://i.imgur.com/9n0o0xE.jpg][img]https://i.imgur.com/9n0o0xEh.jpg[/img][/url][/center] Pressed in between Mt. Strength and Mt. Chill, the Mountain Valley are a set of highlands that someone decided to make a thin but traversable road that can be travested by walking. At the edge between where it’d be too cold to climb due to cold, this mountainous region is filled with green hills with plenty of grass and plenty of winds. Here, many bird-Pokémon enjoys floating on the winds or eating small bugs in the many botches of grass around in this area reasonably untouched by human hands. In the north, the jagged peaks of Mt. Strength looms, but to the south the far taller frozen mountain range of Mt. Chill towers above… but that doesn’t affect those who travel this windy road right now. There’s plenty of bird Pokémon about, but they aren’t the only ones around. Here’s a few of the most common about. [center][url=http://cdn.bulbagarden.net/upload/5/55/016Pidgey.png][img]https://i.imgur.com/iaBIvRl.png[/img][/url] [color=6ecff6][i]Pokédex Entry #16 – Pidgey, the Tiny Bird Pokémon. They are docile Pokémon that avoid fighting, kicking up sand in an enemy’s face or using Whirlwind to avoid battles. They have sharp senses of direction, capable of finding their nest or destination from very large distances. They inhabit tall grass where they search and prey on small bugs.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/8/8b/021Spearow.png][img]https://i.imgur.com/oaBvlQG.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #21 – Spearow, the Tiny Bird Pokémon. It eats bugs in grassy areas. It cannot fly very high, but uses its wings to blow insects out of grass for easy pickings. It’s very territorial, and its reckless nature means it will stand up to even far tougher opponents to defend its claim. It has a loud cry it uses to warn other of its kind of danger.[/i][/color][/center] [center][url=https://cdn.bulbagarden.net/upload/e/e4/276Taillow.png][img]https://i.imgur.com/EdcW3dg.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #276 – Taillow, the Tiny Swallow Pokémon. Many Taillows are young, just leaving the nest, and may cry in loneliness at night. It feeds off bugs and crops in forests and plains. It’s a very gutsy Pokémon, known to bravely take on tough foes. It likes warmer climates and will migrate during cold seasons.[/i][/color][/center] Other than birds, the landside is absolutely teeming with goats. Or, that is, Skiddos. [center][url=https://cdn.bulbagarden.net/upload/5/5d/672Skiddo.png][img]https://i.imgur.com/P7rTVih.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #672 – Skiddo, the Mount Pokémon. It is believed to be one of the first Pokémon to start living with humans in harmony. It is known to have a placid disposition, and only really battle if used by a trainer. If it has sunshine and water, it doesn’t need to eat, because it can generate the energy it needs to survive from the leaves on its back.[/i][/color][/center] So. What will Erika do here? [hider=Suggestions to actions]1. Find Pokémon. [i]Can be specified what kind of Pokémon is being searched for, and how you search.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]Though most people around here seems to just be people enjoying the view together or alone.[/i] 4. Talk. [i]There are some people around, enjoying the evening in the woods. Maybe speak with them if you want.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 9. Area Specific: Climb. [i]Not the recommended path onto Mt. Strength, but it looks like you could theoretically climb with the right tools. Mt. Chill is way too steep, though.[/i][/hider] [i]Connected areas: [/i] Stillwood Village. [i]A village hidden inside a forest, connected by the Mountain Valley road.[/i] Route 10. [i]The farmlands feeding Worldedge City awaits to the east, giving a mystic feeling.[/i] [hider=Mountain Valley, known Pokémon]Common: #16 Pidgey #21 Spearow #276 Taillow #672 Skiddo Uncommon: #333 Swablu #701 Hawlucha Rare: [/hider][/hider]