[quote=@Schylerwalker] What are ships and/or what is ship-to-ship combat like? I'm assuming well under Star Wars/Star Trek/WH40k levels. Are armed ships even a thing? Are there space pirates? [/quote] Sure, why not? If you want detail, I imagine that most ship-to-ship combat takes place at a range of millions of miles, with days before engagements resolve, until right at the last second when two ships shoot past each other and hordes of antiship ordinance is exchanged. Something along the lines of: "Oh, we know where the general orbital trajectories of the enemy are and where the delta-v of the enemy might allow them to be, so let's fire missiles and anti-ship obstacles in that projected path". Meanwhile, the enemy does the same thing, and you've still got several days before either sides' ordinance makes contact. It's a game of area-of-effect and area denial, trying to predict when and where the enemy will be and trying to funnel them into a kill box while avoiding getting funneled yourself. Then, when ranges close sufficiently, it becomes a game of missiles vs. close-in-weapons-systems and lasers vs. armor and decoys and counter-measures to your own countermeasures. And then, when there's barely a kilometer between each ship, it becomes a game of who has the most firepower and flak and raw lead and processing power that they can throw at the other guy in the 5x10^-579 seconds when the ships pass each other. [quote=@Lasersquid112] Oh dear. This is beautiful. [/quote] I appreciate this on a deep and meaningful level.