[hr][hr][center][img]http://fontmeme.com/permalink/170609/6993f16961e0f0769efda621e785818a.png[/img][hr][color=ed1c24]*Roll requests can be made in chat or can be left at the bottom of your post for results in the next update. You can get a roll during your post and add another in the update at the bottom of your post! Ever in doubt of what to post, just drop me a message and we can talk. [/color][hr][b][color=998849]New York, New York, USA: November 5th, 1943[/color][/b][hr][hr][/center] Siduri nodded and started the trek to where they were going. As she walked, she began to speak and gave Faith a hell of a run down. [color=D8BFD8]"Ahh yes, Walkers. What are known here as Zombies but here there are Zombies and they can think. The bartender at a place known as Club Afterdark. Rather decent fellow actually. Phil. Pro-Human faction. Does love his top hat and makes a delicious Manhattan."[/color] She continued going over the main seven types of kindred there were in this time line. Vampyres were on the list, as were Ghosts, and Werewolves. [color=D8BFD8]"Animates, like in Frankenstein. In fact, Adam Noir is one. Says he inspired the tale. Works leathers in time Square. Though his leathers are more, two legged. Anti-Human."[/color] Others she mentioned were the Daemons and Wygths - Miss Babylon and Alexander respectively. [color=D8BFD8]"Inuits, native American spirits, usually very vengeful against humans."[/color] During the talk she also went through how to kill or harm the main ones. Silver, wood, copper, wrought iron were special metals that hurt certain ones. [color=D8BFD8]"Though, that six shooter in your bag has what is known as Kin Killers in it. A bullet that has each of those materials as well as meteorite in it. For Sorcerers. Though frankly if you wish to hurt a Flinger, just over salt their food. It causes them many problems. And well then there is..."[/color] she continued but then stopped as the smell of brimstone came into the air and she stopped. [color=D8BFD8]"Concrets... Dread, please show yourself."[/color] From a dark alleyway a tall man stepped out of the shadows. The man had a Mediterranean look about him and was in a fine suit. He would have been rather handsome if it weren't for the fact that where his eyes should be where just two black masses of nothing. "Siduri, what brings you here?" [color=D8BFD8]"I need an audience with Parliament, so we are going to Babylon. Faith, this is Dread. Dread, this is Miss Masters. Dread is a concrete. Think of him as, for lack of better terms, a god. Just only within a certain amount of blocks though. So little g instead of big g."[/color] [center][hr][b][color=998849]Babylon Fortress, Cairo, Egypt: October 6th, 1924[/color][/b][hr][/center] [color=998849]Special Note: That Haze will remain until further notice, so make sure to keep to it. ^_^[/color] Gilbert remembers that these tunnels are part of a network that once stretched through out Egypt's upper Kingdom, whether or not they are still fully intact is yet to be determined. The only way to figure that out would be to use the actual tunnels. As they are ancient and have been closed for probably a thousand years, chances are low but they are there. It also means that they would need a light source. There was once a system in the tunnels that would light oil but is that even in still intact? Either way, what Gilbert will know is they need to make a choice and get moving. (In the next round or two, people need to move - so start rolling - no more information to gather from rolls from this point forward in this location.) Over where James and Peter are, James is able to grab enough clothing - just plain robes - sorry nothing special is sticking out and it is a waste of time to try to window shop without worrying about getting trampled by the crowd losing their minds because of the haze. Peter gathers what he can grab and starts moving towards the wall of one of the buildings. [color=82ca9d]"Stay by the walls when you can, less chance of getting run over,"[/color] Peter called towards James. Thanks to some quick thinking and some good maneuvering, the two will be able to get back to the Fort this round. Going after weapons when the city is in an uproar isn't the best idea but hey, there are the tunnels beneath the city that Gilbert found. If they are intact it should get them beneath the Royal Army Base. (Though only Gilbert would know that at this point.)