[center][h1][color=chocolate]Edward Marsh[/color][/h1][/center] [hr] The rage had consumed him, that was a sure enough fact about the situation. The blind animalistic fury was already long flowing throughout his body with vigor and intensity. Like an inferno consuming and destroying everything it came into contact with...though one thing made a difference compared to the previous times he was completely engulfed by it. He was still [i]'awake.'[/i] Even when the madness overtook him, he was still present in his own mind. He didn't know if it were by a stroke of luck or simply him getting used to being in this state of madness, but he was still in control of his body. It was not full control and it would be likely that his body's animal instincts would wrest that privilege away from Ed, but it didn't matter. As of now [u][i][b]HE[/b][/i][/u] was still calling the shots and nothing else...and he was going to make the most of this opportunity. Seeing the large Myrminor stand back up was a challenge against him. Seeing it desperately charge at him, was an outright insult. Ed gave the charging bug a manic grin and dug deep as he prepared to meet his chitinous foe. [color=chocolate]'NOT RUNNING AWAY ARE WE?!'[/color] Ed thought as he activated [b][Dynamic Eye I][/b] in conjunction with [Beast Sense II] that heightened his vision, along with the myriad of skills the System had activated prior. The System then promptly warned him. [quote=System:ED] [color=red]WARNING![/color] MANA HAS BEEN [color=black]DEPLETED[/color]. STAMINA IS [color=darkred]CRITICALLY LOW[/color]. [b]INSUFFICIENT[/b] STAMINA DETECTED. STAMINA BASED SKILLS MAY NOT ACTIVATE! [OVERWORK I] SKILL DETECTED...SKILL WILL BE AUTOMATICALLY [b]DEACTIVATED[/b] UPON STAMINA DEPLETION. STAMINA [color=black]DEPLETION[/color] IMMINENT! COMBAT HAS NOT ENDED...OVERRIDE SAFETY PROTOCOL? [color=red]YES[/color]/[color=green]NO[/color] [/quote] It was obvious to what Ed chose. [quote=System:ED] STAMINA [color=black]DEPLETED[/color]! SAFETY PROTOCOL HAS BEEN [color=red]OVERRIDDEN[/color] BY USER: [b][color=chocolate]ED[/color][/b]. [b][OVERWORK I][/b] HAS BEEN ACTIVATED! [color=red]WARNING![/color] HP IS BEING [color=red]DRAINED[/color]! [color=darkred]DANGER!!![/color] HP IS BEING DEPLETED AT A [color=darkred]RAPID[/color] RATE!!! [/quote] Ed was risking his life on this gambit...but if it meant saving those he cared for? It was well worth the risk and the consequence it entailed. If the charging Myrminor worker was the unstoppable force of chitinous armor and pain, then Ed would simply just have to deliver a punch so hard that will not only stop that force, but also break through said force. [color=chocolate]'THEN COME AS CLOSE AS YOU WANT!'[/color] Ed thought as he let loose by far the strongest [url=https://media2.giphy.com/media/I38SHsFwQjiZa/giphy.gif]uppercut[/url] he could have possibly thrown at the bug. Possibly one of the strongest he would ever throw in his lifetime... [hider=Stats] LVL: 6 HP: [color=Yellow]Injured[/color] [color=darkred]RAPIDLY DRAINING[/color] SP: [color=black]Exhausted[/color] MP: [color=Black]Empty[/color] Effect/s: PECKISH, THIRSTY [b]SKILLS:[/b] Unspent Skill Points: [color=red]0[/color] Current Skills: Alert I (1.0) [color=yellow](PASSIVE)[/color] Beast Sense II (2.4) [color=green](ACTIVE)[/color] Dynamic Eye I (1.0) [color=green](ACTIVE)[/color] Rabid Fit I (1.2) [color=green](ACTIVE)[/color] Smash I (1.0) [color=green](ACTIVE)[/color] Harder I (1.0) [color=yellow](PASSIVE)[/color] Faster I (1.0) [color=yellow](PASSIVE)[/color] Stronger I (1.05) [color=yellow](PASSIVE)[/color] Muffle II (2.0) [color=yellow](PASSIVE)[/color] Use Light Equipment (--) [color=yellow](PASSIVE)[/color] Dexterous I (1.0) [color=yellow](PASSIVE)[/color] Monster Analysis (1.0) Overwork (1.0) [color=green](ACTIVE)[/color] __________________________________ SKILL PROGRESS: Material Analysis (0.4) Magic Analysis (0.65) Warcry (0.4) Tremor Sense (0.025) Mental Resistance (0.9) Telepathy (0.075) Mana Shape (0.7) Focus (0.8) Shield (0.5) Mana Shell (0.4) Soil Manipulation (0.7) Crafting (0.25) First Aid (0.1) Meditate (0.4) People Sense (0.2) Plant Analysis (0.1) Swift Swimmer (0.4) Charm (0.025) Repel (0.025) Stealth Kill (0.3) Blunt Resistance (0.1) Prehensile Tail (0.3) Mana Strike (0.2) Minor Heal (0.05) [b]Inventory:[/b] - Vine Belt (Shoddy Quality) x 1 [color=green][b][Equipped][/b][/color] - Healing Herbs x 3 - Bundle of Sticks - Flame touched crystals x 2 - Flint and Striker x 1 [b][Dropped][/b] - Tainted Crystal x 1 - Short Cudgel (Unknown Quality) x 1 - Great Club (Unknown Quality) x 1 [b][Dropped][/b] - Assorted Insect Parts x 1 [b][In Den][/b] [/hider] [hider=Action Summary] -Miraculously manages to keep in control even when the madness consumed him. -Makes the most of the situation given and readies to for the bug's attack. -System warns him of the danger of keeping on fighting and using more skills. -System detects combat isn't over and offers Ed to override the safety protocol of [Overwork I]. -Ed makes the obvious decision. -System overrides the safety protocol and causes Ed to gain a second wind while warning him that this maneuver may kill him. -Delivers one of the strongest uppercuts he could ever perform in his 2nd life. [/hider]