[center][img]https://i.imgur.com/Qvm9ihS.png[/img][/center][hider=Status] [color=FFE4E1][u][b]Level 15[/b][/u][/color] [color=ed1c24]Health:[/color] 2900/2900 [color=00aeef]Mana:[/color] 3300/3300 [color=f26522]Strength:[/color] 30 + 5 [Power Treads] [color=fff79a]Agility:[/color] 85 + 5 [Skirmisher's Buckler] + 5 [Cutthroat Gloves] - 4 [5% Armor Reduction] [color=a187be]Intelligence:[/color] 0 [color=39b54a]Stamina:[/color] 10 [b]Action Slots:[/b] 7 + 4 [b]Defense:[/b] 13U 27P 12B 6C 11M [/hider][hider=Skills] [color=f26522]Polearm Wielding[/color] 70 [color=a187be]Acting[/color] 20 [color=a187be]Beautifying[/color] 20 [color=fff79a]Light Step[/color] 20 [color=a187be]Sewing[/color] 44 [/hider][hider=Equipment] [i]Steel Spear (Mythic)[/i] [sub]Electricity Affinity, +7% Damage[/sub] [i]Cutthroat Gloves (Uncommon)[/i] [sub]+5 AGI[/sub] [i]Light’s Bane Cloak (Uncommon)[/i] [sub]+5 Hide[/sub] [i]Leather Armor (Uncommon)[/i] [sub]7U/9P/11B/5C/10M, 5% AGI penalty[/sub] [i]Fancy Clothes (Uncommon)[/i] [sub]10P[/sub] [i]Skirmisher’s Buckler (Uncommon)[/i] [sub]4U/6P, +5 AGI[/sub] [i]Power Treads (Uncommon)[/i] [sub]+5 STR[/sub] [i]Ring of Protection (Uncommon)[/i] [sub]+1% to all items' resistances[/sub] [i]Teleport Ring (Common)[/i] [sub]Teleport small distance, once per day.[/sub] [i]Jewelry x2[/i] (Common) [i]Lagley’s Spear (Uncommon)[/i] [sub]Large, 5% Crit Chance[/sub] [i]Boots of Travel (Uncommon)[/i] [sub]2x Walking Speed[/sub] [i]Raincoat (Common)[/i] [sub]Soaked Debuff reduced[/sub] [/hider][hider=Passives] [color=#000000]Lycanbane[/color] - Increased Damage against Lycan-based Enemies [color=#000000]Feral Experience (X/Title)[/color] - If User is to gain experience in Wild Areas, User receives increased bonus experience. [b]Light’s Bane Cloak[/b] [sub]+5 Hide[/sub] [b]Ring of Protection[/b] [sub]+1% to all items' resistances.[/sub] [b]Teleport Ring[/b] [sub]Teleport small distance, once per day.[/sub] [color=fff79a]Light-speed Escape (8)[/color] User's body automatically moves a medium distance away at the speed of light when they fall below 10% of maximum HP. Passive. [color=A9A9A9]Bounty (1/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Passive. [color=A9A9A9]Greater Bounty (5/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [color=A9A9A9]Grand Bounty (10/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive. [color=A9A9A9]Ultimate Bounty (15/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive [color=A9A9A9]Trip (15/Universal)[/color] Upon successfully avoiding an enemy's melee attack, the user automatically uses their weapon to trip the opponent knocking them prone. [color=A9A9A9]Blood Thirst (15/Universal)[/color] User gains 10% of their damage as HP. Does not work with Actions and Spells. [color=7bcdc8]Flexible (1/Lancer)[/color] [sub]Whenever user successfully Evades a melee attack against the user, user may immediately move backwards or counterattack to deal low [b]piercing[/b] damage.[/sub] [color=7bcdc8]Practiced Steps (5/Lancer)[/color] [sub]User gains +15% Evasion chance if an opponent has a short-range melee weapon.[/sub] [color=7bcdc8]Polearm Mastery (10/Lancer)[/color] [sub]User's normal attacks deal 5% additional damage.[/sub] [/hider][hider=Summary] blippity boop [/hider] Third place wasn’t the best, especially when she had been so close to getting second place, but Cecilia was satisfied with it. A little more sustainability would have gone a long way in this case, and while she certainly performed well against melee fighters with small weapons, the same couldn’t be said against tanks that could endure her own DPS and chip away over time. She lacked the defenses too to simply ignore the raw damage that mages could output, leaving her vulnerable to DoTs that’d doubtlessly grow only stronger as everyone rose in levels. She could only lifeleech off of normal attacks, but her style encouraged constant usage of low-AC actions. And yet high defenses were more effective in weakening a flurry of blows rather than a singularly powerful strike. Things to consider, for sure. She needed versatility to switch between swift combos and singularly powerful blows, and now, she had homework to do. The 100 Renn she ‘lost’ was simply the lesson fee for such. Blinking out of her contemplation, Cecilia grinned lazily at Wrinfell as well, spinning her spear in fanciful circles. [color=FFE4E1]“I do pride myself in style over substance, though, alas, such inclinations often ensures that my fangs fall short of reaching heavily armored fellows like you. Good fighting though. The Marauder in my guild only had 200 MP max, so I basically never experienced so many techs firsthand.”[/color] Which meant that next time, she’d be prepared. Though Marauders got hella survivability regardless of how prepared she was. Maybe it was time to purchase a new spell… [color=FFE4E1]“And hey, Apollo, it’s not like I coulda done any better against you considering the situation. You handled yourself disgustingly well for a mage in close combat, and I didn’t even get the drop on you with Light Speed Escape, so I bet you’ll be set once you transition into Battle Mage.”[/color] Cecilia laughed. [color=FFE4E1]“While the offer’s tempting though, I’d rather you two join Last Genesis. Heaven’s Oath got like, over a thousand players, right? Pretty sure there’s no niche that’s not taken at this point, so how ‘bout you two head on over to my guild instead? We’re hiring for tanks and magical DPS, after all. Please?”[/color] The lilac-haired lancer batted her eyes charmingly, her hands clasped behind her back as she leaned forward towards the two, but there was no serious intent behind it. Simply due respect, for individuals with enough skill to become keystones of any party they joined.