[center][b][h3]Gods, Men and Everything in Between Turn 6 (2/3)[/h3][/b] [img]https://i.imgur.com/RT3WGnN.png[/img] [i]The Known World, circa 3,000 F.A.[/i][/center] [b][u]The Life and Habits of Gnomes[/u][/b] [indent]The Gnomes continued to carve out a minor existence, getting by sometimes only by the skin of their teeth. Insistent on mucking around in filth, the Gnomish population exploded when one of their members was learned about the ability to plant a seed in the ground and from it could arise an edible stalk of [i]something[/i]. The Gnomes were privy to factionalism and from it a broad array of belief propped up. From their history of merely [b][color=crimson]fighting[/color][/b] to survive came a worship of the Goddess of War, from the sinister decadence of a hot temper many turned to [b][color=orange]IRA[/color][/b] and still others--those who had seen the [b]God of Life & Death[/b] gave sacrifice to [b][color=gray]HUM[/color][/b] late at night. [hider=GNOMES] [b][color=crimson]AMELIA[/color][/b] - Worshipers: 30 (thousands) * Creation: 0 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 3 per Turn [b][color=orange]IRA[/color][/b] - Worshipers: 70 (thousands) * Creation: 0 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 70 per Turn [b][color=gray]HUM[/color][/b] - Worshipers: 100 (thousands) * Creation: 0 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 10 per Turn[/hider][/indent] [b][u]Eight Legged Life in the Forest[/u][/b] [indent]The [b]Arachnids[/b] of the forest continued to weave intricate webs high in the forests, all the while expanding, seeking, learning. Their prominent master was their creator [b][color=gray]HUM[/color][/b], who bestowed upon them both [b]Life[/b] and [b]Death[/b], but also among their ilk was worship of [b][color=lightblue]SOLUMNA[/color][/b], by a solitary sect of Arachnids who preferred to web themselves away into the tallest tree, often moving just enough to eat and often wallowing them first [i]Life[/i] is forced upon them only to have it stolen back by [i]Death[/i]. [hider=ARACHNIDS] [b][color=gray]HUM[/color][/b] - Worshipers: 75 (thousands) * Creation: 100 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 17 per Turn [b][color=lightblue]SOLUMNA[/color][/b] - Worshipers: 25 (thousands) * Creation: 0 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 2 per Turn[/hider][/indent] [b][u]The Aureus[/u][/b] [indent]The Aureus grew like a virus. Within 300 years, they outnumbered almost every race on the planet. It was a combination of their limited ability to fly, their aggressive disposition and the strange realization that for a lengthy piece of time, the Aureus' did not grow beyond their standard hunter-gatherer ways, meaning they did not stop and build a civilization but simply reproduced and expanded outward over and over. Within three centuries the Aureus had expanded from two thousand to one hundred and forty-thousand across nearly the entire island. Explanation of the world itself was crafted out of their own Creator, and from it the Aureus came to appreciate both knowledge and the passages of time. But within it a small sect disregarded this in earnest of a more biological calling: the Aureus' natural ability to breathe flame. From that, came worship of [b][color=orange]IRA[/color][/b]. [hider=THE AUREUS] [b][color=green]DUHXYBIN[/color][/b] - Worshipers: 30 (thousands) * Creation: 100 (Bonus) * Order: 0 (Insufficient) * Bonus: None * Power: 13 per Turn [b][color=orange]IRA[/color][/b] - Worshipers: 20 (thousands) * Creation: 0 (Insufficient) * Order: 0 (Insufficient) * Bonus: None * Power: 2 per Turn[/hider][/indent] [b][u]Mataki Life in the Naschya[/u][/b] [indent]Life in Naschya was unforgiving--short, brutal--and cold. The [b]Mataki[/b] there lived lives of solitude with barely two thousand total encompassing the totality of Naschya. There was little infighting, as every ounce of energy was spent getting to the next moment, the next meal, the next breath. From there, worship of [color=lightblue][b]SOLUMNA[/b][/color], fostering in the deities disdain for war--which was wasteful of already scarce resources, preference against chaos, ruckus and even creation: "[i]From Nothing[/i]," a Mataki saying went, "[i]comes Nothing[/i]," indicating that since Naschya was born of [b]Nothing[/b], that [b]Nothing[/b] (in a good sense, [b]Nothing[/b] representing quiet, scarcity, peace and solitude) would always prevail. [center][img]https://gamepedia.cursecdn.com/endlesslegend_gamepedia/2/26/WhoaretheHurnas.png?version=4ddcd002ad8cadb872b6f9dab7052b97[/img] [i]Mataki fishermen at one of Naschya's many frozen lakes, circa 275 S.A.[/i][/center] In the [b]Mataki[/b] villages, small ice obelisks to [b][color=lightblue]SOLUMNA[/color][/b] were erected and there in the great wilderness, the deity felt their power grow--though only in the slimmest of margins. While dedicated, the [b]Mataki[/b] were few. Known to the [b]Matak[/b] as the [i]The Quiet One[/i], [b][color=lightblue]SOLUMNA[/color][/b] was considered to be present in moments of silence and thus those religious ceremonies (especially following the passing of an Mataki Elder) were held in complete and utter silence. Still, the foreboding cold of Naschya gave way to the imminent requirement of innovation, entrepreneurship and quick thinking. Without the blessing of innovation from a more inclined deity, the Mataki were forced to grow on their own. Rudimentary fishing and hunting techniques advanced over the millennium and from it, the [i]Hau-Hurna[/i] sect of the Mataki--or [i]hunter-gatherer[/i] caste, came to believe it was the [i]God of the Forge[/i], [b][color=gold]ANTAY[/color][/b] who had bestowed the act of innovation upon them. It is because of this that the [b]Mataki[/b] are considered the second [i]Polytheistic Civilization[/i], as they--like humans--believed and openly worshiped in more than one deity of the world. [hider=THE MATAK] [b][color=lightblue]SOLUMNA[/color][/b] - Worshipers: 2 (thousands) * Creation: 0 (Insufficient) * Order: 0 (Insufficient) * Bonus: 100% Worshipers (x2) * Power: 4 per Turn [b][color=gold]ANTAY[/color][/b] - Worshipers: 1 (thousands) * Creation: 0 (Insufficient) * Order: 0 (Insufficient) * Bonus: None * Power: 1 per Turn[/hider][/indent]