[hider=Galdin Frayheart] Full Name: Galdin Frayheart, the Marquis of Marland. Age: 19 Date of Birth: (Well hes 19) Gender: Male Place of Birth: Marland (A smaller region of a human kingdom), Frayheart mansion. Race/Ethnicity/Species: Human Height:175cm Weight: 68kg Hair Color: Blonde Hair Length: Long Hairstyle: Middle-parted Eye Color: Blue General Body Description: Gymnastic-acrobat bodytype. Typical clothing style: Military fashion, extravagant and orderly. Military coat with waistcape, white frilled shirt with ruffles, white jodhpur pants, sash waistband, red sash, white gloves, undergarments and black boots. Birthmarks: None of note. Tattoos: None. Scars: None. [img]https://i.imgur.com/DTNarLO.jpg[/img] Personality: Upon first meeting him, Galdin appears to be a very polite, friendly and levelheaded individual. Always willing to compliment and encourage others, aswell as acting as a sort of mentor to younger students. He speaks in a calm manner, and somewhat mature for his age. He is not the type to stop conflicts however, prefering to allowing them to go on for as much as required in order to reach a conclusion. Usually such ends with both sides being disgruntled and him having to talk with both sides, to varying results. [hider=IC SPOILER, if you like twists and turns, pass this section.] Galdin's true personality is hidden under his false exterior, of a young man whose ambitions be to enslave the world as it's new ruler. Where humans would rule supreme over all other races, where slavery would be legalized. Galdin is ruthless and will stop at little to reach his goals, as long as he can do so without staining his own ego. That said he feels little for those he considers to be his rivals, having no qualms about removing them himself, but preferably he would want to use others for that task. Especially if he can pin two forces against oneanother, while strengthening his own status. Any obstacles met in his path are to be dealt with swiftly and without mercy. He is however not a person which takes sadistic pleasure in harming others, but rather see it as a necessary evil in order to have order. If severely pressed or in a losing battle, he will be prone to make for his escape, and if such is not possible he will fight fiercely in a psychotic manner. There are traits in others which he however values highly, even among non-humans, and those are loyalty and cunning strategic manuevers. In very rare cases he would also show respect to a worthy enemy, despite their race. If they have been able to thwart him on more than one occasion or at a crucial moment. Other personality traits of Galdin is that he plays on peoples friendships and feelings, such as love to make them do as he desires, whilst he may favor certain people above others, if the gains are large enough he may even be willing to sacrifice something he holds in very high opinion. Galdin has a weak spot for cute animals and do not like them to come to harm, he also bears a weakness towards human girls younger than he is and may go out of his character to protect or save them. In very rare cases he may -even- protect a non-human, allthough that may be very rare and may have to do with a personal connection to them or that he simply find them to be cute. In the right company the young man may even joke and jest, allthough these jokes may often be very dark in nature, if not even morbid. Galdin also disapproves of overly cruel and barbaric actions towards other forms of life, especially when such is made from one of his own kind, as he feels it drags his self-worth down to be the same level as such an individual. Despite his belief in that, he approves of slavery, but it has to be regulated and the slaves have to be fed and taken care of. Like cattle. [/hider] Quirks: ? Strengths: Perspective, Keen senses, Strong willed, Shrewd, Quick, Weaknesses: Deranged, Judgemental, Young human girls, Weak to sonic attacks, Over-ambitious House: Domicile Divinos Aspirations: - Achieve mastery of his powers and trade. - Become student of the year or equalent in fame. - Attain the rank of headmaster of the academy, or any other high position in the neutral zone. [hider=IC SPOILER. (Other aspirations)] - Instigate a war to subdue and destroy the non-human nations and dispose of humans which are an obstacle to his ambitions. - Become the next ruler of this world, enslaving all non-humans and establishing a human empire. [/hider] Backstory: Galdin was born in the Marland region which is part of one of the human kingdoms, 19 years ago, to a noble house by the name of Frayheart. The head of the family at the time, his grandfather, had been a firm supporter of the human war against the other races of the world, and his bitterness and anger when the peace came was passed down to Galdin's father, who'd secretly plotted a new human dawn. Aiding forces which sought to spark battle anew. But his father's ambition came to a halt when he was killed during during an uproar in the human kingdoms, ironically by those very men he had secretly supported. Thus Galdin became the new head of the family, whilst young he was well educated on subjects regarding the human kingdoms, and raised on the stories of heroes which died in the great war 50 years ago. It was from these stories which formed him as a person, his desire to become a true hero, but not only that, but the hero among heroes. A name to be carried on for eons to come, as the man who fought the evil forces of the world and succeeded. A keeper of true peace and prosperity, of wealth and power and most important of all. Order. Having been trained by a personal instructor, hired by his late father from an early age, in the power which Galdin had an affinity for, telepathy and telekinesis. Powers which would compliment him well as a leader and strategist of a new generation and his noble house. Despite having both an interest and capability to be trained in either of those things, Galdin has decided to focus more on his powers, seeing them as the basis in order to be a powerful leader or be a more adept strategist. Being under the belief that in order to build a sturdy tower, you must have a strong and firm base which will not give way, the stronger the base the higher the tower will stretch. And his ambitions be among the stars. He is eager to go to the academy in order to further raise his potential and possibly find allies for his future plans. Extra Info: - Galdin is bethrothed to a young woman which is also attending the academy. At his late father's request. - Carries a decorated noble sword and sheath on his belt. - Is slightly knowledgable in alchemy and herbalism. Being able to create minor healing potions, antidotes, poison and other brews to cure or inflict ailments. - Knows proper table etiquette. - He is a capable fencer. - Fond of roses and tea - Wears two medals marking him as the Marquis of Marland and the other as the young head of his noble house. - Is decently rich, allthough his family fortunes having suffered setbacks in the war 50 years ago. [/hider] Sorry for the long wait!