I added 4 spells as a bit of an indication of how her magic works and expanded the onmyouji part of her abilities a bit. I hope it's good like this. [hider=Protector of the Shrine] [u][i][b][color=6ecff6]Name:[/color][/b][/i][/u] Ningirisu Miyako [u][i][b][color=6ecff6]Age:[/color][/b][/i][/u] 24 [u][i][b][color=6ecff6]Gender:[/color][/b][/i][/u] Female [u][i][b][color=6ecff6]Race:[/color][/b][/i][/u] Human [u][i][b][color=6ecff6]Appearance:[/color][/b][/i][/u] [url=https://i.pinimg.com/564x/82/37/ea/8237ea94c673a4887de94191844149f3.jpg]With pale skin, natural black hair and a fairly short stature at 5'3", Miyako's appearance is pretty normal for a japanese woman.[/url] [u][i][b][color=6ecff6]Personality:[/color][/b][/i][/u] Miyako is a mild mannered young woman who rarely seems bothered by anything. She's rarely ever seen as anything other than calm, so much that she was known as "the Girl without Fear" in high school. She wasn't some bold, troubleseeker though, rather she was an obedient and diligent student who would usually be found reading. For better or for worse, she has a hard time turning down requests for help, which resulted in many hours spent tutoring classmates in the past. She really doesn't really dislike anything or anyone, other than people who'd hurt others. [u][i][b][color=6ecff6]Abilities:[/color][/b][/i][/u] [u][b]Onmyoudo [ Tranquility ]:[/b][/u] As an onmyouji with a particular affinity for Tranquility, Miyako specializes in spells that grant a sense of calm or clarity and those that impede mobility. She's uses two types of spells; direct application spells, referred to as enchantments, which require an ofuda to be applicated to a physical body and area of effect spells, referred to as field spells, which form a field in which their effects apply. Field spells are inherently less potent than enchantments. Because of her affinity, Miyako has rarely had any trouble with subduing her targets and completing her exorcisms. A few examples of her spells include; [list][*][b][ Tranquility: True Tranquility ]:[/b] Miyako's "ultimate" spell; a powerful enchantment that instills the recipient with such a powerful sense of tranquility that any creature without significant magic resistance would lose the will to do just about anything, content to simply lay- or stand still. Because Miyako needs to apply her talisman to the recipient for this spell, it's useless against creatures with no physical form. [*][b][ Tranquility: Field of Flowers ]:[/b] A spell that Miyako often uses during her exorcisms. When applied to a surface it generates a field with a radius of five meters and two effects; first it creates a weak barrier that allows entry, but not exit. Additionally, it instills those within the field with a sense of calm, potentially pacifying them. This spell's main boon is its ability to affect even creatures that are intangible or don't have a physical body, however it's not as strong as some of Miyako's other spells. The pacifying effect is rarely strong enough to fully subdue the affected creatures and any powerful creature could blow the barrier apart with relative ease. [*][b][ Tranquility: Slowness ]:[/b] Another one of Miyako's favorite spells. It's a relatively simple enchantment meant to instill the recipient with a sense of calm. Unlike most of Miyako's spells, this one applies only a relatively minor sense of calm to counteract any feelings of haste and urgency. While not actually physically impeded, the recipient wouldn't feel the need to run, hurry or otherwise go fast anymore, so long as they remain affected. [*][b][ Tranquility: Clarity ]:[/b] One of the few spells that Miyako would voluntarily use on herself. This enchantment nullifies feelings of stress, pain, discomfort and unease. By blocking out these feelings, which hamper cognitive abilities, Miyako reaches a degree of clarity which hones her senses to the point of near-perfection, allowing her to see the world as if in slow-motion. Because it only enhances her senses and doesn't actually make her any faster, Miyako would also feel as if she were moving in slow-motion. Additionally, it takes a few moments to grow accustomed to the sudden change in perception. [/list][u][b]Physical Capabilities:[/b][/u] While Miyako still practices judo and does an hour of cardio five days a week, her abilities aren't superhuman. She's got stamina and technique to make up for her inherent lack of strength and some of her spells enhance her senses, but even with those she loses to many youkai in terms of speed and power. [u][i][b][color=6ecff6]Skills:[/color][/b][/i][/u] [u][b]Judo:[/b][/u] Having practiced Judo biweekly since she was 8, Miyako is quite experienced in a multitude of techniques. She prefers not to hurt her opponents however, which causes a certain hesitation when it comes to performing throws and holds. [u][b]Calligraphy:[/b][/u] Miyako has diligently trained her penmanship to the point of perfection. She's mastered all sorts of pencils, pens and brushes, and there are few with handwriting as clean as hers. Though she does occasionally write letters, she mostly uses her skill at calligraphy for her ofuda talismans. [u][b]Research:[/b][/u] Always meant to excel, Miyako has been raised strictly and has been taught that she should make sure she understood whatever it was she was studying. On one hand this had simply cost her a lot of time learning more about certain subjects than she'd ever need to know, but on the other hand it left her a capable student with a structured approach and knowledge on how and where to look for certain things. [u][i][b][color=6ecff6]Equipment:[/color][/b][/i][/u] [u][b]Spell Case:[/b][/u] A small rectangular box with a flat metal clamp and a magnetic seal, specially made to contain Miyako's ofuda talismans and to be easily hung from the upper hem of a skirt or a pair of jeans. On occasion, Miyako has also hung it from her bracelet or simply held it in her hand. [u][b]Ofuda:[/b][/u] Miyako commonly keeps exactly 21 ofuda handy in her Spell Case, separated with dividers into 3 stacks of 7. [u][b]A rectangular box of Hanafuda Cards:[/b][/u] Exactly what it says it is. They're pretty cards with flowers on them and Miyako especially likes to play koi koi with them. [u][b]Cellphone:[/b][/u] A smartphone in a soft pink casing with cat ears. It has a pattern lock code and the background of her lock screen is an image of a black cat pressing its paw to the screen. [u][b]Wallet:[/b][/u] A small turquoise pouch in which Miyako keeps her money. [u][b]Purse:[/b][/u] A rather unimposing, plain white purse in which Miyako keeps all of the above items while she isn't actively using them. [u][i][b][color=6ecff6]Brief Backstory:[/color][/b][/i][/u] Being the daughter of a shrine caretaker, Miyako has spent most of her life in or around the shrine. Her father knew about magic, of course, but to her mother it had been quite an overwhelming truth. Having promised his wife a normal life, Miyako's father abandoned his duties as onmyouji and focused instead on the mundane part of being a shrine caretaker. Not wanting to rob Miyako of the ability to make this choice for herself, her father sent her to his mother (her grandmother) to learn about magic. Unlike her mother, Miyako was fascinated. All the wonderful ways to use magic and the marvelous creatures associated with the magical world fueled Miyako to learn more and more, and even the dangerous aspects of it and the responsibilities couldn't deter her. Sadly, Miyako only had limited time throughout high school, with judo, studying and the like going on, but she'd still diligently return to her grandparents' house to learn more. Once she graduated from high school, Miyako started studying under her father to become a proper shrine maiden and redoubled her efforts to learn onmyoudo from her grandmother. Since then, Miyako's study into the onmyoudo arts have evolved from purely theoretical into mixed theoretical and practical studies, subduing evil spirits and chasing off malicious youkai her grandmother sent her to exorcise. Over time, Miyako developed what she likes to call "her ultimate spell;" a powerful spell that drains the target of their will to do anything. [/hider]