Been lurking on mobile while I was travelling for work. Against my better judgement, I will dip my hand into this shitpile. I agree with [@Vilageidiotx] that "the premise here is flawed". RPs in general tend to die out or implode more often than they are successful. Many lengthy posts have already been made concerning the reasons why. I tend to lean towards mechanics base gameplay, because that is what I enjoy. I simply prefer that kind of experience. I prefer knowing what my character (or nation) is capable of based on solid data. So many arguments about levels of technology and "how does FTL travel actually work?" arguments could be avoided by some concrete numbers. Something, something about creative constraints only make you more creative. That's just how my mind works. But I also appreciate the level of writing and creativity that goes into an RP like Precipice of War. I am just not that kind of writer or creative person. It's a bit [i]too[/i] abstract for my taste or level of commitment. But for some, it is perfect. And there is really nothing wrong with that and some of the best writers on the guild take part in that exercise. Roleplaying Games, (and I will say [u]Games[/u] because it is a structured form of play used for entertainment regardless of stats/mechanics at its basest form) is what the people involved in said RPG want it to be and can make of it. I also admire [@Theodorable]s standard of NRP. His games are very popular and many veterans of the NRP section jump on board his interest checks, and one just has to sift through the IC posts to see that interested players really get a feel for their nation and post accordingly. [indent]Just a few more things I wanted to respond too cause I'm that guy and it's almost midnight and I just worked a 10 hour shift.[/indent] [quote=@Hedgehawk]The reason why NRP sections on forums do so badly is because the core player base is a bunch of twisted wound up armchair generals who can't adapt to 'Normal' RPs. [/quote] Making generalizations about armchair generals will only bring the nukes. Such a callous thing to say :) [quote=@Hedgehawk] I have been RPing in both RP and NRP for nearly 11years and I have always gotten involved in each forums NRP section... Except this one... As it seems the core players are the worse group I have ever met and they seems to have alienated most of the rest of the forum. [/quote] That's just mean. I'm hurt. [quote=@Hedgehawk] [@Theodorable] No one has even accepted your points as even credible. As a NRP veteran I can tell you that other sites outside of RPG do rather well with narrative NRPs and they live far longer than mechanics based ones. [/quote] Disagree. Actually I seriously question your RP credentials at this point. I have seen many successful ones on [url=https://forums.spacebattles.com/]spacebattles[/url]. Not to mention [url=https://forums.sufficientvelocity.com/forums/grand-strategy-roleplaying.49/]sufficient velocity[/url] where the level of nerd is far beyond the comprehension of mere mortals. [quote=@Hedgehawk] If I wasn't so busy with Uni and GMing another RP I would create a NRP and actually show you how you can create a good hybrid that is popular and has good narrative. [/quote] Ok. I dare you. For shitz and giggles. [quote=@Mae]Gotta say it would be awesome to have more NRP guides. I've always wanted to play an NRP but the learning curve seems steep and, talking with people in the past, it doesn't seem like newcomers are very welcome. It's hard to know where to start. [/quote] [@clocktowerechoes] wrote one years ago. I haven't read it since he posted it but I remember thinking it would be good for the community as a whole. [url=https://www.roleplayerguild.com/topics/143259-introduction-to-nrp-101/ooc]Here[/url] is the link :) [quote=@Dinh AaronMk] So go play Catan, you filthy nerds. [/quote] Nah. I always lose. And I'm too busy reading up on Rhizomes and Gutarri