[hider= Kora] [h1]Kora [/h1] [img]http://i.imgur.com/l6cguFV.jpg?1[/img] [b]Full Name:[/b] Jarla Kora Mari Nørrevinter of Vollr, Firstborn of Reinhardt the Red, Bearer of the Fires of Surtr [b]Nicknames/Aliases:[/b] Kora to most people. Ginger, The Viking, Princess, Conan the Barbarian to some others. [b]Age:[/b] 17 [b]Gender:[/b] Female [b]Primary:[/b][Pyromancy [b]Student[/b][/size] [b]Secondaries of Interest[/b] Familiar Conjuring, Weapon Infusement [b] Description:[/b] Kora is, shall we say,a rather distinct individual. Over six and a half feet tall, she comes across as pretty intimidating at first glance. And for many she only becomes more intimidating from there. She has a mop of red-ginger hair that reaches above her shoulders, and pale skin that makes her a magnet for sunburn. Her eyes appear a dark, blue-tinted grey. Kora speaks with a distinct scandinavian accent, and is able to speak in English and Norwegian, having been born off the coast of Norway. She tends to shout when annoyed, or excited, or trying to emphasize, so she's rather hard to ignore. The girl rarely thinks too hard about clothing, (and at 6'6 can't exactly afford to be picky) so tends to just wear whatever she can get hold of and whatever happens to be easy to move round in at the time. What tends to be less negotiable is her pewter Mjölnir pendant, that she will wear as long as she is able to. An old, plain thing that retains a large amount of spiritual significance to her. [b]Personality:[/b] Kora is defined mostly be being quite...intense. In pretty much all ways. If she is angry she is screaming and shouting and breaking things. If she's happy she's also screaming and shouting and breaking things. Most extremes of emotion seem to manifest in destruction of some form, and when she isn't doing any of these she's often listening to far-too-loud heavy metal music or bragging about something her or her family can do. She can...grate on people a little. Kora has a serious trouble controlling her temper, and struggles not to let small slights turn into fighting. In addition, she is also kind of a brat. Kora has been raised to see herself as destined for greatness. The child of 100 generations of selective breeding, she feels that she is special, that she is just waiting to show the world something amazing. Whether this is justified or not, remains to be seen. Stemming from this, Kora is a little bit elitist in regard to bloodlines. She tends to see herself around the top spot, other bloodlines below. [b]Skills:[/b] -The Nørrevinter family have been preparing Kora for her destiny for years, since she was a very young child. As a result, Kora is both athletic and a very skilled pyromancer already. She demonstrates impressive power and control for her age. (And has no problems showing it off.) - The Nørrevinter family's perfected technique, berserker rage, was taught to her at a young age by her aunt. The technique allows a pyromancer to remove the natural 'safety limits' their own minds and bodies place on the manipulation of their element. A berserk pyromancer's abilities vastly increase, and their own temperature skyrockets, skin starting to become searingly hot to the touch, enough to cauterize wounds shut very quickly. They can channel huge amounts of energy in this time. [b]Weaknesses:[/b]- The berserker ability is extremely damaging for a pyromancer. As such, Kora has been frequently instructed to use it only in dire emergency, and it more often than not results in the death, or horrific scarring, of the user. -The combination of selective inbreeding within the family in order to increase their pyromantic ability has resulted in many inherited defects in the family. As such many of her family die young, or suffer from poor health in later life. It is thought to e part of the reason that the Nørrevinters still stress the usage of the potentially fatal berserker technique. [b]Brief History:[/b] Kora was born on the small island of Vollr as the daughter of Reinhardt (or Ren) Nørrevinter, the then family head. As the named heir she was showered with attention that her siblings did not receive, and had most anything she could want. The Nørrevinter are an ancient and very powerful pyromancer line, who have held a seat on the Council of Eight for centuries, and who have always had a loud (and often angry) voice in the political mage world. Their own folklore claiming that they have the blood of eldjötnar in their veins, the family have been warriors since their inception, and have selectively bred over generations to that end. Tall, loud, aggressive, and built like giants, to provoke the wrath of a Nørrevinter was the risk great danger for yourself and anything flammable in your general area. This however, did little to prevent the war, and Kora's father father was killed in action when Kora was only three years old. As such, much of Kora's upbringing was seen to by her Aunt Hilda. Hilda had resolved to take over leadership of the family after the death of her brother, awaiting his heir's coming of age. In the interim time Kora was raised on the isolated scandinavian isle, and relentlessly trained in pyromancy and combat. She was only too eager to take up her place at the school. For her, it presented a chance to shine, to show what one hundred generations of preparation could do.[/hider] [hider=Dinah Fox] [img]https://i.imgur.com/rPx32gt.jpg?1[/img] [b]Full Name:[/b] Dinah Jael Fox [b]Nicknames/Aliases:[/b] Di, Fox, Tree Girl, [b]Age:[/b] 16 [b]Gender:[/b] Female [b]Primary:[/b] Terramancy [b]Student [/b] [b]Secondaries of Interest:[/b] Tracking, toxin production. [b]Description:[/b] Dinah is a little on the tall side (albeit nowhere near as much as a Norrevinter) and built like someone not unused to exercize. She has long, unkempt-looking light brown hair. 'Rat's Nest' might be a term used by some. She doesn't brush it quite as often as she should, and it quite often contains the odd leaf or twig. She has brown eyes and a rather laissez-faire attitude towards fashion, if the faded appearance of many of her outfits is to be taken into account. Most of her appearance reflects her rather laid-back (perhaps too laid-back) attitude to life. [b]Skills:[/b] [i]Bonded with Nature [/i]Dinah's upbringing has lacked much supervision, but her rather wild background has given her a very keen sense of the flora and fauna aspects of her primary. Spending time out in the woods with just plants and animals has done wonders for her abilities. [i]Survival[/i] Related to this, Dinah is pretty self-sufficient,she can survive well on her own, and is perhaps rather more worldly than many of the students. [b] Weaknesses: [/b] - [i]Slacker[/i] A tearaway with little sense of discipline, Dinah is a slacker with little drive or direction, and doesn't tend to apply herself in academic studies, meaning her chances of developing secondaries are rather unlikely. [b]Personality:[/b] Dinah Fox is a person who has nearly always lived by her own rules. Di is not a person to keep how she feels about anything to herself. She is outwardly affectionate to people she likes..to the point that a personal bubble doesn't seem to exist where she'd concerned. If she likes a person she'll flying tackle them and hug them to death as a greeting if she wants to. At the same time if she dislikes a person, she will not in the slightest bit hesitate about showing them the extent of that. Possibly in a similar vein, Di could be seen as being rather...feral. She always has been that way. She doesn't wear makeup. She was once persuaded to try wearing nail polish and ended up scraping it off with her teeth because she thought it made her nails feel odd. She had no concept of manners or formality. She eats pretty much everything with her hands...unless it's soup, then she'll just lift it up and drink it right out of the bowl. She is perfectly happy to break school rules for her own interests. [b]Brief History: [/b] Dinah's own history is fairly chaotic. She and her brother spent their childhoods being bumped around to numerous relatives outside of immediate family, rarely staying long in one place before they got sent elsewhere. What was far more notable though, at least as far as mages were concerned, was her family, specifically, her parentage. The Fox family, once the council seat of Earth, were previously led by Morgana Fox, Dinah's mother. It was Morgana who founded the cult, splitting away from thr Council and serving as a charismatic leader with some terrible intentions. Eugenics. Genocide. The destruction of non-magical humanity and an age of magic. It was only though the war and her violent deposition, that stopped her. This fracture lost the wider family their say in political council, the removal of the Fox crest from many official archives. The extended branches of the family have, in the years since the war, remained on the periphery of the magical world, having little contact with others from that community. As such, Dinah grew up rather aware that she had few expectations of success. Divorced from the terrible war years, but well aware of the reputation they'd gained as a family, she developed a general feeling of resentment towards the jostling and machinations of the magical bloodlines. This was to the point that she was in two minds about whether she wished to attend at all. However, after falling out with her current set of guardians after a certain incident involving crashing her brother's car, she didn't really have anywhere else to be.[/hider] [hider=Professor K][center][h1]Professor Kovalenko[/h1][img]http://i.imgur.com/iAqa7L9.jpg[/img] [/center] [b]Full Name:[/b] Oren Dariya Kovalenko [b]Nicknames/Aliases:[/b] Professor K., The Robot, The Snow Queen. [b]Age:[/b] 36 [b]Gender:[/b] Female [b]Primary:[/b] Aquamancy (Cryomancy specialist.) [b]Professor of Aquamancy and Shadow Magic[/b] [b]Secondaries[/b][/size] Shadowstep, Blood Magic. [b] Description:[/b]: Oren stands at about 5'7, an angular-looking woman with blue-black hair, pale grey eyes. She has high, noticeable cheekbones and a naturally pale complexion. She often wears black gloves and a dark blue duster, sporting a small grey band on the arm with an oval and concentric circles pattern laid in black print. Oren is usually seen wearing black eyeliner, and a look of general humourless disdain. Unlike many of her war veteran peers, Oren appears largely free of visible scarring. She also has no tattoos. An accomplished shadowstepper, Oren has learned how to move quickly, gracefully, and economically, and makes her way round the school with the stealthy surefootedness of a wild cat, and the pitiless piercing stare of a hunting owl. [b]Personality:[/b] A lot of people who know Oren have compared her to a robot. Except she is a robot programmed to hate everyone. The aquamancy professor is antisocial, unempathetic, and has very little sense of humour. She holds everyone, including herself, to unreachable standards and is quick to express her contempt for people due to their inability to meet them. She either has no sense of tact, or has chosen never to express it, as she has no issues with insulting others, including students within her classes, and has a highly caustic mode of interaction which is sure to rub some the wrong way. Despite this, it's clear that the woman is highly intelligent and very dedicated to her work, and puts a great deal of effort into educating the next generation...even if her methods are a little bit controversial. The general view held in the student population is that Professor K is good at what she does, but is kind of....scary. She is quite inflexible when it comes to enforcing the school rules, has no issue meting out some kind of punishment for infraction, and to make it more intimidating is often doing so alongside Professor Byrne (something that has resulted in some slightly inappropriate graffiti about them in the ground floor bathroom.) On top of that she rarely ever seems to sleep, as she can often be seen stepping out of the darkness in the early hours of the morning from...wherever she came from. [[b]Skills:[/b] -Very adept hydromancer. Oren tends to specialize particularly in cryomancy, or ice manipulation, and is experienced enough that she can form ice simply out of airborne moisture, rarely leaving her without any form of weapon. - Oren is one of the most experienced shadowstep users on site. She is able to step in an out with near as much ease as strolling through the courtyard, and seems to be capable of appearing most anywhere. This tends to keep students on their toes and prevent them from being too quick to speak ill of the professor. [b]Weaknesses:[/b] - Oren has very little in the way of social skill, and tends to quite easily upset people. -Oren cannot materialize ice or water in very dry air, meaning she will struggle round widespread fire or in very low humidity. -She cannot stand unwarranted physical contact and is likely to lose her cool if grabbed or held for any length of time. [b]Brief History:[/b] Oren Kovalenko was the (very much illegitimate) daughter of Emil Kovalenko, a prominent and well known hungarian aquamancer. The birth of a bastard child was a disaster for the (married) mage, and her presence was the source of rumours and ridicule. As such, the young Oren did not have the most affectionate or understanding upbringing. She was pushed very hard for intelligence and academic achievement, and had little opportunity to make friends. It was through formal gatherings that Oren was taken to that she first met Maeve Byrne. Their initial interactions hardly pointed towards them making a very meaningful bond, but through a twist of fate, it was the red-haired aeromancer from her childhood that Oren found herself teamed up with during the hardest fights of the civil war. The war is not something Oren talks about in detail...not if she can help it certainly. She was part of the youngest generation involved in the conflict, and because of her strong aquamancy traits was placed in the position of a frontline soldier. Despite her promising skills in her primary, Oren, and those of her age group, fund themselves wholly unprepared for the ferocity of the conflict, and the initial casualties were massive. The young woman gained her skills very quickly, as she needed to do so in order to survive. And skill was something she ended up with no shortage of, ending up as the second component of 'Storm',working her freezing abilities in conjunction with Byrne's abilities to manipulate the atmosphere to cut swathes of destruction through enemy forces. Afterwards her place as a deadly cryomancer was set into the public consciousness, at least as far as the council were concerned. As such she found plenty of work after the end of the war for them. Despite her reputation for not being the most pleasant person to work with, she seemed surprisingly invested in the creation of an academy for young magic users, and had a hand in the setup of the location of Marchand and the installation of its facilities. [/hider]