[quote=@ScreenAcne] [@Yankee] It's meant to be vague mimicry of love island and general romantic reality shows. I haven't hammered it out but the general concept is that those chosen to choose each "round" will have a pool limit of how many people they're allowed to be interested in. If someone display no interest in you you are phased out. I'm hoping that a generous "interest pool" and equal numbers will make sure that everyone gets a second chance and not get phased out of the game early on. As the game goes on the interest pool limit gets tighter and refreshes. You'll date one person outside the pool-with one character getting a choice at the start of each round- and everyone else getting matched up randomly. Then you make your choices-or stay committed- to your last choices. Ditching one person. And so on and so on until everyone has one committed partner they're sticking with at end game. [/quote] I see! Thanks for making it a little more clear. As for charmers who successfully kill - would that be done in private as not to give others a clear view of who is/isn't a charmer, or would we just assume good faith and no "metagaming" from players? Regardless I think you have a fun idea here.