[center][img]https://i.imgur.com/Qvm9ihS.png[/img][/center][hider=Status] [color=FFE4E1][u][b]Level 15[/b][/u][/color] [color=ed1c24]Health:[/color] 2900/2900 [color=00aeef]Mana:[/color] 3300/3300 [color=f26522]Strength:[/color] 30 + 5 [Power Treads] [color=fff79a]Agility:[/color] 85 + 5 [Skirmisher's Buckler] + 5 [Cutthroat Gloves] - 4 [5% Armor Reduction] [color=a187be]Intelligence:[/color] 0 [color=39b54a]Stamina:[/color] 10 [b]Action Slots:[/b] 7 + 4 [b]Defense:[/b] 13U 27P 12B 6C 11M [/hider][hider=Skills] [color=f26522]Polearm Wielding[/color] 70 [color=a187be]Acting[/color] 20 [color=a187be]Beautifying[/color] 20 [color=fff79a]Light Step[/color] 20 [color=a187be]Sewing[/color] 44 [/hider][hider=Equipment] [i]Steel Spear (Mythic)[/i] [sub]Electricity Affinity, +7% Damage[/sub] [i]Cutthroat Gloves (Uncommon)[/i] [sub]+5 AGI[/sub] [i]Light’s Bane Cloak (Uncommon)[/i] [sub]+5 Hide[/sub] [i]Leather Armor (Uncommon)[/i] [sub]7U/9P/11B/5C/10M, 5% AGI penalty[/sub] [i]Fancy Clothes (Uncommon)[/i] [sub]10P[/sub] [i]Skirmisher’s Buckler (Uncommon)[/i] [sub]4U/6P, +5 AGI[/sub] [i]Power Treads (Uncommon)[/i] [sub]+5 STR[/sub] [i]Ring of Protection (Uncommon)[/i] [sub]+1% to all items' resistances[/sub] [i]Teleport Ring (Common)[/i] [sub]Teleport small distance, once per day.[/sub] [i]Jewelry x2[/i] (Common) [i]Lagley’s Spear (Uncommon)[/i] [sub]Large, 5% Crit Chance[/sub] [i]Boots of Travel (Uncommon)[/i] [sub]2x Walking Speed[/sub] [i]Raincoat (Common)[/i] [sub]Soaked Debuff reduced[/sub] [/hider][hider=Passives] [color=#000000]Lycanbane[/color] - Increased Damage against Lycan-based Enemies [color=#000000]Feral Experience (X/Title)[/color] - If User is to gain experience in Wild Areas, User receives increased bonus experience. [b]Light’s Bane Cloak[/b] [sub]+5 Hide[/sub] [b]Ring of Protection[/b] [sub]+1% to all items' resistances.[/sub] [b]Teleport Ring[/b] [sub]Teleport small distance, once per day.[/sub] [color=fff79a]Light-speed Escape (8)[/color] User's body automatically moves a medium distance away at the speed of light when they fall below 10% of maximum HP. Passive. [color=A9A9A9]Bounty (1/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Passive. [color=A9A9A9]Greater Bounty (5/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [color=A9A9A9]Grand Bounty (10/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive. [color=A9A9A9]Ultimate Bounty (15/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive [color=A9A9A9]Trip (15/Universal)[/color] Upon successfully avoiding an enemy's melee attack, the user automatically uses their weapon to trip the opponent knocking them prone. [color=A9A9A9]Blood Thirst (15/Universal)[/color] User gains 10% of their damage as HP. Does not work with Actions and Spells. [color=7bcdc8]Flexible (1/Lancer)[/color] [sub]Whenever user successfully Evades a melee attack against the user, user may immediately move backwards or counterattack to deal low [b]piercing[/b] damage.[/sub] [color=7bcdc8]Practiced Steps (5/Lancer)[/color] [sub]User gains +15% Evasion chance if an opponent has a short-range melee weapon.[/sub] [color=7bcdc8]Polearm Mastery (10/Lancer)[/color] [sub]User's normal attacks deal 5% additional damage.[/sub] [/hider][hider=Summary] blippity boop [/hider] This…well, it wasn’t treasure or a dungeon, but she knew at least one person that was interested in this. How many other Arena-goers had known about this? Probably not too much. The value of information was greatly increased by how fresh that information was. By tomorrow, more specialized guilds would have looked into this anomaly, and if there was hidden information here, they’d be able to capitalize on it first. And Cecilia certainly couldn’t have that happen at all, hm? Kneeling down, she examined the chamber carefully, noting how the dust had managed to accumulate so thickly, how the floor itself was completely dry despite the heavy storm that had just passed and the contents of the room itself. It was like a study, perhaps, or the site of a magical ritual, except it had somehow…been wholly emptied of any papers or reagents, leaving only curious rings of metal and stone behind. Was there an attack here? Or had someone, in the past, ransacked this place, taking everything except the furniture? Her map was checked next; the area remained blackened, blotted out, even after she had entered it. So maybe she [i]didn’t[/i] truly enter the area. The arch at the entrance probably had something to do with it. Maybe a password that had to be spoken before entering, with the answer conveniently being those indecipherable texts inscribed in the stone. Or maybe the developers had been too busy designing the death-game portion of Talrae that they simply forgot to develop this area. Fucking chumps. Cecilia rolled her eyes, before snuffing out her torch. The night sky was pleasant when her eyes adjusted to it, alien galaxies streaming overhead. It was quiet here, more so that the forests of Genesis at night. That was magic too, wasn’t it? She’ll go bug Willow about it in the morning. For now though… [quote] [color=FFE4E1]This is Tonitrus, reporting in. I’ve uncovered a curious black box within the third floor of the Arena. Enclosed within this message are screenshots of the area I’m currently in, as well as the Talraean script that was inscribed above the entrance of this room. To add in extra details: the dust within has accumulated for years, and the opening you see above does not appear to actually be an opening, as neither rain nor wind has entered this room. Sound here is muffled, and my map does not update this area despite myself being inside. I advise tomorrow that we split up to investigate before leaving town. I presume no one has engaged with Valrene Vestrine yet about the Poison Gland request? Regards, Tonitrus[/color] [/quote] There was a ping as she sent the message, before Cecilia exited the curious room, heading back to the inn. Her more inquisitive side wondered what would happen if she had camped in that silent chamber for the night, but on the other hand, River already paid for the room, and she’d be remiss to refuse his generosity. Well, she felt as if they were even though. After all, she was the one that located [i]his[/i] subclass trainer for him.