[@Spambot] >good spambot >spambot wins all the things [hider=>!29%3 Its My Favourite r59472£%↕Ú]01010111 01100101 00100111 01110010 01100101 00100000 01101110 01101111 00100000 01110011 01110100 01110010 01100001 01101110 01100111 01100101 01110010 01110011 00100000 01110100 01101111 00100000 01101100 01101111 01110110 01100101 00001010 01011001 01101111 01110101 00100000 01101011 01101110 01101111 01110111 00100000 01110100 01101000 01100101 00100000 01110010 01110101 01101100 01100101 01110011 00100000 01100001 01101110 01100100 00100000 01110011 01101111 00100000 01100100 01101111 00100000 01001001 00001010 01000001 00100000 01100110 01110101 01101100 01101100 00100000 01100011 01101111 01101101 01101101 01101001 01110100 01101101 01100101 01101110 01110100 00100111 01110011 00100000 01110111 01101000 01100001 01110100 00100000 01001001 00100111 01101101 00100000 01110100 01101000 01101001 01101110 01101011 01101001 01101110 01100111 00100000 01101111 01100110 00001010 01011001 01101111 01110101 00100000 01110111 01101111 01110101 01101100 01100100 01101110 00100111 01110100 00100000 01100111 01100101 01110100 00100000 01110100 01101000 01101001 01110011 00100000 01100110 01110010 01101111 01101101 00100000 01100001 01101110 01111001 00100000 01101111 01110100 01101000 01100101 01110010 00100000 01100111 01110101 01111001 00001010 00001010 01001001 00100000 01101010 01110101 01110011 01110100 00100000 01110111 01100001 01101110 01101110 01100001 00100000 01110100 01100101 01101100 01101100 00100000 01111001 01101111 01110101 00100000 01101000 01101111 01110111 00100000 01001001 00100111 01101101 00100000 01100110 01100101 01100101 01101100 01101001 01101110 01100111 00001010 01000111 01101111 01110100 01110100 01100001 00100000 01101101 01100001 01101011 01100101 00100000 01111001 01101111 01110101 00100000 01110101 01101110 01100100 01100101 01110010 01110011 01110100 01100001 01101110 01100100 00001010 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01100111 01101001 01110110 01100101 00100000 01111001 01101111 01110101 00100000 01110101 01110000 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01101100 01100101 01110100 00100000 01111001 01101111 01110101 00100000 01100100 01101111 01110111 01101110 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01110010 01110101 01101110 00100000 01100001 01110010 01101111 01110101 01101110 01100100 00100000 01100001 01101110 01100100 00100000 01100100 01100101 01110011 01100101 01110010 01110100 00100000 01111001 01101111 01110101 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01101101 01100001 01101011 01100101 00100000 01111001 01101111 01110101 00100000 01100011 01110010 01111001 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01110011 01100001 01111001 00100000 01100111 01101111 01101111 01100100 01100010 01111001 01100101 00001010 01001110 01100101 01110110 01100101 01110010 00100000 01100111 01101111 01101110 01101110 01100001 00100000 01110100 01100101 01101100 01101100 00100000 01100001 00100000 01101100 01101001 01100101 00100000 01100001 01101110 01100100 00100000 01101000 01110101 01110010 01110100 00100000 01111001 01101111 01110101 [/hider] [@Duthguy] [b]Daniel the Man at Arms[/b] recruits the following: [indent]Old Man Smith, 1[sup]st[/sup] level Fighter The Wily Natters Flint, Merchant 0[sup]th[/sup] level Flint the Farmhand's Son, Farmer 0[sup]th[/sup] level Irene the Huntsman, Huntsman 0[sup]th[/sup] level[/indent] They do not require a wage for the first month and will look forward to their cut of the treasure in future delves. Daniel accepts [b]Irene's Wish[/b] to recruit animals. [indent]Irene's Wish: Train up unusual animals someday.[/indent] [hider=Treasure Cut][indent]Old Man Smith: 15% The Wily Natters Flint: 20% Flint the Farmer's Son: 10% The Huntsman Irene: 10%[/indent][/hider] Your new crew start to get their gear together. Daniel is ready to head out to Old Fort, when a familiar face walks into the village square. It's the [b]Blacksmith Buford,[/b] and together you will set out for adventure. [hr][hr] [center][@Shovel] [b]Blacksmith Buford[/b] becomes an [b]Explorer[/b], and receives the Title: [color=forestgreen][b]Scout[/b][/color]. He has received the stats: [b]15, 13, 15, 12, 10, 11[/b]. Would you like to accept these stats and automatically have them applied or use the advanced template?[/center] >Accept Stats >Reroll Stats or >Use Advanced Stats [hider=Advanced Stats] Use the following code to assign stats manually. >STR: # >DEX: # >CON: # >INT: # >WIS: # >CHA: # You may subtract 2 from one stat to add 1 point to your Prime Stats. The Explorer's Prime Stats are [b]Strength[/b] and [b]Dexterity.[/b] [/hider] [center]The Default Explorer Proficiencies are [b]Precise Shooting(1)[/b] and [b]Tracking[/b]. Buford gains the Proficiency [b]Craft [abbr=I can change this to Weaponsmith or Smith if you'd like][Armorer][/abbr][/b] due to his background and [b]Adventuring[/b] from becoming a newly minted adventurer. If you would like to pick your own proficiencies, an option list can be [abbr=Just didn't want to spam you straight out the gate, lol]provided[/abbr].[/center] [hider=Precise Shooting(1)][b]Precise Shooting[1]:[/b] Buford may conduct missile attacks against opponents engaged in melee at a -4 penalty to his attack throw. A character may take this proficiency multiple times. Each time the proficiency is taken, the penalty to attack opponents in melee is reduced by 2. Characters without this proficiency cannot attack opponents engaged in melee with missile attacks.[/hider][hider=Tracking][b]Tracking:[/b] Buford can follow tracks with a proficiency throw of 11+. The task may be harder or easier depending on situations like how many creatures are being tracked, whether the ground is soft, whether it has snowed ect. Characters move at half speed while tracking.[/hider][hider=Craft (Armorer - 1)][b]Craft (Armorer[1])[/b]: Buford the Scout has studied under a guild craftsman armorer. The character is considered an apprentice in his trade, and can identify masterwork items, rare materials, and famous artisans with a proficiency throw of 11+. He can manufacture 10gp per month of goods. A further point in this craft and he will be considered a Journeyman, manufacturing goods worth 20gp per month, and supervise up to 3 apprentices, increasing their productivity by 50%. This proficiency can be taken again to develop other crafts.[/hider][hider=Adventuring][b]Adventuring:[/b] Buford has prepared himself for a life of adventure. He knows how to clean and sharpen weapons, saddle and ride a horse, set up a camp, and search for a secret door. He has a rough idea of the value of common coins, trade goods, gems, and jewelry.[/hider] Acccept Default Scout Proficiencies? >[Yes || No], [Accept || Do Not Accept] Default Scout Proficiencies [b]Buford[/b] the Scout brings some gear with him. He gains: [indent]• Currency: 20sp • Sturdy Longbow with a quiver and 20 arrows [1d6] • [abbr=can attack from further away and deal 2x damage to charging enemies]Spear [1d6 / 1d8 two handed][/abbr] • Short sword [1d6] • Dagger [1d4] • Fine Chainmail, personally made [AC 4] • Boots • Backpack • 2 Weeks' iron rations • wineskin • lantern • tinderbox • 2 flasks of common oil • blanket • 50" rope • 12 iron spikes • small hammer[/indent]