[quote=@6slyboy6] [@Odin] I just assumed you were on the northern edge with the trees from which it's a walkable distance if you are very determined to get some pet turtles. But otherwise? Yeah...probably not very realistic. And keep in mind that I already told you guys to count all teh distances at half compared to the ruler (200 pixels is 60 miles if you want to get into it). It's a big map man, and I still went for only a smaller part of the world. This is exactly why I never feel like making maps for NRPs where supposedly the whole world is on one map, and every pixels is like a thousand kilometers or so :lol [@Crusader Lord] I agree. If you get Corgis then you are the true winner, and nobody can take that away from you. Not even man-eating plant people that you will totally not face. Never. Pinky promise. Edit: Heck, that was a great post haha. I really enjoyed that one, you get kudos for it. That's pretty much what I was expecting/hoping for. Of course, let's not forget about Tal and Odin who bravely paved the way for the second turn haha :D [/quote] I think I’ll just suspend my disbelief then and just go with “it’s a fantasy world and a wonky map” because my guys running those distances over and over and the lesbian huntresses traveling so far really doesn’t make much sense when you consider the scale... if it’s a scale large enough to where the curvature of the earth apparently comes into play can we really expect primitives who barely understand how to make fire to: A) track prey outside of that area (prey that is literally already several days from their camp) B) travel into that unknown area willingly C) kill an animal, take the valuables and then D) take it all the way back over the course of several days? Somehow remembering exactly where they were despite it being unknown territory? Much less when we actually contact other races. Traveling from one village to the next would probably take literal months making the trip far more expensive food and supply wise than trade or conquest could reasonably net you..? As for language, I do propose we use something like <“I love bananas”> where the <> denote “foreign language” whereas regular “I like peanuts I am monky” would indicate a form of common tongue? It makes writing dialogue a tad bit more sensible when I can just write the dialogue in English without having to write every sentence twice: once to say it, and once to explain what “hu hu whish whash” means.