[@Gardevoiran] [color=af95bd]‘… Goom,’[/color] Goomy said as Skylar reached down to pat her. So, the Pokédex says that [i]grabbing[/i] a Goomy is bad, but patting is probably fine. Skylar would find the surface of the Pokémon to be exceedingly slimy and slippery, to the degree punches and kicks just slide off without doing damage apparently, but he still managed to pat the creature, the little slimeball shuddering slightly under his touch. [color=af95bd]‘Go-ooom~’[/color] Goomy made a pleased noise, and then was offered another banana. The Pokémon was quick to accept, happily biting on another banana while being patted by Skylar. Seeing how this was going so well, Skylar could take his next Pokéball and tap Goomy with that one, too. Goomy was transferred into the Pokéball, which fell down onto the forest floor to roll. The Pokéball rolled once. It rolled twice. It rolled thrice…! [hider=result][i]CRASH![/i] The Pokéball cracked open again, with little Goomy staring up at Skylar yet again while chewing on the latest banana. Stared on… and then slid closer to poke her head against him, rubbing it himself. [color=d5cce0]‘Goomy!’[/color] Vivia’s Goomy suddenly called out. [color=b5e6e2]‘Wha- Goomy!?’[/color] Vivia called, but her own slime Pokémon jumped out of her hands to land in front of the other Goomy. [color=d5cce0]‘Goomy, goom! Goomy!’[/color] Vivia’s Goomy called at her kin. [color=af95bd]‘Goomy? Goom, goom, my?’[/color] the wild Goomy replied, tilting her body curiously, staring at the other Goomy. [color=d5cce0]‘Goom! Go, goomy!’[/color] Vivia’s Goomy called… and looked to make herself ready for battle, like to tackle the other slimeball. The wild Goomy backed off a bit, staring at the Goomy curiously. [color=b5e6e2]‘Goomy, what are you doing!?’[/color] Vivia asked, somewhat alarmed. Thooooouuuuugh, any nearby Pokémon had understood. Basically, the conversation had gone like this. [i][color=d5cce0]‘Stop that!’[/color] [color=d5cce0]‘You’re using him to get tasty treats and pats! You don’t intend to let him capture you!’[/color] [color=af95bd]‘Um, so what’s so bad about that? He’s treating me on his own, so I can just do whatever, right?’[/color] [color=d5cce0]‘You’re deceiving him! If that’s how it is, then I’ll weaken you for him myself!’[/color][/i] And with those words said, Vivia’s Goomy was apparently preparing to Tackle. Now, Skylar perhaps didn’t understand this exchange, but perhaps his Pokémon did. What would be his and their reaction? [hider=Route 3][center][h2]Route 3[/h2] [url=https://i.imgur.com/nMLiW5g.jpg][img]https://i.imgur.com/PsW7NgC.jpg[/img][/url][/center] Route 3 is partly covered by the Silent Forest, but a path has been made through the trees for people travelling by the northern path from Rainrock down to Highhill and onto Pureplain. It is a fairly decently travelled road, as it’s the main road from Pureplain to the other cities of Isson. But, that doesn’t change that it’s almost constantly under a heavy downpour from the many clouds known to gather in the routes around Rainrock City. The atmosphere is constantly damp, thanks to the rainy weather. Chances are large that Pokémon preferring a rainy day will be found in this route. While there’s likely a road for vehicles, the route for travellers is much different. With the proximity to Highhill, there’s actually a fair amount of hills in the area, and the route goes up and down. The path itself is fenced in with wooden fences and stairs up and down the hills, following those would lead to a fairly easy traversal to Rainrock City. But, step outside, and you’re officially in Silent Forest. The path is mostly cobblestone and stairs. The trees are mostly green with leaves but some blossom in pink or stranger colors. And of course, plenty of Pokémon if you just stray slightly from the road. Due to the high amounts of rain and vegetation, few people live on this route, and besides the route itself there’s little in the ways of civilization. Just a very long, very wet route, with two splits. One near Highhill Town going deeper into the forest to the Silent Shrine, and one close to Rainrock east for those heading to Route 4 and Mt. Strength or Stillwood Village. Regardless… the rain will feel like it ends very suddenly, in either of those directions. But it has been like that for so long, people have just accepted it. “It rains on Route 3”, “water is wet”. And so, reality continues.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Feel free to specify searching for a specific kind, if so.[/i] 2. Train Pokémon. [i]With this command, we can jump ahead in time and skip posting about grinding.[/i] 3. Seek trainers. [i]There should be some here and there. Note, some may challenge you, regardless.[/i] 4. Talk. [i]There’s some travellers traveling along the rainy route. They can be talked to.[/i] 5. Move along. [i]Move along normally, letting any events that may come happen naturally.[/i] 6. Hurry along. [i]Intentionally avoid confrontations and try to get safely to the next destination.[/i] 7. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 8. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i][/hider] [i]Connected areas: [/i] Rainrock City. [i]Across the route, north.[/i] Route 4. [i]Head east just before Rainrock.[/i] Silent Shrine. [i]Head west just before Highhill, through the forest.[/i] Highhill Town. [i]Just south.[/i] North Silent Forest. [i]If you jump off the road west.[/i] Route 14. [i]If you went onto the water to the east.[/i] [hider=Route 3, known Pokémon]Common: #69 Bellsprout #270 Lotad (in water) #285 Shroomish Uncommon: #425 Drifloon #455 Carnivine Rare: #252 Treecko #704 Goomy[/hider][/hider] __________________________ [@Rune_Alchemist] Claire earned herself plenty of waves from the staff at the Game Corner as she left, calls of that “I hope you’ll return!” and otherwise, as she kept her new Larvitar and went on with her journey. She entered the more peaceful Residential District. Here the atmosphere was calmer, far more families and children walking about, having little laughs… or crying their hearts out for a reason or other… while Claire continued her wandering through the strange architecture of Worldedge City. That was, before she found this little stadium marked the Little Cup, which she entered and went to the front desk of… [color=b08058]‘Welcome, miss, to the Little Cup stadium!’[/color] the man behind the desk said. [color=b08058]‘Little Cup exists to ensure even the smallest of us get to experience Pokémon Battle on a level with actual stakes. Miss, you…’[/color] he smiles at her. [color=b08058]‘… are a bit older than the average contestant here, but we accept all entrants! You need to pay 300 P to enter. You’ll battle four trainers in a row. Each battle is three-on-three, but you can bring all six of your Pokémon and select which to use before each battle. You get to heal between each battle, as well. At the end, the one who won the most, or let the fewest of their Pokémon faint, wins a price! This is partly money, and partly other little goodies that are sure to spread joy! First to fifth place are all rewarded! … Are you interested in partaking?’[/color] the man said, offering a ticket. 300 P. Would Claire partake? [hider=If she does][color=b08058]‘Thank you, miss! I wish you good luck!’[/color] … and with that said, Claire would be escorted into the stadium, where a bunch of different small arenas were prepared for different Pokémon battles to take place. There was a bigger one in the middle, currently going unused. So, Claire was shown to one arena, and presented with her opponent… [color=ded6a9]‘Hi! Oh, you’re a big sis!’[/color] called her young opponent. [color=ded6a9]‘I won’t hold back because you’re big, sis!’[/color] [url=https://cdn.bulbagarden.net/upload/f/f1/XY_Preschooler_F.png][img]https://i.imgur.com/dDkep0I.png[/img][/url] Preschooler Monnie would like to battle! [hider=Monnie’s Pokémon][center][url=https://cdn.bulbagarden.net/upload/5/53/163Hoothoot.png][img]https://i.imgur.com/p6wTWXF.png[/img][/url] [color=6ecff6][i]Pokédex Entry #163 – Hoothoot, the Owl Pokémon. It always stands on one leg, and changes leg so fast it’s rarely seen. It’s big, red eyes see clearly in the dark. They have an internal organ that keeps track of the planet’s rotation, allowing them to perfectly tell time. By giving them instructions, people have long been using them as alarm clocks before clocks existed.[/i][/color][/center] Will try Hypnosis, then Peck! Tinted Lenses doubles the power of Not Very Effective moves! [center][url=https://cdn.bulbagarden.net/upload/f/f4/035Clefairy.png][img]https://i.imgur.com/FzzsvF8.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #35 – Clefairy, the Fairy Pokémon. It’s adorable nature and magical appeal has made this Pokémon highly popular. However, thought to live only on quiet mountains, it is extremely rare. However, come the night of the full moon, the Clefairy come out and play, before returning home at dawn to rest. When charged with moonlight, this Pokémon can fly.[/i][/color][/center] Will try Sing, then Disarming Voice! Has Pound if Disarming Voice is ineffective. Magic Guard protects from indirect damage! [center][url=https://cdn.bulbagarden.net/upload/1/1d/370Luvdisc.png][img]https://i.imgur.com/6Gc9Pck.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #370 – Luvdisc, the Rendezvous Pokémon. It lives in warm seas. During the spawning season, countless Luvdisc congregate at coral reefs, turning the waters pink. It is said that a couple finding this Pokémon is blessed with eternal love, and giving a Luvdisc to someone is still seen as a way of proclaiming your love to them.[/i][/color][/center] Has Draining Kiss, which’ll it’ll try to abuse. Otherwise, Water Gun. Swift Swim would boost its speed in rain.[/hider] After that, she was faced with this glassed kid with school-books. [color=609fd6]‘Hey! I bet you thought we’d be easy pickings since we’re all kids at Little Cup!’[/color] he said, grinning at her. [color=609fd6]‘I’ll show you just what a mistake you’ve made!’[/color] [img]https://i.imgur.com/1VWW469.png[/img] School Kid Alfred would like to battle! [hider=Alfred’s Pokémon][center][url=https://cdn.bulbagarden.net/upload/8/85/066Machop.png][img]http://i.imgur.com/uWLphvM.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #66 – Machop, the Superpower Pokémon. A Machop is built up by a special muscle, which despite its size makes it stronger than 100 humans and will never tire no matter how much it strains itself. This combined with their general availability makes them a common choice for helping humans with manual labours.[/i][/color][/center] Low Kick! Karate Chop! Low Sweep! Has Foresight if you’re a ghost! Guts will boost Attack if put under a status effect. [center][url=https://cdn.bulbagarden.net/upload/9/9a/095Onix.png][img]https://i.imgur.com/dTZScD6.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #95 – Onix, the Rock Snake Pokémon. It lives deep underground, and it burrows through earth at a staggering 80 km/h in search of food, and it grows harder as it collects material while digging. A magnet in its brain keeps track of which direction it is travelling. The tunnels it creates behind it as it burrows are often used as homes for other Pokémon.[/i][/color][/center] Rock Tomb is the go-to attack. Bind if you’re being troublesome, crush you to faint in the giant snake’s grip. Rock Head prevents recoil damage, whenever they’re learned. [center][url=https://cdn.bulbagarden.net/upload/a/a7/098Krabby.png][img]https://i.imgur.com/yHvXNhI.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #98 – Krabby, the River Krab Pokémon. It lives on beaches burrowed inside holes it dug into the sand, both by fresh and salt-water. The pincers serve both for balance and as weapons. If one breaks, it grows back quickly. When there’s little food to go around, Krabbys can be seen squabbling for territory on the beaches.[/i][/color][/center] BUBBLEBEEEAAAMMMM…!!! … Hyper Cutter means attack cannot be lowered.[/hider] After that, it was another, slightly older than the last little girl, with a bag and a certain nervousness. [color=ff7b57]‘Th-thank you for playing with me! I hope we’ll have a good battle!’[/color] [img]https://i.imgur.com/ClnRPPR.png[/img] School Kid Cornelia would like to battle! [hider=Cornelia’s Pokémon][center][url=https://cdn.bulbagarden.net/upload/9/9b/155Cyndaquil.png][img]https://i.imgur.com/TN8sUKm.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #155 – Cyndaquil, the Fire Mouse Pokémon. A naturally timid Pokémon, it is commonly seen crawled up into a ball. Should it be startled or surprised, flames sprout out of its back for defense. Famously, the flames are the most fierce when it is angry. While rare, it can be found living in grasslands.[/i][/color][/center] Will Smokescreen you, then Ember or Quick Attack! Blaze raises fire-type power in a pinch! [center][url=https://cdn.bulbagarden.net/upload/7/7e/506Lillipup.png][img]https://i.imgur.com/frPVL7i.png[/img][/url] [color=6ecff6][i]Pokédex Entry #506 – Lillipup, the Puppy Pokémon. The hair on its face senses extremely subtle changes in atmosphere and can be used as a radar. It’s known to bravely face off against terrible odds, but also to run away from battles it cannot win.[/i][/color][/center] TAKE DOWN! Massive frontal charge, intent on taking you out quickly! Vital Spirit prevents sleep! [center][url=https://cdn.bulbagarden.net/upload/6/62/063Abra.png][img]https://i.imgur.com/Cizf62d.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #63 – Abra, the Psi Pokémon. Due to the strain of Psychic powers, it needs to sleep for 18 hours a day. However, even asleep it can use its powers, which reads the minds of beings close-by and teleports instinctively if it finds someone hostile. Someone wishing to catch an Abra must clear their mind as they approach.[/i][/color][/center] Will Teleport behind you, say [color=f0d948]‘Abra abra, ab,’[/color] before Seismic Tossing you into the ceiling. No, I don’t care that Seismic Toss is no longer a TM, I always taught my Abra Seismic Toss and as such associate Seismic Toss with Abra, so this girl obviously had one imported from Kanto and it works with her Abra. No complaints. Abra’s going to continuously Teleport behind Pokémon and then attempt to Seismic Toss them. Have fun. Synchronize means that, if inflicted by a status effect, the one who caused it will also be inflicted.[/hider] Next she faced… what was obviously a father, holding his little kid in a Pikachu suit. [color=f7e64a]‘Hello! I’m Kyle, and this is Rickey! He picks all my Pokémon for me, and he likes weird shapes, so that’s what you’re facing!’[/color] [img]https://i.imgur.com/qggX6oS.png[/img] Poké Fan Kyle would like to battle! [hider=Kyle’s Pokémon][center][url=https://cdn.bulbagarden.net/upload/6/69/524Roggenrola.png][img]https://i.imgur.com/fegTVwi.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #524 – Roggenrola, the Mantle Pokémon. First discovered around a hundred years ago in an earthquake fissure, it was compressed to be hard as steel underground. Inside each there is an energy core that keeps it moving. It’s only anatomy is the hexagonal ear in front, making out the world through sound. It has a tendency to move towards sounds.[/i][/color][/center] Rock Blast or Headbutt, whichever works best. Sand Force would have boosted power in a sandstorm. [center][url=https://cdn.bulbagarden.net/upload/e/ea/599Klink.png][img]http://i.imgur.com/8VZDusA.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #599 – Klink, the Gear Pokémon. Two minigears mesh together and are then joined for life, their magnetic charge will rebound other gears. The two gears are constantly spinning against one another, producing the needed energy for it to survive.[/i][/color][/center] Thunder Shock or Vice Grip, whichever works best. Minus powers up with plus. [center][url=https://cdn.bulbagarden.net/upload/1/11/615Cryogonal.png][img]https://i.imgur.com/awqo4XH.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #615 – Cryogonal, the Crystallizing Pokémon. They are born in snow clouds, and come down to the ground to bring arctic snow. They capture prey with icy chains, freezing them down to around -150 degrees Fahrenheit. In hotter climate, they turn into steam and vanishes into the sky to be reborn anew far above at cold enough temperatures.[/i][/color][/center] Will shoot Bind, as chains, at the opponent to restrain them and then fire Ice Shards at them for damage. Levitate means Ground-attacks will miss.[/hider] So? What would Claire’s tactics be? Three Pokémon per battle limit, mind you.[/hider] Or if she heads of elsewhere. [hider=Worldedge City][center][h2]Worldedge City[/h2] [url=https://i.imgur.com/8ZLKznC.jpg][img]https://i.imgur.com/KASoclW.png[/img][/url][/center] A rush of energy flows with the wind that breezes through the alleys of the city. Somehow, you feel lighter, like some strange weight has been taken from your shoulders. Looking up, tall, massive structures, structures seeming to defy gravity and common sense grows, stretching high into the sky and far down across the cliffs. The people look calm, focused on their duties and sprawling in their number, holding a vital position in all the businesses of Isson. The design of the streets are narrow, illogical and unstructured, feel like they would be easy to get lost in, yet it is as if you’re being guided by fate’s hand and you’ll arrive where you were intending to go. In the distance, always watching, the peaks of a distant mountain rises. You are now in Worldedge City. Isson’s largest city. It grew into place at both sides of Mt. Edge as efforts were made to dig through the mountain and join the northern and southern landmasses, it was known as two different towns until the use of Abras as public transportation method within the city was widely adopted and the city grew to become known as one single entity. Widely accepted is the idea that a mystical energy of some form within Mt. Edge surges around the buildings, calling Psychic Pokémon towards the mountain and therefore the city. People living here have easier time feeling at ease with the world, and the laws of gravity doesn’t apply as they maybe should to the buildings around here. From this would Isson’s most successful city grow to be, at the place where two or more worlds connect. So was Worldedge City named. It should be noted that being called a “Worldedge Resident” has some negative stigma attached to it. If you are one, you’re interpreted as a lazy individual who has it easier than the rest of the world, happiness coming naturally to you and you probably see yourself as superior to the rest of Isson, and you might not be entirely sane or [i]yourself[/i] due to constant exposure to the energies of Mt. Edge. Of course, this is a stereotype that most people recognize and can see past, but there is no smoke without fire, so to say. There those who are very distrustful of the energies of Mt. Edge and would rather never subject themselves to it. These particular dislikes compounded and grew strong enough in some people that the Crossing was created just south of Worldedge City just so those individuals could get past without entering the city. The city is comprised of six different districts. Three districts on each side of Mt. Edge, stapled on top of one another by the way of leaning on the cliff sides and mountain as well as giant pillars, taking advantage of the strange physics around Mt. Edge. Exits out of the city are on the middle districts of each side. Each district have their own Pokémon Center and Pokémart, but otherwise have their own unique features.[/hider] [i]Connected areas: [/i] Route 10. [i]South of Worldedge. A farmland employing multiple psychic Pokémon from Mt. Edge to help with the crops.[/i] Route 13. [i]West of Worldedge. A slightly disturbed route, which attracts electric Pokémon due to the proximity of the power plant.[/i] Mt. Edge. [i]The mystical mountain at the heart of Worldedge’s unnatural existence. Few people actually cross its fabled tunnels, most just teleport past.[/i] Route 18. [i]East of Worldedge. A calm stretch of land going from Worldedge to Witchpeak, part of the Allmass Cycling Circuit.[/i] [hider=Suggestions to actions, Worldedge City]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the city to any of the connected areas. 350P if you need to Abra to the other side of Mt. Edge for it.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i]also 6.3. Any of the notable places unique to the various districts. 7. Abra Teleport. [i]350P, and an Abra will teleport you to the other side of Mt. Edge.[/i][/hider] [hider=Worldedge City, known Pokémon]Common: #63 Abra (tame) #96 Drowzee Uncommon: #574 Gothita #577 Solosis #605 Elgyem Rare: #63 Abra (wild) #576 Gothitelle[/hider] Currently in the Residential District. [hider=Places in Worldedge][hider=Higher Northern Worldedge City, Residential District][center][h3]Residential District[/h3] [url=https://i.imgur.com/DQ81qiy.jpg][img]https://i.imgur.com/64XiFXo.png[/img][/url][/center] On the absolute top of the northern districts, you’ll find the place in Worldedge City with the freshest air. While the building architecture still might require a raised eyebrow, the atmosphere is healthy and playful, many families making their life here on top of the Commercial and Entertainment districts, where they work. Schools and little parks for children to learn the ways of Pokémon exist, and there is nothing saying those older cannot use them too. The Little Cup stadium is here, allowing the children to watch and perhaps participate without straying too far from home. Yet, among these buildings live a few of the most noteworthy individuals in Isson. Like the rumored and powerful Crone, who has to be battled by a strong trainer every once in a while or she will stir up trouble, or like the empty mansion that supposedly belongs to the Champion… Notable Places: 1. Practice Park. [i]A little park in the residential district where children can catch low-level Pokémon and train for the real thing.[/i] 2. Pokémon Day Care. [i]For people to leave their Pokémon while they’re doing something else. Some people don’t like PCs, so~[/i] 3. Little Cup. [i]A small stadium for battling. Levels 15 and lower, only.[/i] 4. Champion Estate. [i]The Champion supposedly lives in this mansion here. It looks abandoned.[/i] 5. Creator’s Apartment. [i]You instinctively know where this place is somehow, despite nothing advertising it. It’s visually an ordinary apartment. The door is open.[/i] 6. House of the Crone. [i]Signs say “We appreciate people challenging her to keep her from being bored, but only if you are confident in your strength.”[/i][/hider] [hider=Lower Northern Worldedge City, Entertainment District][center][h3]Entertainment District[/h3] [url=https://i.imgur.com/7t8g4vJ.jpg][img]https://i.imgur.com/xkAIZeO.png[/img][/url][/center] In the depths of Northern Worldedge City, common sense goes out the window. Given all the buildings on top, few actual lights come down here even during the day, but all the blazing lights in this unnatural city-scape more than make up for it. Plenty of the skyscrapers holding up the Commercial District above have some form of advertisement, and each open door opens a new possible way to spend money in these depths of entertainment, probably with some form of Pokémon logo. Down here lies the most famous and populated Game Corner on Isson, where thousands of P are being wasted every day, and houses for unofficial Contests or Battles for money and prices are sanctioned and bet upon for the enjoyment of viewers and participants. It truly feels like if one never got bored, one would probably never run out of things to do down here… assuming the wallet didn’t run dry, that is. Notable Places: 1. Worldedge Game Corner. [i]Only play with as much you’re willing to spend![/i] 2. Countless restaurants, stores, cinemas, show-houses, amusement-parks, whatevs. [i]You can waste the rest of your money here, on whatever you want![/i] 3. PokéMania! [i]Do battle for the enjoyment of the viewers, and have sudden strange rules applied to every battle! Fancy prices~[/i] 4. Contest Clarity. [i]Forget all ranks, here we do contests for the show, and the show alone! Oh, and for cash prices~[/i] 5. Deep Dark Depths of Worldedge. [i]This city feels like it goes on forever! How far does it go…?[/i] [s]6. A place you’re too young to visit…[/s][/hider] [hider=Middle Northern Worldedge City, Commercial District][center][h3]Commercial District[/h3] [url=https://i.imgur.com/Avr3hre.jpg][img]https://i.imgur.com/Avr3hre.jpg[/img][/url][/center] Squeezed in-between the Residential District and the Entertainment District lies the Commercial District. It’s a long, winding corridor of tight buildings with many bridges and storefronts, and it all leads up to the Worldedge Department Store, the biggest Pokémart in Isson. If you somehow cannot find what you’re looking for there, then you’re probably all out of luck. It isn’t all there is here, however. Among the corridors is the House of Trades, where people can sit at computers and request trades with all other people that have ever been there, as well as the Psychic Train that uses certain teleporting abilities to achieve transportation to a distant town. Or, if those don’t reach where you want, you can just call a Freecape Ferryman and s/he’ll fly you there, assuming you have the cash. Also here, lies the store where the infamous inventor Russel sells his products. Perhaps, if you’re lucky, the fool’s things actually work for you? No guarantees, though! Notable Places: 1. Worldedge Department Store. [i]Products from all over Isson gather, right here. The largest store of Isson.[/i] 2. Worldedge Trade Station. [i]A place where people can come trade Pokémon and items with people from all over![/i] 3. Pokémon Groomer. [i]For a price, you can have some professionals treat your Pokémon like royalty~![/i] 4. Psychic Train. [i]Runs along spiritual tracks to lead somewhere else in the world. The trips are one-way only.[/i] 4.1. Justroad City/Gentlevale City/Witchpeak City. [i]500P[/i] 4.2. [s]Bigfjord City[/s]/Freecape Town/Raremine Town. [i]1000P[/i] 4.3. Redcoast City/Rainrock City/Pureplain City. [i]2000P[/i] 5. Freecape Ferrymen Phone. [i]A phone linked to call a Freecape Ferryman, who can Fly you somewhere in the world for a considerable price.[/i] 6. Food Stands. [i]Hot dogs to ice creams. Pretty good.[/i] 7. Inventor Russel’s Store. [i]Russel, crazy inventor. Who knows what he might have for sale? He’s also known to give random stuff or quests to trainers passing by, giving them cash as incentive.[/i][/hider] … Then there’s Mt. Edge, splitting the city in half, the ominous peaks having something unfriendly in their jagged shapes to deter any potential hiker wishing to take on its tunnels… [hider=Mt. Edge looms…][center][url=https://i.imgur.com/WYM4Ji0.jpg][img]https://i.imgur.com/ODLSjYu.png[/img][/url][/center][/hider] To reach the Northern Districts, you’ll need a Abra to teleport you or walk through the tunnels of Mt. Edge. [hider=Middle Southern Worldedge City, Information District][center][h3]Information District[/h3] [url=https://i.imgur.com/yYS9F7J.jpg][img]https://i.imgur.com/nEimYrv.png[/img][/url][/center][sub][sub]No, they’re not exclusively witches around here.[/sub][/sub] A common and calm area of Worldedge City, this district attracts those who would fancy themselves scholars. They may seek to share their knowledge at the multiple cafés spread about, read up at the library, check into the museum or any number of things. There aren’t that many things here that would keep a Pokémon Trainer dawdling around for long, and most residents here are fine with that. It is still quite the spectacle, walking on the bridges between these pointy buildings, finding the streets and wondering how you're not lost yet in this maze of stairs and bridges, never touching the ground. Far above lies the Mystical District and there are plenty of stairs up, and down below is the Industrial District… It may feel a bit enclosed. Most notable in this area is most certainly the famous Professor Dunstan’s lab and residence, which he mostly leaves to his companions as he spends a lot of his time in the other lab in Raremine Town as well. Notable Places: 1. Guide Booth. [i]Because finding your way in Worldedge City can be a challenge![/i] 2. Gossiping Cafés. [i]If you want to hear the useful kind of gossip, sit in among the intellectuals. Ask and you may be surprised at how much you can learn![/i] 3. Sir Know-Em-All. [i]A famed Psychic. If you can think of a person, Sir Know-Em-All can tell you where to go to meet them![/i] 4. Professor Dunstan’s Lab. [i]A legendary researcher of Legendary Pokémon, do you have reason to seek his counsel?[/i] 5. World Library. [i]With the backing of Professor Dunstan himself, this library has all the information you could possibly seek… probably.[/i] 6. Isson Museum. [i]Don’t feel like travelling to all the corners of the world? Don’t need to, the museum has gathered up the noteworthy things from all its corners![/i] 7. Move Tutor Mansion. [i]A gathering-spot for those talented in teaching Pokémon moves they wouldn’t normally learn.[/i][/hider] Using elevators or teleportation Abras, one can easily access the other districts around Worldedge City, so here’s the other options. [hider=Lower Southern Worldedge City, Industrial District][center][h3]Industrial District[/h3] [url=https://i.imgur.com/Rb8A6Rp.jpg][img]https://i.imgur.com/adpHIlh.png[/img][/url][/center] There is no way this place can have screwed-up gravity and emotional influence without companies trying to use it for their own gains. The factories of Worldedge City are far below the Information District, down at water-level, where at the base of Mt. Edge countless machines tumble and toll for the continued success of man- and Pokémon-kind. Being below two other districts the Industrial District is naturally dark, even during the day, but countless lights shine it up and the workers do not mind one bit. They have their own marketplaces, their own little residences and they certainly earn enough to make their own lives when it comes to that. But, among the factories and warehouses are those that stand empty, and one might have to wonder what’s actually inside them sometimes. Notable Places: 1. Factories. [i]Produces everything from Pokédolls to furniture, and who-the-heck-knows.[/i] 2. Abandoned Factories. [i]Produces everything from Grimers to street thugs, and who-the-heck-knows.[/i] 3. Warehouses. [i]Storing items from factories, some more well-used than others. Some opens by keycards.[/i] 4. Request Center. [i]A certain camp of individuals that can take your requests for Pokémon or items you want, and they might come back and provide them for you. Sounds easy, right?[/i] 5. Sketchy Entrances. [i]… The heck are you doing down here? They hid these things down here for a REASON, normal people wouldn’t normally ever need to see them![/i] 6. ???. [i]Trigger a “random” event. Not sure why you’d be walking down here, but.[/i] 7. Claire Specific: Entrance to Factory. [i]Uxie showed a path into a not-so abandoned factory.[/i][/hider] [hider=Higher Southern Worldedge City, Mystical District][center][h3]Mystical District[/h3] [url=https://i.imgur.com/Kx5DRyq.jpg][img]https://i.imgur.com/6K078uZ.png[/img][/url][/center] The tip and top of Southern Worldedge City, here the power the mountain provides is enough for certain buildings to [i]float[/i] in mid-air. Assisted by Psychic-Pokémon, the upper echelons of the city contains a significant price-tag for those who’d wish to live here and so filters the more common men to the levels below, yet there are activities that draw trainers up from the depths. First and foremost is the Pokémon Gym, floating above their heads, and also the Worldedge Floating Stadium, the largest and most amazing of the multiple stadiums in Worldedge City, where the most epic of battles in the city are fought and watched. Truly, these streets so high above the rest leave a certain impression as one walks here. Notable Places: 1. Pokémon Gym. [i]Worldedge City Gym. It’s one of those towers floating in mid-air… You need to fly to get there.[/i] 2. Worldedge Floating Stadium. [i]Worldedge’s biggest stadium, floating over the city. Have Minor (level 25-minus), Middle (level 25-50) and Major (level 50-plus) cups.[/i] 3. The Villas of the Rich. [i]Not that there’s much you could potentially do with them, but they’re here.[/i] 4. Orlando’s Spiritual Dojo. [i]A dojo focused on discovering one’s spiritual self. Often takes trips into Mt. Edge. You can join an expedition for protection, or challenge them![/i] 5. Marilyn’s Divination. [i]Tell her where you’re going next, and she can divine your luck and what to look out for when there![/i] 6. Gym Leader’s Home. [i]… So, those who can’t get to the Gym themselves are sometimes known to wait for the leader here. It’s a little frowned upon.[/i][/hider][/hider]