[hider=Earthbound Character Sheet] [center][img]https://txt-dynamic.static.1001fonts.net/txt/dHRmLjQ0LmY1MjQzNS5RMmhoY21GamRHVnlJRTVoYldVZ1NHVnlaVG9nVFdGclpTQm9aV0ZrWlhJZ1lYUWdNVEF3TVNCbWIyNTBjdywsLjIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/orange-kid.regular.png[/img][/center] [center][img]https://dummyimage.com/xga[/img][/center] [b][h1][center]Class Name/"Career"[/center][/h1][/b] [b][h2][center]AGE ∣∣ SEX ∣∣ RACE[/center][/h2][/b][hr][hr][h2][b]APPEARANCE AND PERSONALITY[/b][/h2][h3][u][b]Physical Appearance and Attire[/b][/u][/h3] [indent] Write a detailed description of your character's physical appearance as well as the attire they wear. Just because you get to use a picture doesn't mean you get to slack off here. Go into detail regarding their height, built, hair color, eye color, any noticeable marks or scars, etc, etc. If they're non-human then you especially need to work to give some details in order to paint a good picture of them in our minds. [/indent][h3][b][u]Personality Traits[/u][/b][/h3] [list] [*] Normally most personality sections have you write a glorified thesis on your character. [*] But I find that more often then not it doesn't reflect the character's actual personality in game. [*] So instead I'll have you list out traits or 'rules' on how your character acts. [*] Simple guidelines are easier to read and follow then some complex description of their demeanor. [*] [s]Plus its less of a pain to write. [/s] [*] So win-win for everyone. [/list][h3][b][u]Background[/u][/b][/h3] [hider=Character Biography] [Indent] Write out and detail the events that have shaped your character's life up to this point. Just because we're emphasizing younger player characters doesn't mean that's a justification to get lazy, skimp out, and make their backgrounds brief and meaningless. If there are any 'secrets' or things you'd like to reveal later, then please inform the moderator so they can be evaluated and taken into consideration.[/Indent] [/hider][hr][hr][h2][b][u]PSI POTENTIAL AND COMBAT ABILITY[/u][/b][/h2] [h3][b][u]Weapon Type and Fighting Method[/u][/b][/h3] [indent][i]While this RP is going to be handling darker tones and will have plenty of violence, conventional weapons like proper firearms aren't exactly available in the setting. Thus characters are expected to have a specific 'type' of weapon that they utilize. Baseball bats, metal lunch boxes or pails ideal for smashing people with, cooking utensils, good shoes on their feet, or even inventions. Be creative and describe both the weapon type as well as how your character uses it for combat. Example Below:[/i][/indent] [indent][color=red][h2]✚Seating✚[/h2][/color][/indent] Daniel is a big boy and a big boy deserves a big weapon. However he's also as lazy as he is big. So instead of using any kind of proper club he simply lugs around and uses [i]chairs[/i] or any kind of carry-able seating. Stools, wooden chairs, folding chairs, collapsing camping chairs, if you can sit on it and use it to bludgeon people with then Daniel wants it. Though Seating serve well as bludgeoning weapons they can also be used to briefly pin smaller or regular sized enemies by trapping them against the wall or ground using the legs of the chair. Seating also give Daniel greater reach, allowing him to keep enemies at bit and jab at them like a lion tamer fighting. Most important of all is carrying around a chair legs Daniel do what he does best: Sit his fat ass down and do absolutely nothing! [h3][b][u]PSI Abilities and Skills[/u][/b][/h3] Known PSI abilities, both active and passive, should be listed here individually. Though not everyone knows PSI that doesn't mean they don't have useful skills and abilities of their own. The strength of a given PSI move is designated by a Greek letter; in ascending order of power, the tiers are Alpha (α), Beta (β), Gamma (γ), Sigma (Σ), and Omega (Ω). The higher tier a PSI move is the more powerful it is, but the more energy it draws from the user and the fewer times it can be used. [indent][u]◇ PSI ABILITY/SKILL NAME HERE[/u] [ACTIVE/PASSIVE- OFFENSIVE/ASSIST/OTHER][/indent] [indent][indent] Write a description of the ability here and use the appropriate symbol. ◇- For Active PSI, ❖ for Passive PSI, ✧ for an Active Skill, and ✦ for a Passive Skill.[/indent][/indent] [indent][u]◇ PSI ABILITY/SKILL NAME HERE[/u] [ACTIVE/PASSIVE- OFFENSIVE/ASSIST/OTHER][/indent] [indent][indent] Write a description of the ability here.[/indent][/indent] [indent][u]◇ PSI ABILITY/SKILL NAME HERE[/u] [ACTIVE/PASSIVE- OFFENSIVE/ASSIST/OTHER][/indent] [indent][indent] Write a description of the ability here.[/indent][/indent] [indent][u]◇ PSI ABILITY/SKILL NAME HERE[/u] [ACTIVE/PASSIVE- OFFENSIVE/ASSIST/OTHER][/indent] [indent][indent] Write a description of the ability here.[/indent][/indent] -Examples- [color=6A5ACD][indent][u]◇ PSI Beam Ω[/u] [ACTIVE - OFFENSIVE][/indent][/color] [indent][indent] Said to be one of the most powerful PSI techniques after the legendary PSI "Star Storm", PSI Beam takes the form of a continuous beam of psychic energy fired in a straight line. Any material or target hit by the beam will be subject to extreme heat and energy more then capable if incapacitating or destroying a target outright with just a single direct hit. The power of the ability however is matched only by its taxation on the user and lesser forms of it simply do not exist. [b]-PP Usage:[/b] VERY HIGH [/indent][/indent] [color=00FF7F][indent][u]◇ PSI Remote Viewing[/u] [ACTIVE - ASSIST][/indent][/color] [indent][indent] Remote Viewing is a PSI ability where the user focuses their mind and uses their extrasensory perception to seek out information and impressions about a distant or unseen target. This is typically done by closing ones eyes and entering into a meditative state, automatically recording the information through some kind of visual format (a drawn sketch, a series of written phrases, etc). Though the information given is often vague this ability can be used to clean information about otherwise unknown threats or give clues to the location of important objects or people. -PP Usage: Low (paper/writing utensil required) [/indent][/indent] [color=F5DEB3][indent][u]❖ PSI Empath[/u] [PASSIVE - OTHER][/indent][/color] [indent][indent]PSI Empath is a passive PSI ability that allows the user to detect the surface emotions of nearby living creatures. They can sense the strongest emotion in a target at any given point, allowing them to discern how they actually feel instead of having to rely on body language or visual cues. This can reveal the true intentions of strangers or warn the user of danger. However the ability requires focus and can be ineffective against those with strong emotional control or erratic minds. [/indent][/indent] [indent][u]✧ Sniff![/u] [ACTIVE - ASSIST][/indent] [indent][indent] Animals have vastly stronger senses of smell then humans. As a result they can get the most of that that sense and use it to glean otherwise unseen information about enemies. This ability can be used in battle to learn the 'type' of enemy as well as its approximate abilities and weaknesses. However this ability doesn't always work and particularly putrid or sterile enemies are otherwise immune to being sniffed out. [/indent][/indent] [color=00FF7F][indent][u]✦ Drago Skin[/u] [Passive - ASSIST][/indent][/color] [indent][indent] Dragos have notoriously tough hides. So tough that one of the few things that can regularly puncture it are the fangs of another Drago. Thanks to this hide all physical damage received is reduce by roughly 50% until it is pierced. After it is pierced it will not grant any damage reduction until the wound has been healed. [/indent][/indent] [h3][b][u]Strengths And Failings[/u][/b][/h3] [indent] Describe the upsides and downsides to your character's powers and fighting method.[/indent] [h3][b][u]Burden[/u][/b][/h3] Give the character some kind of [h3][b][u]Desire[/u][/b][/h3] [/hider]