[center][h1][color=chocolate]Edward Marsh[/color][/h1][/center] [hr] The ratman turned to face Asteria. [color=chocolate]"I agree. This den is no longer a safe place to stay in but, if we need to move quickly, bringing all our things would be a challenge. Not to mention all the bug meat and parts...If we only had more containers."[/color] Ed commented as he began pondering what he could to to help the problem. The tall grass was certainly long enough for him to begin making a basic weaved [url=https://www.christinedebeer.ca/images/2011/06/minimalist-weave-with-iris-leaves-p.jpg?cover=420x360]mat.[/url] If he managed to make it big enough, they can just wrap the things they can't carry into one big weaved grass burrito. Making the carrying all of the things a little more easy. He wasn't used to making things from scratch but at least he had to try to make one, so at least he can say he gave it his all. While doing this, Asteria asked him if he needed any of the curative plants they had. He only had one question to ask. [color=chocolate]"Nah, the first one was sufficient in fixing up the more severe wounds; plus we may need it in an emergency in the future...Also, what the heck is a Nullven cone? Sounds like an ice cream name from one of them fancy ice cream stores."[/color] Ed had no idea what the names of the plants were. His analysis skills for plants and materials were still developing. So instead he asked the System. [color=chocolate]'System, in addition to the dream analysis, please define what is a Nullven Cone?'[/color] The young ratman thought as a follow up to his previous request. [hider=Stats] LVL: 6 HP: [color=Yellow]Hurt[/color] SP: [color=red]Tried[/color] MP: [color=darkred]Very Low[/color] Effect/s: PECKISH, THIRSTY [b]SKILLS:[/b] Unspent Skill Points: [color=red]0[/color] Current Skills: Monster Analysis (1.0) Overwork (1.0) Dynamic Eye I (1.0) Rabid Fit I (1.2) Smash I (1.0) Beast Sense II (2.4) [color=yellow](PASSIVE)[/color] Alert I (1.0) [color=yellow](PASSIVE)[/color] Harder I (1.0) [color=yellow](PASSIVE)[/color] Faster I (1.0) [color=yellow](PASSIVE)[/color] Stronger I (1.05) [color=yellow](PASSIVE)[/color] Muffle II (2.0) [color=yellow](PASSIVE)[/color] Use Light Equipment (--) [color=yellow](PASSIVE)[/color] Dexterous I (1.0) [color=yellow](PASSIVE)[/color] __________________________________ SKILL PROGRESS: Material Analysis (0.4) Magic Analysis (0.65) Warcry (0.4) Tremor Sense (0.025) Mental Resistance (0.9) Telepathy (0.075) Mana Shape (0.7) Focus (0.8) Shield (0.5) Mana Shell (0.4) Soil Manipulation (0.7) Crafting (0.25) First Aid (0.1) Meditate (0.4) People Sense (0.2) Plant Analysis (0.1) Swift Swimmer (0.4) Charm (0.025) Repel (0.025) Stealth Kill (0.3) Blunt Resistance (0.1) Prehensile Tail (0.3) Mana Strike (0.2) Minor Heal (0.05) [b]Inventory:[/b] - Vine Belt (Shoddy Quality) x 1 [color=green][b][Equipped][/b][/color] - Healing Herbs x 1 [b][In Den][/b] - Bundle of Sticks x 1 [b][In Den][/b] - Flame touched crystals x 2 [b][In Den][/b] - Flint and Striker x 1 [b][In Den][/b] - Tainted Crystal x 1 [b][In Den][/b] - Short Cudgel (Unknown Quality) x 1 [color=green][b][Equipped][/b][/color] - Great Club (Unknown Quality) x 1 [b][Dropped][/b] - Assorted Insect Parts x 1 [b][In Den][/b] [/hider] [hider=Action Summary] -Agrees to moving away from the den as its dangerous now. -Tries to make a tall grass weave mat to make a carrying their things a bit more easy. -Tells Asteria that he's still fine and asks her what the heck was a Nullven Cone. -Adds a request to the System to define what a Nullven Cone is. [/hider]