[@Bright_Ops] [quote]Granted Talion is more of a threat to captains and higher as the Gravewalker since they're the ones he is actually after instead of the rank and file solders...[/quote] I always loved waltzing into forts and slaughtering 300+ regular orcs just for funsies, so my own interpretation of Talion's threat level would be quite different! XD Also, this below is kind of a question about Orcish society but it got to be a pretty good chunk of text: [hider=My Hider] [quote]They are taught from a very young age that elves are sneaky, back stabbing pricks who want you all dead, humans are generally untrustworthy because they hate orcish kind but the ones to the west cannot be reasoned with at all and must die... Dwarves are generally an enemy as well, but hatred for them is more a personal matter while hating the elves is almost genetic. Sauron is the Dark Lord and while he is a complete and utter monstrous asshole who doesn't give the slightest shit about uruks or anyone under his command, he is still ridiculously powerful, has spies and agents everywhere alongside fanatics who worship him as a god and despite his detain for uruk kind he is one of the few leaders in Middle Earth who doesn't want to just purge all Uruks for the principle of the thing.[/quote] Just for the sake of understanding Uruk society when playing such a character: I was under the impression that Uruks weren't so much "misled" or "misunderstood," as they are a more realistic Always Chaotic Evil trope. The way you've phrased it here makes me think that uruks could almost get along with the other races if other races didn't hate them, when I'm not sure that's the case. I heard it phrased once something like this: "Uruks are twisted, corrupted versions of elves and men. They are the inversion--the thoughts we have, those intrusive and often evil temptations that we would never act on, those are the normal thoughts of an Orc. We see a knife in the kitchen, and a tiny voice in the back of our mind says "It'd be so easy to slit someone's throat with that" or "What would happen if I stabbed the person standing next to me?" and of course we don't do that because we know it's wrong. An Uruk thinks that way all the time, and acts on it. Whereas our normal inclinations imbued in us by our upbringing--to help when we see others in pain, to feel guilty when we are caught doing wrong--those are instead the "cowardly lies" in the back of an Orc's mind, the things he would never do because it's weak and pathetic." I think an interview with the game devs pointed out that they wanted to push Uruk personalities to the extreme, so in relation to the above paraphrasing, every little fault or vice that a normal human/elf would have would thus be magnified to its greatest extent in Orcs. So while no human being is ever perfect, because we all have our little flaws, no Uruk would ever be redeemable, because they're all flaws and that one little "fault" is replaced with one little "virtue"--they might be [i]sort-of[/i] brave, or [i]sort of[/i] loyal. And in addition to that I always thought they had the same problems many criminals share when analyzed by psychiatric experts--low impulse control, tendency to act without thinking or act based solely on emotions in the heat of the moment, lack of empathy or ability to "step outside" their own viewpoint, sadism and enjoyment of power, always shifting blame to others or trying to make themselves the victim, etc. [/hider] Those are just my opinions though, is there anything in your version of Orcish society for this game that players should try to stick to, or else to avoid? Is the stuff I mentioned above not really what you had in mind, are there pieces of it you'd rather pick out, or pieces you'd rather leave, etc.?