[@Typical] [color=6777a6]‘Very well. This way, then!’[/color] the sailor told, pointing towards a door for volunteers to enter through and wait to be assigned to a ship. Eventually, a young man came into the room in order to pick her up. Now, inform me if you want to interrupt anywhere, because otherwise I’ll take you for a bit of a ride. [center][img]https://i.imgur.com/VqKxrSF.png[/img][/center] [color=c44a41]‘You’re the new volunteer? First time, eh? I’m Laurel,’[/color] he said, holding a hand forth to greet Eryn. [color=c44a41]‘I’m the Lakewatcher that’s in charge of this crew. Good to meet you. Can you tell me a bit about your capabilities and what you bring to the team?’[/color] he’d ask, and Eryn was free to answer whatever. [color=c44a41]‘Alright. Let’s move,’[/color] he said, and then it was out towards the docks. A sailboat was prepared there, and there were two other individuals there, prepared to go out on the waters. A Youngster and a Swimmer… [center][img]https://i.imgur.com/l4BHmEZ.png[/img] [img]https://i.imgur.com/qmdWZ7U.png[/img][/center] [color=e6bb20]‘Zak reporting for duty!’[/color] the youngster said, excited. [color=f7a1a1]‘Hm,’[/color] the swimmer just made a noise looking at them. [color=c44a41]‘Good to hear you’re in high spirits today again, Zak! Yeah, this is Zak, and this is Lin, they’re also volunteers,’[/color] Laurel said, gesturing first to the youngster and then to the swimmer. [color=c44a41]‘Zak, Lin, this is…’[/color] and left a spot for Eryn to potentially introduce herself. With that done, it was onto the ship. The ship was a simple sailboat, pretty suitable in size for four people. Sail because that’s so exceedingly much cheaper than running an engine all the time, albeit the ship had an engine. It was a simple already prepared sail, Laurel just had to pull a rope and the sail unfolded itself in order to give them some speed, because there was some wind tonight. And, if there wasn’t, they had solutions to that. [color=e6bb20]‘Fly, my birds! Be my lookouts!’[/color] Zak called, releasing no less than three Pidgeys to fly off over the lake. [center][url=http://cdn.bulbagarden.net/upload/5/55/016Pidgey.png][img]https://i.imgur.com/iaBIvRl.png[/img] [img]https://i.imgur.com/iaBIvRl.png[/img] [img]https://i.imgur.com/iaBIvRl.png[/img][/url] [color=6ecff6][i]Pokédex Entry #16 – Pidgey, the Tiny Bird Pokémon. They are docile Pokémon that avoid fighting, kicking up sand in an enemy’s face or using Whirlwind to avoid battles. They have sharp senses of direction, capable of finding their nest or destination from very large distances. They inhabit tall grass where they search and prey on small bugs.[/i][/color][/center] [color=e6bb20]‘They all have Keen Eye as their abilities! Nothing will get past them, and I’ll be earning more money to support mom with!’[/color] Zak called proudly, not the first time he was out here, obviously. [color=c44a41]‘Nothing over the surface, anyway. As for under…’[/color] Laurel said, opening a Pokéball, which called out a fierce-looking blue seahorse to stand on the edge of the boat. [center][url=https://cdn.bulbagarden.net/upload/2/26/117Seadra.png][img]https://i.imgur.com/qFPp7TU.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #117 – Seadra, the Dragon Pokémon. By flapping wings, fins and tail, it’s able to swim backwards as easily as forwards. The fins leak poison, which cause fainting but are also valued as ingredient in herbal medicine. It sleeps among corals, and is highly aggressive against those that come close, fending off enemies with its toxic spikes.[/i][/color][/center] [color=c44a41]‘Seadra, keep a lookout under the surface, and don’t let the Carvanha bite!’[/color] Laurel said, and Seadra nodded before jumping into the water. … Now Laurel looked towards Lin, who was lying trying to sleep in the ship, arms under her head, eyes closed. [color=c44a41]‘… Lin,’[/color] Laurel called her attention. [color=f7a1a1]‘You know the deal,’[/color] Lin said. [color=f7a1a1]‘I’m only relevant AFTER we’ve been engaged in battle. At that time, I’ll defend with my full power. Until then, I’ve got nothing.’[/color] [color=c44a41]‘Lin, I know you have a Tentacruel.’[/color] [color=f7a1a1]‘But she’ll be bit by Carvanha!’[/color] [color=c44a41]‘She’s way too tough to be bothered by the common fish in this lake.’[/color] [color=f7a1a1]‘Tsk,’[/color] Lin made an annoyed noise, until she surrendered and took out a Pokéball, throwing it back. A decently huge Pokémon with great red orbs on it took shape and grabbed the side of the ship, tilting it a bit. [center][url=https://cdn.bulbagarden.net/upload/f/f6/073Tentacruel.png][img]https://i.imgur.com/2xWYHrx.png[/img][/url][/center] [center][color=6ecff6][i]Pokédex Entry #73 – Tentacruel, the Jellyfish Pokémon. It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles, which are normally kept short but can extend seemingly endlessly by absorbing ocean water, which wrap around prey to weaken them with poison. Its red orbs glow when it grows excited or agitated, and allows it to fire harsh ultrasonic blasts.[/i][/color][/center] [color=f7a1a1]‘Cutiecruel, look out for infiltrators trying to get into Dragon Lake underwater, will you? Oh, and blast apart any Carvanha that tries to bite you,’[/color] Lin commanded, and the Tentacruel nodded, before letting go of the ship and diving underwater, making the ship jerk to somewhat. With that, Laurel was satisfied albeit Lin was a bit annoyed, and they could be off. Followed by Seadra and Tentacruel under the water and numerous Pidgeys in the air, their ship sailed onto… [hider=Now Entering…][center][h2]Route 14[/h2][/center] [center][url=https://i.imgur.com/mszbe3O.png][img]https://i.imgur.com/2lXglwd.png[/img][/url][/center] You find yourself on top of the waters of Isson’s largest lake. While the mountainsides that surround it most assuredly makes it simple to see just how far away the different shores are around the lake, it is most assuredly not possible to see the far side of the shore. On calm days the waters are still, on windy days small waves roll across the surface. Every once in a while a ferry or a ship passes by, fishermen seeking the catch of the day or travellers making their way across from Highill Town, from Stillwood Village and from Lakewatch Town, to any of the three above. Few things actually inspire calm as much as this still lake… Or at least so it WOULD be, if it weren’t for the chaos just underneath the waters. You’ll always be told not to ride through Route 14 on a ship without reinforced bottom, for the sheer amount of Carvanha will tear it apart given the chance. This is also the reason why not to release weaker Water-Pokémon into the depths. Carvaha generally are more rarely seen by the the shores and towns, but out here? Here they’re the bread of the butter, the butter being Magikarps, which are everywhere. The two most common fish have secured their places, however. Who knows what might exist beneath this dangerous layer of piranhas? This lake is commonly referred to as Dragon Lake, however the dragons mainly inhabit a single raised islands surrounded by cliffs at the northern part. That’s the part that the common patrols of the Lakewatchers circle, day in and night out, just in case someone would like to attempt catching some of their precious dragons like they once did… but albeit the majority of dragons seems to live there, there’s nothing saying you can’t potentially find dragons anywhere in Route 14. They’re just exceedingly rare. So with that, Laurel took the rudder and steered their sailboat off onto the waters. While the ship was currently being propelled by sail, it did have an engine in case they needed to get somewhere fast. Laurel steered the boat in the far back while talking over a communication device to the other ships circling the Dragon Lake cliffs, Zak stood in the front of the ship and did his best to follow what his birds were doing while they were looking about with their Keen Eyes, and Lin was lying lazily trying to sleep while earning her keep by Tentacruel keeping a lookout under the waves alongside Laurel’s Seadra. Meanwhile, Eryn was free to do whatever she wanted to do. Still, it was a decently silent night. [color=c44a41]‘There’s a decent probability nothing will happen tonight. We just want to be ready, just in case,’[/color] Laurel explained, giving Eryn a smile. It’d probably be an hour or two, nothing of interest happening, other than perhaps a couple Carvanha trying to attack the ship occasionally but being mostly repelled by Seadra and Tentacruel. Eryn was able to do whatever she felt like as the scenery passed by. The hilly Route 5 in the east, the forest of Route 4 in the north, the rainy Route 3 to the west, and the Wet Caverns mountain in the south as they circled the cliffs located in the center of northern Route 14. Other ships circled as well, and that was as it should be. Lin managed to fall asleep, and Zak was still eager to keep a lookout but was looking like he was getting increasingly tired as time passed on… … Then something shook in Eryn’s bag. She may come to a realization. The egg is hatching, cracks showing up along its sides, growing in size. She’s currently on a decently small sailboat on top of Route 14 and her egg is about to hatch an Onix. So. What does she do? [hider=Regardless, when the egg actually hatches]The moment of hatching the creature inside the egg is going to evolve. The egg cracks and the shards fly all over the place while the little being emerges with a flash of light, a flash of light which grew larger as it evolved. Evolved from a creature that has yet to be born to a giant, hulking and utterly newborn rock snake, exactly and unmistakably precisely where the egg was previously located. Eryn would have to provide a Pokéball. Regardless, freshly hatched Pokémon does not resist being taken inside a Pokéball by the one that has taken care of their egg. [center][url=https://cdn.bulbagarden.net/upload/9/9a/095Onix.png][img]https://i.imgur.com/dTZScD6.png[/img][/url][/center] [center][color=6ecff6][i]Eryn obtained Onix![/i][/color][/center] [b]Gender[/b]: ♀ [b]Type[/b]: Rock/Ground [b]Personality[/b]: (Up to player.) [b]Quirks/Talents/Aspirations/Other[/b]: (Up to player.) [b]Level[/b]: 1 [b]Moves[/b]: Mud Sport, Tackle, Harden, Bind [b]Ability[/b]: Rock Head. Prevents recoil damage. [b]Held Item[/b]: None. [center][color=6ecff6][i]New Pokémon caught! Eryn earned 1500 P![/i][/color] [color=6ecff6][i]Would you like to give a nickname to Onix?[/i][/color][/center][/hider][/hider] __________________________ [@Rune_Alchemist] Against Monnie. Laurel VS Hoothoot! Hoothoot managed to miss the first Laurel with the first Hypnosis, allowing him to get a first Sandstorm. Then it became a Bite VS Peck fight… and due to Tinted Lenses, Hoothoot still did regular damage with Peck! That, and because Hoothoot was double Laurel’s level, meant that Laurel wouldn’t be winning this battle, despite buffeting Sandstorm on the bird. Tez came in and used Imprison, a usually hilariously useless move that now meant Hoothoot couldn’t do Hypnosis. Monnie wasn’t able to understand she couldn’t use Hypnosis anymore, though, so Claire could use this moment of confusion to [i]easily[/i] Confusion down the Level 10 Hoothoot with her Level 15 Bronzor. The sandstorm died down. [center][color=6ecff6][i]Laurel grew to level 6![/i][/color][/center] Tez VS Clefairy! … Sing did nothing! Tez resists both Disarming Voice and Pound, and just Confusions away! This battle is a cakewalk, albeit Clefairy’s high Special Defense meant it took a while before it fainted, managed notable chip damage! Clefairy fainted! Pip VS Luvdisc! Pip alternatively used Growl at first… but for some reason Draining Kiss is a special move, it was unaffected by lowered Attack! Razor Leaves did way more damage, though. Still, Draining Kiss taking health from Pip and Growl doing nothing meant the battle was decently equal… until Pip got in a good Critical Hit, Super Effective! Luvdisc fainted! [center][color=6ecff6][i]Claire was victorious![/i][/color][/center] Don’t win no money in an official tournament battle, though. [color=ded6a9]‘Ooooh… I didn’t hold back, but I lost anyway… Good battle, big sis!’[/color] Monnie called to Claire. Then, Alfred. Lure VS Machop! … Karate Chopping at Lure did, like, nothing but be an annoyance, and Lure could Gust him into oblivion afterwards! Lure VS Onix! Lure shot Razor Leaf at Onix, doing magnificent damage! However, Onix’s mildly put awesome Defense meant he could take at least one of those! She took a decently damaging Rock Tomb back, which lowered her speed! This lowered speed meant Onix outsped her enough to do another Rock Tomb, hurting her down to under half health, but then she Razor Leafed again and that was enough to KO Onix! [center][color=6ecff6][i]Pip grew to level 11![/i][/color][/center] However, then it was Krabby. Krabby was Level 15. That said, Krabby has [i]poor[/i] Special Attack, meaning it’d take three Bubble Beam’s to do even half damage to Pip. Pip also needed three Razor Leaves to take out Krabby, but Krabby was faster. Krabby shot Bubble Beam after Bubble Beam, none of them doing the secondary effect of reducing target Speed. Pip also shot Razor Leaf after Razor Leaf… but didn’t get a Critical Hit. Krabby had been reduced to 20% health when a final Bubblebeam took the last of Pip’s health and fainted her. What would Claire do, now? Against Cornelia. Laurel VS Cyndaquil. Sandstorm and Smokescreen was exchanged, but honestly, Sandstorm is a powerful wind and as such the Smokescreen was blown away. Cyndaquil was buffeted. Then they started attacking. Now, the thing is, Cyndaquil is Level 13. He may be at a type disadvantage, but Cyndaquil still did the more damage, especially since Laurel didn’t have any Super Effective moves to pull. He bit into Cyndaquil and did damage, but ultimately higher-level Embers and Quick Attacks did the more damage. Claire switched to Zeal, who took some Quick Attacks but could efficiently take out Cyndaquil with two Power-Up Punches. [center][color=6ecff6][i]Laurel grew to level 8![/i][/color][/center] Zeal VS Lillipup… after Zeal had two Power-Up Punches already. … Zeal slammed his opponent down easily, meeting that Take Down in the middle and took the damage from the brutal attack, but Lillipup took a far more brutal blow and fainted. Lastly, Abra. Abra teleported behind Zeal, but Zeal was attentive enough to spin around and SCRATCH, with 3 Power-Up Punches backing it. Abra took massive damage but still grabbed the arm and threw Zeal into the ceiling, dealing a decent chunk of damage. Zeal was more than capable of coming down on his own and dealing another Scatch, fainting Abra. [center][color=6ecff6][i]Claire was victorious![/i][/color][/center] [color=ff7b57]‘A-aah! You’re good! I-I should be able to do that, too, as soon as Cindy evolves… Th-thank you for battling me!’[/color] Cornelia said, amazed at Zeal’s performance, ultimately bowing to Claire again. Finally, Kyle. Pip VS Roggenrola! Pip Growled, reducing the power of the Rock Blast Roggenrola shot at her. Three rocks hit her, doing some damage. Then, onto Razor Leaf! It does a hefty chunk of damage to Roggenrola, but unfortunately Roggenrola’s rocky defense defended it from taking even more damage. She was hit by another Rock Blast, though this time only two rocks. Growl again, reducing Rock Blast’s capability further, which was good because next time she was hit with five of them. Pip shot another Razor Leaf… and missed! Roggenrola somehow got out of the way! Another Rock Blast was shot at her, hitting thrice, doing very little damage now. Pip could do one final growl, but after the next Rock Blast it was time to switch Pokémon. Laurel VS Roggenrola. Leer took down Roggenrola’s Defense a notch. Then he was hit with three rocks, that took a bit of a chunk of health. He bit Roggenrola, which did a little bit of damage. Then he was hit by three rocks again. He used Leer again, dropping the opponent’s Defense down further. Then he took three rocks again… and now Laurel was about to faint. Most certainly would if he attempted to Bite again. Roggenrola had taken a great deal of damage, but would certainly survive another Bite. What would Claire do? __________________________ [@Gardevoiran] [color=b5e6e2]‘Back to the Pokémon Center sounds nice,’[/color] Vivia says, and heads with Skylar back towards the Pokémon Center. Then… there was the matter about Celebrity. Vivia looked towards Skylar, a bit surprised. [color=b5e6e2]‘Wha, you mean it?’[/color] Vivia asked, sounding a bit confused. She then took a moment to consider, during which she was considering how exactly to ask this in a way that didn’t insult Celebrity in any way, shape or form. Eventually, she gave up on asking this question, instead going for. [color=b5e6e2]‘… Yes,’[/color] Vivia said, nodding to him, eyes a bit wide, still. [color=b5e6e2]‘She’s so cute and so. I’d be happy to, if you… feel that’s best,’[/color] she said, remaining serious. Then Skylar tripped over an ancient vase in the midst of a wet forest and alleviated the atmosphere a bit. In any case. Moving on. He healed at the Pokémon Center and then called Kalmia. We’ll say that Amelia’s visit and this call takes place on slightly different times. [color=82c6cf]‘Hello, Professor Kalmia speaking! What’s up, Skylar? Oh, yeah, I just got your Goomy! Nice catch! Interestingly enough, you’re not the only one to catch a dragon!’[/color] Kalmia said with an audible smile, and now Skylar’s free to talk. Still. Currently in Highhill Town. [hider=Highhill Town][center][h2]Highhill Town[/h2] [url=https://i.imgur.com/dsqK7cw.jpg][img]https://i.imgur.com/EiXydD2.jpg[/img][/url] [url=https://i.imgur.com/AT5U8U9.jpg][img]https://i.imgur.com/5bvHMMV.jpg[/img][/url][/center] Highhill Town is a small, lively place that has seemingly stood atop this hill from time immemorial and never really changed. The atmosphere in Highhill Town is much fresher than surrounding places, the buildings are older and the work as honest as ever. The old town is populated by elders and younglings aplenty, and the town has a culture of their own. Plenty of Pokémon assist with the work, either as work-force or the animals that work is being done on. One usually only crosses Highhill Town on a trip to or from Pureplain City. Regardless, it is a place of beauty. The fields around it are cultivated by hard-working people and Pokémon while the lake to the east gleams in the sunshine as fishermen attend it. There are small roads of asphalt spiraling up the hill to lead to all the old buildings, and children playing around in stairs or nature is very common. It is said that a trainer praying at the nearby Silent Shrine will be blessed on their journey, so many travel to Highhill Town just for that. There’s also a set of very ancient rocks spread about town, pointing out towards the lake on top of the hill with some engravings. What they mean? Nobody knows. Also, Highhill Town is the residence of a certain Move Changer, whose abilities are sought by some new trainers. What he can do? Visit him to find out.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can still search for Pokémon in towns~[/i] 2. Talk. [i]In cities and towns, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Docks. [i]For fishermen or perhaps a ticket across Route 14.[/i] 6.5. Ancient Rocks. [i]Of completely unknown origin, ancient writing on them.[/i] 6.6. Ranch. [i]There are ranches around Highhill, if you stand to gain from them.[/i] 6.7. Move Changer. [i]We can guess from the name, but what can this man do?[/i] 6.8. Mayor’s House. [i]If you see reason to visit, it’s right by the rocks.[/i] [/hider] [i]Connected areas: [/i] Route 1. [i]To the south, is the common route of first journeys. Green and straight.[/i] Route 3. [i]To the north, the route to Rainrock or the Silent Shrine. A wet woodland.[/i] Route 14. [i]To the east, the lake known as the Dragon Lake, potentially for crossing.[/i] Path to Silent Shrine. [i]To the west, the Silent Forest and the path to the shrine within.[/i] [hider=Highhill Town, known Pokémon]Common: #10 Caterpie #16 Pidgey #66 Machop #532 Timburr Uncommon: #588 Karrablast #616 Shelmet Rare: #198 Murkrow (night)[/hider] __________________________ [@Joshua Tamashii] Jacques raised a hand and a smile, making a light tip of his hat at Amelia for the thanks before he departed. Now, onto Kalmia’s residence. Since they were fleeing keeping to themselves, Tim and Tom probably ignored those that just fled from them all the time, at least until they had a plan for how to engage. [color=a8694a]‘Ehehe, but he doesn’t have a single Gym Badge yet~!’[/color] Timothy said with a grin about his brother. [color=8f5136]‘We know, we have looked at the Professor’s computer~!’[/color] Thomas followed it up with, grinning as well. [color=82c6cf]‘Yeah, ask permission before you do that, next time,’[/color] Kalmia said, sighing. Then Amelia showed all her Pokémon… [color=a8694a]‘Oooh, a bunch of ghosts!’[/color] Timothy sounded excited. [color=8f5136]‘Look! That one’s shiny!’[/color] Thomas pointed equally excitedly at Phantump. Then they both took off towards Amelia’s Pokémon, assuming she let them out for them, because that’s what it felt like to them. [color=82c6cf]‘Boys! You should ask the Pokémon if you can play with them before you… jump right in… oh, sigh. I need to find a handbook on how to deal with children. Was this what Dawkin was dealing with every day before he went on his trip? I heard it’d been hard, but…’[/color] Kalmia sighed a bit while Tim and Tom so excitedly went on. [color=82c6cf]‘Still, I couldn’t take care of all these Pokémon on my own, I have research to do…’[/color] Then Amelia said she had something to ask of Kalmia, with a serious face. Kalmia looked at her with slight surprise, sitting back in her chair with a decently professional expression. [color=82c6cf]‘Alright. Ask away, and I’ll see what I can say,’[/color] Kalmia replied, looking directly to Amelia right now. Regardless of what antics the twins were doing. … Pumpkaboo found a Max Potion somewhere with Pickup! Currently in Pureplain City. [hider=Pureplain City][center][url=http://i.imgur.com/90QlLSx.jpg][img]http://i.imgur.com/V8jzaJE.jpg[/img][/url][/center] Pureplain City is placed on the south-west brink of Isson, with the town facing the water and spreading quite far. The further in-town you go, the higher the buildings become, but the suburbs spread quite far. In terms of sheer landmass, it might even compete with Worldedge City, although maybe not in height. Life passes normally within this city. Children grow up alongside their parents in houses in the long, friendly streets. Jobs come from the depths of the town in the taller buildings. Schools grow from the reasonably high amount of children in need of tuition. And of course, there are lots of Pokémon. In Pureplain City, human and Pokémon work together. Be it for manual labour or just for company, Pureplain houses often contain at least one house-hold Pokémon and there are many Trainer's Schools around the city have always been plentifully attended, not counting the recent drop of embarking trainers due to the Team Wars. In addition, Pureplain Harbor is known as the “Gateway of Isson”, as that’s where all the ferries from outside the region dock, giving life to quite the marketplace. A common attraction of the city is the Super Contest stage, but other than that, Pureplain remains what it has always been. Pure and plain.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can still search for Pokémon in towns~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Specify what kind you’re looking for.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Gym. [i]Major League, Normal-type. Leader: Dorian.[/i] 6.4. Super Contests. [i]Rank 2 / 4. Where hopefuls become idols![/i] 6.5. Trainer’s School. [i]Where young trainers study to become better. Has a little park of wild Pokémon.[/i] 6.6. Kalmia’s Lab. [i]You know you’re always welcome.[/i] 6.7. Pureplain Harbor. [i]Known as the Gateway of Isson, it has a marketplace and ferries to places.[/i] 7. Familiar Faces. [i]Kalmia’s still in front of you, and then you have each other, of course, if you want to talk. Jacques is still here, as is Eryn and Oaken, Axl and Rodger. Vivia over there, Simon might be possible to catch up to.[/i][/hider] [i]Connected areas: [/i] Route 1. [i]Easier path, just follow the bigger road.[/i] Route 2. [i]Walk through quite an amount of suburbs until you eventually reach the path.[/i] Sea. [i]There’s water, alright. Can take you anywhere you want to go, assuming you have means to traverse it.[/i] [hider=Pureplain City, known Pokémon]Common: #16 Pidgey #52 Meowth #506 Lillipup Uncommon: Rare: #353 Shuppet (night)[/hider] __________________________ [@Eklispe] [color=8a685f]‘Hm. Aren’t you eager? Very well,’[/color] Dunstan said approvingly, standing up. He went through the lab and opened a storage box, lifting out a truncated octahedron, similar to the one that Florrie had. He went over and handed it over to Dawkin. [color=8a685f]‘We’ve managed to duplicate a few of these. Here you go.’[/color] [center][color=6ecff6][i]Dawkin obtained Zygarde Cube![/i][/color][/center] [color=8a685f]‘This is the Zygarde Cube. Whenever you encounter one of the cells, you can store it inside this. It’ll also give you a hint if there’s a Zygarde Cell in your current area. I have a couple, so if there’s anyone else with a Pokédex that you’d entrust with this mission, you can send them this way and you can hunt side-by-side. Leave the desert and the immediate area around here to Florrie, that’s where our Zygarde was broken apart after all, while you go seek far and wide over Isson for the rest. That should work out, right?’[/color] Dunstan said. [color=b2dbb2]‘W-welcome aboard!’[/color] Florrie said, sounding excited to have another ally. [color=fce2a4]‘If there’s anything you wonder, you can find us either here or in Dunstan’s lab in Worldedge City. Except for that…’[/color] Leila said… [color=8a685f]‘Right, I’ll give you my number, so you can give updates on your progress. Alright?’[/color] Dunstan said. Unless Dawkin had any complaints, he was then handed Dunstan’s contact information. [color=8a685f]‘That’ll be all, right? Now off with you, then,’[/color] Dunstan said, turning back to his chemistry research with the vials and such… [color=fce2a4]‘… Sorry about him. Was there anything else you were wondering, or are you good to go?’[/color] Leila asked. [color=b2dbb2]‘I-I’ll follow you out, at least…’[/color] Florrie said, for whenever Dawkin was actually on the way. With that, Dawkin was free to leave out to Raremine Town again, unless he had other business with these individuals, things to ask, etc. What would Dawkin do? [hider=Raremine Town][center][h2]Raremine Town[/h2] [url=https://i.imgur.com/saVwpPm.jpg][img]https://i.imgur.com/rhaACBx.png[/img][/url][/center] [right][sub][sub][sub]no cat-eared girls here, sorry[/sub][/sub][/sub][/right] Raremine Town is a moderately large, bright town on the edge of the only desert in Isson. By some twist, the largest mineral deposits in the land is located right under the desert, making it an attractive place to build mines. From that, Raremine Town naturally sprung into being as a merchant town on the edge of habitability from where the mineral could then be delivered to the rest of Isson. The temperature is hot, sun blazing down on this land where plains slowly become desert, the atmosphere dry and unfriendly… yet, life and trees blossoms among the buildings of Raremine Town. The ground is still the grass from the Vast Plains, with buildings on top of them. The modern houses stand tall with plenty of architectural skill put into them, tools for building and living sold inside the houses. Everywhere, one can see workers walking about, but they’re happy workers, with their families living close at hand in the town and with the finest equipment available. Oh, and of course, plenty of Pokémon that assist with the finding of ores and such! The trees, which appear to have been planted and grown all over town by the residents themselves, gives plenty of homes for local Pokémon to live. Overall, it’s busy, with people walking and talking all over, an active town indeed.[/hider] [hider=Suggestions to actions, Raremine Town]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]Kristy, the Desert Princess. Ground-type Gym, Minor League[/i] 6.4. Desert Miner’s Hangout. [i]The workers of the Desert Mine live around here. They can give tips about the desert![/i] 6.5. Research Lab. [i]For archaeologists, those who want to talk to Dunstan and those who want to resurrect fossils.[/i] 6.6. Stone Store. [i]Where all the stones of the Desert Mines or Frozen Cave eventually end up! Lots of evolutionary and other kinds of stones![/i] 6.7. Bug Garden. [i]A garden within which bugs thrive. Vivillons can be hired here for tracking down the Mythic Oasis![/i] 6.8. Warehouses. [i]Because the things they mine here needs somewhere to be stored. This includes Ancient Pokémon, apparently, as some of the warehouses are pens.[/i][/hider] [i]Connected areas: [/i] Route 6. [i]The Vast Plains open up to the north of Raremine. The shorter paths lead to Route 8 and 16, while west far enough leads to Lakewatch Town.[/i] Route 7. [i]The single rocky desert of Isson, it connects to the Desert Mines, the Old Tombs and to the Mythic Oasis.[/i] [hider=Raremine Town, known Pokémon]Common: #290 Nincada #529 Drilbur #664 Scatterbug Uncommon: Rare: [/hider]