I gotta head to bed, but I'm trying something new with the maps: coordinates! Since I sorta can't really see the lines, I figured coordinates could help. Sorta. Unfortunately I'll be at work tomorrow so this is likely the only map you'll see if/when combat commences, but it'll be a good point of reference. Other things about this map: Green grassy stuff is regular terrain. The dirt looking squares are downward slopes; anyone can go down, but it takes double movement to get back up (Unless you're using Satyr Style). White Stone is sheer rock wall, too steep for anyone to climb. Satyr style will allow you to move on this wall however if you end your movement there you will begin falling. The grey stone to the left is sheer cliff sloping downwards. This one people cannot climb up without assistance or special abilities, and off that it seems to lead to a deeper ravine.