[Hider=Dreeda Brom sheet]https://www.myth-weavers.com/sheet.html#id=2000029[/hider] [Hider=Dreeda From Bio]Name: Dreeda Brom Campaign: Peasants of Mass Destruction Class: Commoner 1 Race: Verdan Deity: That-Which-Endures Alignment: CG Experience: 0 Next Level: Background: Artisan Guild Other Proficiencies Dagger Spear Tinker Tools Hp: 7 Armor Class: 10 Initiative: +0 Weapons / Attack Dagger/ +0/ 1d4 Equipment Tinker tool kit Letter of introduction Personality I'm full of witty aphorisms and have a proverb for every occasion. Ideals Freedom. Everyone should be free to pursue his or her own livelihood. Bonds The workshop where I learned my trade is the most important place in the world to me. Flaws I'm horribly jealous of anyone who can outshine my handiwork. Everywhere I go, I'm surrounded by rivals. Features & Traits Racial~ Limited Telepathy: You can telepathically speak to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand your telepathy, but it must be able to understand at least one language. This process of communication is slow and limited, allowing you to transmit and receive only simple ideas and straightforward concepts. Racial~ Persuasive: Your people’s lack of history makes you trustworthy and humble. You have proficiency in the Persuasion skill. Racial~ Telepathic Insight: Your mind’s connection to the world around you strengthens your will. You have advantage on all Wisdom and Charisma saving throws.[/hider] [hider=Dreeda's house and workshop] ~Home sweet home~ Dreeda's hut is crude and run down. The hut in all is roughly 107 square inches, all one open room. To the west lays a rickety old cot that's lined with deer pelt and a patchwork blanket. A pillow of papers both blank and drawn blue prints. A cobble stone fireplace rests cold to the north with ashes of the pervious nights fire. To the east is a counter, meant for the prepping of food but used mostly to hold half finished trinkets, more paper and tools. In the middle of the hut is a worn out table covered with papers and more trinkets. A small space is cleared off for eating. To the south east isn't he only door leading in and out. Lastly, next to the bed is a shelf which looks to be the only thing of good quality. A small doll sized tinker goblin stands in the middle with two candles on either side. The letter of introduction sits underneath it and a small place that reads "May he craft with the artificer's of old, guiding those down below with the wisdom above. Rest in Piece Master Liam Evertinker. Pinned to the front is the prints used to craft the semi-autonomous goblin that she has yet to replicate. [img]https://66.media.tumblr.com/52b77e780de71731d6c130efac0230ea/tumblr_p7ezyvwrhZ1wbpf1mo1_1280.png[/img] [/hider] [Img]https://img.roleplayerguild.com/prod/users/2fca6316-2fde-455f-ba08-1dcbd0187ccd.png[/img]