[@rush99999][@Cao the Exiled] That artificer class looks sweet as hell. I usually run this sort of stuff by my partner who's more into the technical side of the game to help me work out if things can get more out of hand then I'm able to predict, so I should have an answer for you later today regarding the Improved Artificer class. Although this is a 300 Wands campaign so I doubt it'll be the most weird thing happening by the time you reach Artificer. Please bear in mind, folks, you got 5 shorter levels in Commoner to [s]survive[/s] get through. I'll be using standard XP (XP for monsters, overcoming traps, exceptional interactions, and cleverly navigating situations) but we might switch to milestone if it feels like a better fit for the game. I don't usually run with any sort of firearm type thing but, again, I'll have a think about it because it sounds [i]cool[/i]. [hr][hr] I haven't heard from [@Shovel] recently so I might get the ball rolling on the IC front. [quote=@rush99999] While I'd kinda like to start a while before getting the quest and have a chance to enjoy the festivities first, I don't mind starting as we receive the quest if that makes things easier. [/quote] Yeah, that's the downside to doing it this way. But I'm kind of hoping people will still have the option to explore the festivities, although I'm guessing the motivation to do so will be a lot less. Heads up I'm assuming The Adamant Tankard, the forge, and Ye Olde 'Magic' Bookstore are nestled around the village centre in a kind of village square type deal to make things a little more convenient. I think usually in villages of this size things would be clustered together anyway~