[@Gardevoiran] Kalmia watched on as Skylar presented each of his Pokémon, waving to them and greeting them each in turn. So, then… [color=82c6cf]‘Yeah, sure. You can just give the Pokéball to Vivia, and it’ll transfer alright. There’s a couple safety measures that prevents the system from being abused, but you don’t need to know about those,’[/color] Kalmia said, explaining to Skylar with a smile. [sub]NPCs can just hand over Pokémon in the games, so sure, you can, too. Not sure how it works, so let’s keep it vague, heh.[/sub] Then Skylar asked his second question about letting his dad have the Pokémon in his boxes. Kalmia looked a bit surprised, but thought about it. [color=82c6cf]‘Hm. It would be possible, but it’d take some complicated workings. You need special permission from high in order to be able to house Pokémon boxes, but I got mine for research purposes and with Oak’s recommendation, so it should be possible. I got the rest of the trainers boxes here, so I suppose I could part with yours. I’ll get into contact with him and see what I can do, but it could take a while. I’ll see what I can do,’[/color] Kalmia says, listening in. Then he transferred that part with the grunts, because that’s a thing. [color=82c6cf]‘… Hm. That is worrying. It’s not as bad as it once was, but the grunts are still out there, it would seem. I know there are Team Virtue members patrolling the area searching for them… but things like this still happen, huh. I’m sorry you had to experience that. I’ll certainly report about it for you,’[/color] Kalmia said, sounding a bit serious. [color=82c6cf]‘Oh? You saw Entei? Cool,’[/color] Kalmia said with a smirk. [color=82c6cf]‘Yeah, he hangs out around these parts. We know this, from occasional sightings, but they’re rare. I wonder where usually runs when we don’t see him? Still. It’s cool that you got a photo of him. Nicely done!’[/color] Kalmia said, sounding excited. Now, then. [color=82c6cf]‘Hahaha! I’m doing fine, thank you for asking. I have less to do now that the trainers I’ve prepared are out on journeys, so I keep looking up your profiles and seeing what Pokémon you’ve all encountered and caught, only one of you have a badge yet, though. Still, I need to do my own research. I intend on doing research on Pokémon within the boxes, but I don’t know beyond that, I’ll see. You’re doing okay, too, right?’[/color] Kalmia asked, happy enough. Vivia was in the background somewhere. She was looking a bit awkward, given her own “betrayal” of Kalmia, despite that Kalmia had previously forgiven her. What now? Currently in Highhill Town. [hider=Highhill Town][center][h2]Highhill Town[/h2] [url=https://i.imgur.com/dsqK7cw.jpg][img]https://i.imgur.com/EiXydD2.jpg[/img][/url] [url=https://i.imgur.com/AT5U8U9.jpg][img]https://i.imgur.com/5bvHMMV.jpg[/img][/url][/center] Highhill Town is a small, lively place that has seemingly stood atop this hill from time immemorial and never really changed. The atmosphere in Highhill Town is much fresher than surrounding places, the buildings are older and the work as honest as ever. The old town is populated by elders and younglings aplenty, and the town has a culture of their own. Plenty of Pokémon assist with the work, either as work-force or the animals that work is being done on. One usually only crosses Highhill Town on a trip to or from Pureplain City. Regardless, it is a place of beauty. The fields around it are cultivated by hard-working people and Pokémon while the lake to the east gleams in the sunshine as fishermen attend it. There are small roads of asphalt spiraling up the hill to lead to all the old buildings, and children playing around in stairs or nature is very common. It is said that a trainer praying at the nearby Silent Shrine will be blessed on their journey, so many travel to Highhill Town just for that. There’s also a set of very ancient rocks spread about town, pointing out towards the lake on top of the hill with some engravings. What they mean? Nobody knows. Also, Highhill Town is the residence of a certain Move Changer, whose abilities are sought by some new trainers. What he can do? Visit him to find out.[/hider] [hider=Suggestions to actions]1. Find Pokémon. [i]Can still search for Pokémon in towns~[/i] 2. Talk. [i]In cities and towns, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the town to any of the connected areas.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Buildings. [i]Visit any of the facilities of the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i] 6.3. Pokémon Gym. [i]???[/i] 6.4. Docks. [i]For fishermen or perhaps a ticket across Route 14.[/i] 6.5. Ancient Rocks. [i]Of completely unknown origin, ancient writing on them.[/i] 6.6. Ranch. [i]There are ranches around Highhill, if you stand to gain from them.[/i] 6.7. Move Changer. [i]We can guess from the name, but what can this man do?[/i] 6.8. Mayor’s House. [i]If you see reason to visit, it’s right by the rocks.[/i] [/hider] [i]Connected areas: [/i] Route 1. [i]To the south, is the common route of first journeys. Green and straight.[/i] Route 3. [i]To the north, the route to Rainrock or the Silent Shrine. A wet woodland.[/i] Route 14. [i]To the east, the lake known as the Dragon Lake, potentially for crossing.[/i] Path to Silent Shrine. [i]To the west, the Silent Forest and the path to the shrine within.[/i] [hider=Highhill Town, known Pokémon]Common: #10 Caterpie #16 Pidgey #66 Machop #532 Timburr Uncommon: #588 Karrablast #616 Shelmet Rare: #198 Murkrow (night)[/hider] __________________________ [@Rune_Alchemist] Lure came in and easily dispatched the last of Krabby’s health with Gusts, leading to a simple victory for Claire. [center][color=6ecff6][i]Pip grew to level 13 (because she was really already at 12)! Pip learned Synthesis![/i][/color][/center] Lure is level 15. Remains at 15. [center][color=6ecff6][i]Claire was victorious![/i][/color][/center] [color=609fd6]‘ACK!’[/color] Alfred recoiled. [color=609fd6]‘C-could it be? W-was I easy pickings? Argh! Back to training! … But I must keep beneath level 15!? AGH, THIS IS ANNOYING!’[/color] Anyways! Onwards to Kyle! Ralia managed to use Confusion to down Roggenrola rather easily. However, Klink turned out a greater challenge than a mere Confusion spam could handle, and the exchanges of Confusion VS Vice Grip was one that Ralia eventually lost. Ralia fainted. Laurel used Sandstorm, but was then fainted by another Vice Grip. Then… honestly, Pip doesn’t stand much of a chance. This will end up in a loss for Claire. But here’s some experience! [center][color=6ecff6][i]Laurel grew to level 10! Laurel learned Screech! Ralia grew to level 17! Ralia learned Magical Leaf![/i][/color][/center] [color=f7e64a]‘’Ey, Rickey! We won!’[/color] Kyle presented to his child, lifting the boy high into the air, Rickey laughing as he was lifted high, not seemingly understanding much of what had actually happened. In any case. In any case. Claire was made to wait around for the end of the other battles, her Pokémon were healed, and then it was time to announce the results… [color=b08058]‘Fourth place, Pokémon Trainer Claire!’[/color] Turns out she actually got a better standing than Kyle, because Kyle had lost an earlier match and some of his Pokémon had fainted in other battles, so she got a better position than any of her opponents. One of those over her was a kid, but the other two was a Pokémon Trainer girl that looked close in age with Claire and the winner was a middle aged man who looked considerably experienced, who was wearing this smirk… was he really supposed to fight here? Regardless. Claire got her fourth-place reward. [center][color=6ecff6][i]Claire earned 900P! Claire obtained Little Cup Ribbon! Claire obtained Calcium![/i][/color][/center] And then, she was free to go again. Where would she go? [hider=Worldedge City][center][h2]Worldedge City[/h2] [url=https://i.imgur.com/8ZLKznC.jpg][img]https://i.imgur.com/KASoclW.png[/img][/url][/center] A rush of energy flows with the wind that breezes through the alleys of the city. Somehow, you feel lighter, like some strange weight has been taken from your shoulders. Looking up, tall, massive structures, structures seeming to defy gravity and common sense grows, stretching high into the sky and far down across the cliffs. The people look calm, focused on their duties and sprawling in their number, holding a vital position in all the businesses of Isson. The design of the streets are narrow, illogical and unstructured, feel like they would be easy to get lost in, yet it is as if you’re being guided by fate’s hand and you’ll arrive where you were intending to go. In the distance, always watching, the peaks of a distant mountain rises. You are now in Worldedge City. Isson’s largest city. It grew into place at both sides of Mt. Edge as efforts were made to dig through the mountain and join the northern and southern landmasses, it was known as two different towns until the use of Abras as public transportation method within the city was widely adopted and the city grew to become known as one single entity. Widely accepted is the idea that a mystical energy of some form within Mt. Edge surges around the buildings, calling Psychic Pokémon towards the mountain and therefore the city. People living here have easier time feeling at ease with the world, and the laws of gravity doesn’t apply as they maybe should to the buildings around here. From this would Isson’s most successful city grow to be, at the place where two or more worlds connect. So was Worldedge City named. It should be noted that being called a “Worldedge Resident” has some negative stigma attached to it. If you are one, you’re interpreted as a lazy individual who has it easier than the rest of the world, happiness coming naturally to you and you probably see yourself as superior to the rest of Isson, and you might not be entirely sane or [i]yourself[/i] due to constant exposure to the energies of Mt. Edge. Of course, this is a stereotype that most people recognize and can see past, but there is no smoke without fire, so to say. There those who are very distrustful of the energies of Mt. Edge and would rather never subject themselves to it. These particular dislikes compounded and grew strong enough in some people that the Crossing was created just south of Worldedge City just so those individuals could get past without entering the city. The city is comprised of six different districts. Three districts on each side of Mt. Edge, stapled on top of one another by the way of leaning on the cliff sides and mountain as well as giant pillars, taking advantage of the strange physics around Mt. Edge. Exits out of the city are on the middle districts of each side. Each district have their own Pokémon Center and Pokémart, but otherwise have their own unique features.[/hider] [i]Connected areas: [/i] Route 10. [i]South of Worldedge. A farmland employing multiple psychic Pokémon from Mt. Edge to help with the crops.[/i] Route 13. [i]West of Worldedge. A slightly disturbed route, which attracts electric Pokémon due to the proximity of the power plant.[/i] Mt. Edge. [i]The mystical mountain at the heart of Worldedge’s unnatural existence. Few people actually cross its fabled tunnels, most just teleport past.[/i] Route 18. [i]East of Worldedge. A calm stretch of land going from Worldedge to Witchpeak, part of the Allmass Cycling Circuit.[/i] [hider=Suggestions to actions, Worldedge City]1. Find Pokémon. [i]Can still search for Pokémon in cities~[/i] 2. Talk. [i]In cities, there are considerably more people one can talk to. Talking can give you info on local rumors and such.[/i] 3. Exit. [i]Exit the city to any of the connected areas. 350P if you need to Abra to the other side of Mt. Edge for it.[/i] 4. Specify. [i]If you specify what you want to do, the GM will take it into account and tell the result.[/i] 5. Trigger random event. [i]Force the GM to use his imagination to make a scenario for you.[/i] 6. Notable Places. [i]Visit any of the places in the city![/i] 6.1. Pokémon Center. [i]Heal all your Pokémon.[/i] 6.2. PokéMart. [i]Go to a store and buy things.[/i]also 6.3. Any of the notable places unique to the various districts. 7. Abra Teleport. [i]350P, and an Abra will teleport you to the other side of Mt. Edge.[/i][/hider] [hider=Worldedge City, known Pokémon]Common: #63 Abra (tame) #96 Drowzee Uncommon: #574 Gothita #577 Solosis #605 Elgyem Rare: #63 Abra (wild) #576 Gothitelle[/hider] Currently in the Residential District. [hider=Places in Worldedge][hider=Higher Northern Worldedge City, Residential District][center][h3]Residential District[/h3] [url=https://i.imgur.com/DQ81qiy.jpg][img]https://i.imgur.com/64XiFXo.png[/img][/url][/center] On the absolute top of the northern districts, you’ll find the place in Worldedge City with the freshest air. While the building architecture still might require a raised eyebrow, the atmosphere is healthy and playful, many families making their life here on top of the Commercial and Entertainment districts, where they work. Schools and little parks for children to learn the ways of Pokémon exist, and there is nothing saying those older cannot use them too. The Little Cup stadium is here, allowing the children to watch and perhaps participate without straying too far from home. Yet, among these buildings live a few of the most noteworthy individuals in Isson. Like the rumored and powerful Crone, who has to be battled by a strong trainer every once in a while or she will stir up trouble, or like the empty mansion that supposedly belongs to the Champion… Notable Places: 1. Practice Park. [i]A little park in the residential district where children can catch low-level Pokémon and train for the real thing.[/i] 2. Pokémon Day Care. [i]For people to leave their Pokémon while they’re doing something else. Some people don’t like PCs, so~[/i] 3. Little Cup. [i]A small stadium for battling. Levels 15 and lower, only.[/i] 4. Champion Estate. [i]The Champion supposedly lives in this mansion here. It looks abandoned.[/i] 5. Creator’s Apartment. [i]You instinctively know where this place is somehow, despite nothing advertising it. It’s visually an ordinary apartment. The door is open.[/i] 6. House of the Crone. [i]Signs say “We appreciate people challenging her to keep her from being bored, but only if you are confident in your strength.”[/i][/hider] [hider=Lower Northern Worldedge City, Entertainment District][center][h3]Entertainment District[/h3] [url=https://i.imgur.com/7t8g4vJ.jpg][img]https://i.imgur.com/xkAIZeO.png[/img][/url][/center] In the depths of Northern Worldedge City, common sense goes out the window. Given all the buildings on top, few actual lights come down here even during the day, but all the blazing lights in this unnatural city-scape more than make up for it. Plenty of the skyscrapers holding up the Commercial District above have some form of advertisement, and each open door opens a new possible way to spend money in these depths of entertainment, probably with some form of Pokémon logo. Down here lies the most famous and populated Game Corner on Isson, where thousands of P are being wasted every day, and houses for unofficial Contests or Battles for money and prices are sanctioned and bet upon for the enjoyment of viewers and participants. It truly feels like if one never got bored, one would probably never run out of things to do down here… assuming the wallet didn’t run dry, that is. Notable Places: 1. Worldedge Game Corner. [i]Only play with as much you’re willing to spend![/i] 2. Countless restaurants, stores, cinemas, show-houses, amusement-parks, whatevs. [i]You can waste the rest of your money here, on whatever you want![/i] 3. PokéMania! [i]Do battle for the enjoyment of the viewers, and have sudden strange rules applied to every battle! Fancy prices~[/i] 4. Contest Clarity. [i]Forget all ranks, here we do contests for the show, and the show alone! Oh, and for cash prices~[/i] 5. Deep Dark Depths of Worldedge. [i]This city feels like it goes on forever! How far does it go…?[/i] [s]6. A place you’re too young to visit…[/s][/hider] [hider=Middle Northern Worldedge City, Commercial District][center][h3]Commercial District[/h3] [url=https://i.imgur.com/Avr3hre.jpg][img]https://i.imgur.com/Avr3hre.jpg[/img][/url][/center] Squeezed in-between the Residential District and the Entertainment District lies the Commercial District. It’s a long, winding corridor of tight buildings with many bridges and storefronts, and it all leads up to the Worldedge Department Store, the biggest Pokémart in Isson. If you somehow cannot find what you’re looking for there, then you’re probably all out of luck. It isn’t all there is here, however. Among the corridors is the House of Trades, where people can sit at computers and request trades with all other people that have ever been there, as well as the Psychic Train that uses certain teleporting abilities to achieve transportation to a distant town. Or, if those don’t reach where you want, you can just call a Freecape Ferryman and s/he’ll fly you there, assuming you have the cash. Also here, lies the store where the infamous inventor Russel sells his products. Perhaps, if you’re lucky, the fool’s things actually work for you? No guarantees, though! Notable Places: 1. Worldedge Department Store. [i]Products from all over Isson gather, right here. The largest store of Isson.[/i] 2. Worldedge Trade Station. [i]A place where people can come trade Pokémon and items with people from all over![/i] 3. Pokémon Groomer. [i]For a price, you can have some professionals treat your Pokémon like royalty~![/i] 4. Psychic Train. [i]Runs along spiritual tracks to lead somewhere else in the world. The trips are one-way only.[/i] 4.1. Justroad City/Gentlevale City/Witchpeak City. [i]500P[/i] 4.2. [s]Bigfjord City[/s]/Freecape Town/Raremine Town. [i]1000P[/i] 4.3. Redcoast City/Rainrock City/Pureplain City. [i]2000P[/i] 5. Freecape Ferrymen Phone. [i]A phone linked to call a Freecape Ferryman, who can Fly you somewhere in the world for a considerable price.[/i] 6. Food Stands. [i]Hot dogs to ice creams. Pretty good.[/i] 7. Inventor Russel’s Store. [i]Russel, crazy inventor. Who knows what he might have for sale? He’s also known to give random stuff or quests to trainers passing by, giving them cash as incentive.[/i][/hider] … Then there’s Mt. Edge, splitting the city in half, the ominous peaks having something unfriendly in their jagged shapes to deter any potential hiker wishing to take on its tunnels… [hider=Mt. Edge looms…][center][url=https://i.imgur.com/WYM4Ji0.jpg][img]https://i.imgur.com/ODLSjYu.png[/img][/url][/center][/hider] To reach the Northern Districts, you’ll need a Abra to teleport you or walk through the tunnels of Mt. Edge. [hider=Middle Southern Worldedge City, Information District][center][h3]Information District[/h3] [url=https://i.imgur.com/yYS9F7J.jpg][img]https://i.imgur.com/nEimYrv.png[/img][/url][/center][sub][sub]No, they’re not exclusively witches around here.[/sub][/sub] A common and calm area of Worldedge City, this district attracts those who would fancy themselves scholars. They may seek to share their knowledge at the multiple cafés spread about, read up at the library, check into the museum or any number of things. There aren’t that many things here that would keep a Pokémon Trainer dawdling around for long, and most residents here are fine with that. It is still quite the spectacle, walking on the bridges between these pointy buildings, finding the streets and wondering how you're not lost yet in this maze of stairs and bridges, never touching the ground. Far above lies the Mystical District and there are plenty of stairs up, and down below is the Industrial District… It may feel a bit enclosed. Most notable in this area is most certainly the famous Professor Dunstan’s lab and residence, which he mostly leaves to his companions as he spends a lot of his time in the other lab in Raremine Town as well. Notable Places: 1. Guide Booth. [i]Because finding your way in Worldedge City can be a challenge![/i] 2. Gossiping Cafés. [i]If you want to hear the useful kind of gossip, sit in among the intellectuals. Ask and you may be surprised at how much you can learn![/i] 3. Sir Know-Em-All. [i]A famed Psychic. If you can think of a person, Sir Know-Em-All can tell you where to go to meet them![/i] 4. Professor Dunstan’s Lab. [i]A legendary researcher of Legendary Pokémon, do you have reason to seek his counsel?[/i] 5. World Library. [i]With the backing of Professor Dunstan himself, this library has all the information you could possibly seek… probably.[/i] 6. Isson Museum. [i]Don’t feel like travelling to all the corners of the world? Don’t need to, the museum has gathered up the noteworthy things from all its corners![/i] 7. Move Tutor Mansion. [i]A gathering-spot for those talented in teaching Pokémon moves they wouldn’t normally learn.[/i][/hider] Using elevators or teleportation Abras, one can easily access the other districts around Worldedge City, so here’s the other options. [hider=Lower Southern Worldedge City, Industrial District][center][h3]Industrial District[/h3] [url=https://i.imgur.com/Rb8A6Rp.jpg][img]https://i.imgur.com/adpHIlh.png[/img][/url][/center] There is no way this place can have screwed-up gravity and emotional influence without companies trying to use it for their own gains. The factories of Worldedge City are far below the Information District, down at water-level, where at the base of Mt. Edge countless machines tumble and toll for the continued success of man- and Pokémon-kind. Being below two other districts the Industrial District is naturally dark, even during the day, but countless lights shine it up and the workers do not mind one bit. They have their own marketplaces, their own little residences and they certainly earn enough to make their own lives when it comes to that. But, among the factories and warehouses are those that stand empty, and one might have to wonder what’s actually inside them sometimes. Notable Places: 1. Factories. [i]Produces everything from Pokédolls to furniture, and who-the-heck-knows.[/i] 2. Abandoned Factories. [i]Produces everything from Grimers to street thugs, and who-the-heck-knows.[/i] 3. Warehouses. [i]Storing items from factories, some more well-used than others. Some opens by keycards.[/i] 4. Request Center. [i]A certain camp of individuals that can take your requests for Pokémon or items you want, and they might come back and provide them for you. Sounds easy, right?[/i] 5. Sketchy Entrances. [i]… The heck are you doing down here? They hid these things down here for a REASON, normal people wouldn’t normally ever need to see them![/i] 6. ???. [i]Trigger a “random” event. Not sure why you’d be walking down here, but.[/i] 7. Claire Specific: Entrance to Factory. [i]Uxie showed a path into a not-so abandoned factory.[/i][/hider] [hider=Higher Southern Worldedge City, Mystical District][center][h3]Mystical District[/h3] [url=https://i.imgur.com/Kx5DRyq.jpg][img]https://i.imgur.com/6K078uZ.png[/img][/url][/center] The tip and top of Southern Worldedge City, here the power the mountain provides is enough for certain buildings to [i]float[/i] in mid-air. Assisted by Psychic-Pokémon, the upper echelons of the city contains a significant price-tag for those who’d wish to live here and so filters the more common men to the levels below, yet there are activities that draw trainers up from the depths. First and foremost is the Pokémon Gym, floating above their heads, and also the Worldedge Floating Stadium, the largest and most amazing of the multiple stadiums in Worldedge City, where the most epic of battles in the city are fought and watched. Truly, these streets so high above the rest leave a certain impression as one walks here. Notable Places: 1. Pokémon Gym. [i]Worldedge City Gym. It’s one of those towers floating in mid-air… You need to fly to get there.[/i] 2. Worldedge Floating Stadium. [i]Worldedge’s biggest stadium, floating over the city. Have Minor (level 25-minus), Middle (level 25-50) and Major (level 50-plus) cups.[/i] 3. The Villas of the Rich. [i]Not that there’s much you could potentially do with them, but they’re here.[/i] 4. Orlando’s Spiritual Dojo. [i]A dojo focused on discovering one’s spiritual self. Often takes trips into Mt. Edge. You can join an expedition for protection, or challenge them![/i] 5. Marilyn’s Divination. [i]Tell her where you’re going next, and she can divine your luck and what to look out for when there![/i] 6. Gym Leader’s Home. [i]… So, those who can’t get to the Gym themselves are sometimes known to wait for the leader here. It’s a little frowned upon.[/i][/hider][/hider] __________________________ [@Typical] Laurel frowned when Eryn asked about the Gible that she’d earlier encountered. He took a moment, during which he looked decently troubled, and then responded. [color=c44a41]‘… I haven’t heard of many recent successful attacks, but once upon a time, there were many. Of course, we don’t know what happened to all the Pokémon taken them. It may be that the criminals saved a number of those dragons for breeding purposes, and still sell them for outrageous prices,’[/color] Laurel theorized, frowning as he did. [color=c44a41]‘… and as little as I like to admit it, yes. There’s the “Lakebacks”... don’t go there. Most activities done there are strictly legal, just murky bars, some gambling parlors and Pokémon battling… but there’s surely shady business happening beneath the surface, it’s simply hidden. Believe me, we’ve stormed those corners before…’[/color] he said, and sighed in a way that indicated they probably didn’t find anything. She then went on to ask Lin where she got Cutiecruel. [color=f7a1a1]‘Hm? Oh, I caught her on Route 27, but you can catch a Tentacool or a Tentacruel in just about any sea-water,’[/color] Lin replied, looking decently relaxed. She then smirked, grinning a little as she looked towards Eryn. [color=f7a1a1]‘… But, be careful if you ever find yourself surfing across Route 26 through 29… There’s a pirate ship sailing about those waters, whose destructive trainers don’t care how inexperienced you are, they’ll challenge you for your loot anyway…’[/color] Lin said, clearly intending to scare Eryn. [color=c44a41]‘Eh, they’re not really pirates. They like to make you think they are, though, but they’re not strictly doing anything illegal and as such aren’t wanted for anything but scaring unsuspecting trainers,’[/color] Laurel told, just musing over there. [color=f7a1a1]‘Oh, I dunno… I heard something about them smuggling Pokémon from way overseas…’[/color] Lin said, giggling a little more, but that was enough about that. Then Eryn came upon her little disaster about the egg hatching. Laurel, close enough to hear, blinked somewhat in alarm at this call. [color=f7a1a1]‘… Why, aren’t you a spot of trouble,’[/color] Lin told, frowning at the sudden need to get up from her resting place, sitting up and looking at the egg before looking out over the waters. [color=f7a1a1]‘Cutiecruel!’[/color] Within moments of the call, the Tentacruel got up. [color=f7a1a1]‘Get this girl to shore so she can hatch her Onix!’[/color] Lin commanded, and Cutiecruel understood quickly enough. She gave Eryn a tentacle to help her onto the top of the big, blue head and then quickly swam to shore, knocking numerous Carvanha out of the way as then Eryn was left off at shore close to the woods of Route 5. Here, the egg could hatch safely, and the huge form of an Onix evolved out of the egg. A newly hatched Onix, huge from birth, and here’s the data once again. [center][url=https://cdn.bulbagarden.net/upload/9/9a/095Onix.png][img]https://i.imgur.com/dTZScD6.png[/img][/url][/center] [center][color=6ecff6][i]Eryn obtained Onix![/i][/color][/center] [b]Gender[/b]: ♀ [b]Type[/b]: Rock/Ground [b]Personality[/b]: (Up to player.) [b]Quirks/Talents/Aspirations/Other[/b]: (Up to player.) [b]Level[/b]: 1 [b]Moves[/b]: Mud Sport, Tackle, Harden, Bind [b]Ability[/b]: Rock Head. Prevents recoil damage. [b]Held Item[/b]: None. [center][color=6ecff6][i]New Pokémon caught! Eryn earned 1500 P![/i][/color] [color=6ecff6][i]Would you like to give a nickname to Onix?[/i][/color][/center] [color=e6bb20]‘Woah, that’s more exciting than normal. That happen often? Do you collect eggs, or so?’[/color] Zak asked Eri, who I’ll assume stayed behind on the ship. [color=e6bb20]‘So, are you two, like, sisters?’[/color] [color=c44a41]‘You do look quite similar, I wondered myself,’[/color] Laurel chuckled by himself. [color=f7a1a1]‘Pffth. Learn to extrapolate data,’[/color] Lin mocked them, before leaning back where she was. That was, though, when on a fluke, Eri might notice something. Way up in the sky, WAY up, there was an exceedingly dark… balloon? It made no noise and just hung there, almost invisible against the night sky. Now, there’s PROBABLY others also looking towards the sky… but did they have as good night-vision? … And… something similarly dark just dove from it, straight down towards Dragon Lake. This is while Eryn is dealing with a hatching egg on the shore along with Cutiecruel. Actions?