it's been 2 years since the ending conflict that was the assault by Char's Neo-Zeon forces. Hundreds of thousands have died in the wars since the death of Deikun and the Earth Federation is holding onto what remains of their authority after so nearly being destroyed by the Axis drop only narrowly being saved by Amuro Ray's sacrifice. Many pilots have offered their service to Earth in the years following the sudden and devastating actions delivered by the spacenoids due to Earth's apparent decadence. However Londo Bell, a group led and commanded by the legendary war hero Bright Noa of the One Year War, has been busy hunting down and dismantling whatever forces are left by the Zeonic Forces namely what is left of Char's Neo Zeon. Deciding to form a group under one of his senior officers Bright intends to use this group as a mobile suit commando unit of sorts aiming to swiftly dismantle and destroy the remnants of Zeon wherever they may be at. Though still at a loss due to the deaths of many ace pilots many members of Londo Bell remain hopeful and stalwart in hopes that Earth will no longer be threatened by those who seeks to destroy it and it's inhabitants. ==== Hello everyone this is my second attempt at making a Universal Century based roleplay and I will be the first to state I am not the most knowledgeable gundam fan when it comes to U.C. However I've reconsidered trying to do over this idea again and like last time this will center around a group of Londo Bell pilots with varying degrees of skills all fighting Zeon/Sleeves forces a year, or two after the events of Char's Counterattack. Depending on feedback I am more than willing to set this back a year or a few months after the events of Char's Counterattack. I will probably need to have a Co-GM in helping plan and handle events and technology related things in the roleplay as while I have an a relatively solid knowledge on the main stay suits I have not watched ZZ personally and have no seen much past F91. I have no finite plans for this roleplay and will be making things up as we go along this is simply because I want to make sure we all make up the plot as we go along. Though there will be solid concrete stuff once someone jumps up to the side as co-gm and we talk this over some more. For fairness sake I will be denying access to actual Gundam suits themselves. I'd prefer mass produced models and or other ace machines. I would prefer to stick to canon suits but I [u]may[/u] consider fanon suits as well if a very strong case is presented. This roleplay will be strictly told by the federation side of things however through NPC's we [u]may[/u] see some of Zeon's side. This is because A. I don't like having to manage two separate factions in thread and B. I have a natural distaste for Zeon myself call it GM bias if you wish. I don't need someone going ham in some sort of Phenex prototype. Keep in mind that out-dated suits like the Zaku-ll won't probably be accepted due to them being frankly overwhelmingly outmatched at this point in time. This is not to keep things boring but to keep players from trying to go ham on a Geara Doga in an original Gelgoog and thinking they should have the edge despite one suit being made back when Zeon was starting to lose the one year war, and the other being helped by a decade or two of advancements comparatively. Anyways New-Types are allowed but they can't be Amuro, Kamile, or Judau levels in power. Keep them milder, for reference sake old types are more encouraged then not as we have seen many newtypes over the decades head the series it will be nice to see some old fashioned pilots take the stand. Anyway I'd appreciate any feedback on the subject and I'd love some interest. Also if its worth noting this is standard casual not high or low.