[hider=Lancer of Camelot] [center][img]https://gbf.wiki/images/thumb/6/66/Npc_zoom_3040117000_01.png/720px-Npc_zoom_3040117000_01.png[/img][/center] [center][h1][b]Lancer [/b][/h1] [h2]Percival: The Dolorous (M)ender[/h2][/center] [b]Short Bio/Synopsis:[/b] Once there was a innocent ignorant youth living peacefully in a glen with naught but her mother and the company of a lively woods. To live simply in the wilds surrounded by nature, separated from man and their ways. A life away from the glory of the men of Britain, of the chivalry and the wisdom of man.. Yet that all changed when he witnessed strange men in the forest, knights. Enamoured he declared to his mother he wished to become one, to serve under the man spoken with such reverence by the knights, King Arthur. A man that was not just a man, kingship in the form of a human. A person no other could be like, no other could approach. Such an ideal was far from the simple life of simply seeking sustenance and humble existence as shared with his mother. His mother lamented his choice and desires, having taken to such a secluded existence to spare them the heartbreak and suffering that came with such a life after to death of his father. Yet the youth could not be dissuaded. Given the gift of a ridiculous outfit to travel in to mark him as a fool so he may return humiliated and yet hale and whole. Percival traveled to Camelot. There, he slew the Knight Ither and claimed his belongings so as to become a knight clad in red. A fool who became a knight, a knight who was foolish. Yet he was strong, holding the strength of a wildman and soon, with his prodigious talents, the skill of a champion. Becoming one of the Knights of the Round Table he soon became known as one of the elite knights of Arthur. Yet left in the wake of those adventures and paths traveled are regrets. The admonishment of failing to ask a question, the shattering of a sword of virtue. Through penance and understanding he came to visit the castle again and claim the Grail or so it is said. If asked about the Grail he would surely simply laugh off the matter and say that the grail to focus on is the grail that will be before the at the end of the war. Yet what is certain is that Percival has completed his journey. Cleansed of regret, arriving to the final destination of what he was born for. The youth has become a peerless knight. [b]Stats:[/b] STR: B CON: B AGI: B- (Representing the lack of control when utilizing his Noble Phantasm) MGI:B LCK: A MR: B NP: A+ [b]Class Skill:[/b] Magic Resistance: B Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected. A high rank for the Lancer class that's all in all unsurprising for those who know of his many adventures and exploits, along with his status as a knight worthy of the grail. If he were to hold a class that held a greater ability in this skill then… [b]Personal Skills:[/b] [b]Eye of the Mind (False:[/b] B+ The natural instinct and qualifications for a knight honed and sharpened by years of adventuring, experience and the attainment of wisdom. Growing out from the comforting and yet small Glen, the world of Lancer expanded. Yet likewise he has grown far from the fool, and now takes up arms as one of the perfect knights of the spear. In some circumstances Percival is able to see to the end of courses. His life and experience coming to form a sort of insight that goes beyond mere knowledge for such things. A bonus essentially to plotting his course and focusing on achieving it. [b]Question Dolorous:[/b] - The healing question that restores all to its rightful state. An ability of healing and mystery that lifted the wound caused by the Pillar. It is an ability born of Percival’s virtue and the mystery of the Grail Quest and Castle. It is something that goes beyond healing just the physical. Misfortune, ruin for both the people and land were restored. Whether it be individuals, objects, or even the land and leylines themselves all manner of things can be healed by Lancer. In a sense a Crazy Diamond-esque ability of restoration and reversion. [b]Virtuous End: [/b]B+ The end result of a story. The knight becomes a lord as proof of his virtue and completes his quest. All heroic spirits are completed existences, finished stories that have had their final page written with a Fin. Such a state and nature is all the more pronounced in Percival who chased and chased after his destined and intended end of becoming a great pious knight. No matter the stumbling block or loss he encountered on the way he has without doubt become the knight worthy of a Grail. To change the nature or state of Percival is a fruitless endeavor. Even something akin to blackening or staining him otherwise impossible. For the most part one could say it' to be an immunity to status effects and burdens that would diminish his status as a pious knight. Whether it be madness, unchivalrous charms and compulsions, or a mutilating of his form. Noble Phantasm: [b]Name/Tile:[/b] Brace Longinus : Charge The End, Man of Corbenic [b]Rank:[/b] A+ [b]Type: [/b]Anti-Unit [b]Range:[/b] - [b]Maximum Number of Targets:[/b] 1 [b]Description:[/b] The Lance of Longinus. A spear with a light similar to that which fastens the world of the human order to the surface of the planet. Such a peerless light would scorch all enemies before him with as much devastation as the spear of the end…. Or so it would if it were used in such a fashion. Not fully unsealed by Lancer, he instead utilizes it in a different more unique fashion. Combined with his own abilities, Lancer “braces” the lance against the leylines and land, connecting to it utilizing it’s nature as a pillar for a temporal-enactment. Connecting to the land and using its energy and support in a reversal of the dolorous strike by the lance that ruined it. The energy both floods and rejects Lancer, sending him blasting forward at his target at extreme speeds, garbed in a massive light of energy to rival and exceed even that of dragons or holy swords. Infused with such energy normally even the body of a hero or spirit would break down.. And break down it does. But with his ability to restore Lancer continuously heals himself, allowing him to harness the power beyond his limits. The magical energy swirls and spins along with his circuits, drilling into whatever stands in his way. Yet even covered and defended by such a potent power this can only be called an hyper-offensive high risk attack. Utilizing a limited release he otherwise utilizes a lower scale version of the Noble Phantasm to coat himself in energy akin to a phantasmal beast’s aura. Yet the cost for such a burst and coating is the loss of fine control. To fight in such a way would be foolhardy if not for his experience and instinct. Chasing after the end he seeks, he becomes a human missile and lance. As for what such a ridiculous and reckless fighting style is called by him. He calls it Horseless Jousting. A knightly form of combat that can be brought forth without any limitation or reliance on mounts. As a side note… it seems that upon witnessing this attack, the Wizard Merlin found himself with inspiration on instruction for a fair maiden knight with a dazzling shield. [/hider]