[hider=The New Mana God] [b]Name:[/b] Karamir. [b]Portfolio:[/b] Mana. The rules regarding mana function very much the same as they had under Ikarus. As a refresher, each element has its own form of mana, and then there is raw mana which is the most versatile but also the most unstable. The Silent Code also still applies. [hider=Ikarus’s Silent Code] [list] [*] Mana cannot be created or destroyed it only changes forms. [*] As your knowledge and understanding of Mana grows so does the strength of the magic you can produce. [*] Everything contains Mana and once that Mana is expended it must take time for it to replenish. [*] There are certain forces that cannot be altered with magic such as Time. [*] The future is ever changing. It is possible to see into the future but nothing is certain. Also while teleporting is possible it requires a great amount of energy to do so and must be approached with caution. [/list] [/hider] Where Karamir differs from Ikarus, is he does not believe that there is any link between mana and leadership. In Karamir’s eyes, mana is meant to serve mortals, not lord over them. Being able to shoot fire from your hands may make you special, but it does not mean you have what it takes to be a leader. That doesn’t mean those with mana are forbidden from leading at all; simply that they must offer something other than their powers. Karamir also does not subscribe to Ikarus’s notion of a ‘Great Balance of Power.’ Those who would use their mana for evil when they could instead aid and uplift others are nothing short of a disgrace. He will not condone their actions, nor will he allow them to continue wielding mana should he ever meet such evildoers in person. However, Karamir is not going to personally police every individual manner wielder, so some will inevitably get away with it. [b]Persona:[/b] Karamir lived a troubled life, having been subjected to some of the worst cruelties that could be inflicted upon someone, and having spent most of his life drifting aimlessly without a clear purpose. However, he had also encountered genuine warmth. People and gods who helped him, even when they had no reason to. Arya, Abanoc, Chopstick Eyes. It was these encounters which showed him there was good in the world, prevented him from becoming jaded, and pulled him back from the brink. Karamir wants nothing more than to uplift the mortals of Galbar. To help them better themselves. To see them not only advance their understanding of mana, but also their knowledge of other areas of study as well. His own personal lust for knowledge has not subsided, either: he remains curious. There is still much out there he does not know. Karamir abhors those who take pleasure in cruelty, or tear down others out of spite. But e will come to understand that morality is not black and white. He knows his own persona has changed over time, and as he continues to age he will see the same happen in other mortals. A soul is nothing more than one’s personality and intellect, which are shaped by one’s memories and experiences. Nobody is born good or evil; they are shaped by their circumstances. Those who become good may eventually be corrupted to evil, and those who succumb to evil may eventually be redeemed. Despite this, good must still be rewarded, and evil must still be punished. [b]Appearance/Form:[/b] Karamir’s form is unchanged. A seven foot tall well-built Vallamir, with brown hair streaked with white, and dark blue eyes. For attire, he tends to favour loose clothing such as robes. [b]Parentage:[/b] Karamir’s first and most obvious parent is Kalmar. It was Kalmar who created him, and it was Kalmar who, while dying, chose to gift him the last of his essence. Kalmar’s reasoning for doing so had been rather straightforward. The Hunter had lived longer than most creatures had any right to, and he felt tired. He had been mortally wounded, and while he could have tried to seek out someone like Asceal for recovery, or simply hope his wounds would heal over time, what would come next? Most of the gods that Kalmar once believed threatened all of creation had disappeared, died, or been subdued. Likewise, most of those whom Kalmar had once considered friends and allies had also withdrawn from the world. Who was left to fight? Who was left to aid? And so, Kalmar’s thoughts had inevitably shifted to the mortals of Galbar. Kalmar had created them, and he had led them, but… was he truly the best man to do so? He had allowed thousands to die in the first winter. After seeing the fate that befell some of those Vallamir in Veradax, he now had cause to regret that. The mortals needed guidance, but could that guidance come from him? He, who had once been nothing more than a beast, only to be suddenly elevated into something far beyond that? No, if the gods were going to guide mortals, then perhaps it would be best if some of those gods actually knew what it was like to [i]be[/i] mortal. Deliberately or no, Orvus had passed a portion of his divinity onto Arya, and so, Kalmar decided to do the same for Karamir. And with that final action, the Hunter passed from this world. However, although Kalmar was the primary cause, another deity had also influenced Karamir’s ascension. It is not clear what became of the first Mana God, but while he was ascending, Karamir had a vision in which he glimpsed an odd-looking dragon. And somehow, Karamir ended up with the mana portfolio. Perhaps Ikarus died. Perhaps he passed it on. Who can say? [hider=hider] Entropic Entropic [/hider] [/hider]