[Center][H1]The Hamlet of Pyre[/H1][/Center] [Hider=Statistical Information] [List] [*]Total Population: 322 [*]Hamlet Guard: 2 [*]Clergy: 4 [/List] [List] [*]Taverns: 1 [*]Blacksmiths: 1 [*]Leatherworkers: 1 [*]Tailors: 1 [*]Cobblers: 1 [*]Ferriers: 1 [*]Carpenters: 1 [/List] [/Hider] The Hamlet of Pyre was built near the southern border of the Kingdom of Duringham. As it is told, a group of nomadic people were attacked by those inflicted with the darkness while traveling north to seek protection within the Kingdom. Suffering severe casualties, the tribe scattered in all directions. However, those who remained in the area to fight off the darkness and survived constructed a massive funeral pyre of the dead that was said to have burned to see the light of seven new days. The light shone so brightly against the night time sky that it gained the attention of those who had fled and drew them back together to honor the dead in their ascension. That same pyre is still the center of the hamlet to this day. Encased in stones found on the banks of the river the surrounding land, the people of that time held the pyre in high regard as a shrine to the people who sacrificed their lives so that they may live. The Pyre grows with every death as funeral rights include the cremation of the body, a collection of the ashes which are then spread amongst the stones of the pyre before a new stone is added. The hamlet is quiet, even on the not so typical day. It expands haphazardly from the pyre at the center where one would find establishments such as the blacksmith, the tailor, and the inn. These buildings function as both businesses and homes for their proprietors. There are other homes in this hamlet proper, but they are relatively few. As one moves further out from the hamlet proper, they will find the homes clustered together in small groups of two or three each with their own family but collectively maintaining a portion of farmland in a sort of commune. At any given time there are only two guards on duty and they maintain the hamlet proper. Rarely do they patrol the farthest reaches of the hamlet’s jurisdiction, typically only when requested by those who live beyond the hamlet proper. Because of its small size, the guard also very rarely patrols by night doing so only upon request of the ruling lord. However, upon an order of conscription by that same lord and army of around one or two hundred can be gathered to fight on varying levels. They are responsible for maintaining their own weapons and what little armor they can afford as well as training to a competent and combat ready level. [Hider=Lord Orsin Daremyth] [Img]https://img.roleplayerguild.com/prod/users/01ff1371-035d-4a4c-835b-288f79041e82.jpg[/Img] [/Hider] The ruling Lord, Sir Orsin Daremyth was a knight in the King’s royal regiment, charged with protecting the King when outside of the castle beyond the responsibility of the King’s Guard. After the death of the last Lord, he was gifted the position for his bravery, loyalty, and responsibility in his duties. For him, it is mainly a retirement position. A place for him to pass. His modest manner is present amongst the buildings of the hamlet proper, distinguishable only by the size in comparison to those buildings around it. He is charged with making the important decisions of the hamlet, which are few and far between. He is kind-hearted, just, and fair with a penchant for second chances.