[hider=Eiko Araki] [center][img]https://safebooru.org//images/2401/ac9cde46b850a924101e34dad24c418b200345c6.jpg?2501414[/img][/center] [b]Name:[/b] Eiko Araki [b]Age:[/b] 15 [b]Personality:[/b] A strict upbringing has taught Eiko to be a diligent and serious individual, while an emphasis on maintaining traditional values means that she puts a lot of stock into the concepts of respect, honour and hospitality. She maintains a calm exterior and does not let her emotions show openly while also being polite and formal to a fault. [b]History:[/b] The Araki School of Kendo has been owned and operated by Eiko’s family for centuries, teaching students the traditional form of combat and trying to keep the art alive in the modern world. Originally from Kyoto, the dojo was relocated to Hyacinth not long after the cities founding and experienced some success for being the only established kendo school in the city. Eiko is the eldest of the Araki family’s two daughters and as such is the heir to the dojo; it is expected that she will take over the responsibility for running the school when her father retires and as such she had been a student at the dojo from a very young age. Her training and development were very closely monitored by her father and grandfather, the current and former masters of the dojo respectively, and her personality was shaped under the weight of their expectations. Her sister, in comparison, led a much freer life with less pressure or supervision; she is a very different person from Eiko as a result, being more reckless in her actions and more open with her feelings. Nonetheless, they manage to maintain a close relationship in spite of their differences or the possible resentment that could have developed between them. With the advent of Soul Drawing, the landscape of Hyacinth changed as the city became a hub of activity in the world of Duel Monsters. The dojo saw an upswing in new applicants as people tried anything they could think of to try and cause a Soul Draw to happen, including learning traditional martial arts techniques. Embracing this, Eiko’s father rebranded the dojo to make it friendlier to duelists while also preserving their traditions; they didn’t become a Duel Dojo exactly, but rather a Kendo Dojo that catered to duelists. Part of this rebranding included teaching Eiko how to duel so that she could become a showcase of how blending her family’s kendo teaching with Duel Monsters could lead to success. Although this plan was moderately successful, with the dojo attracting a good number of new applicants every month, most of the duelists eventually move on when the techniques they are taught don’t result in them being able to Soul Draw. In order to combat this, the hope is that Eiko will be able to take what she has learned and become a strong and well respected duelist so as to draw attention back to the dojo; given that she has recently managed to Soul Draw herself for the first time, things seem to be going well. [hider=Six Samurai] [b][color=f7941d]Monsters – 20[/color][/b] The Six Samurai – Zanji The Six Samurai – Irou The Six Samurai – Nisashi The Six Samurai – Yaichi The Six Samurai – Kamon The Six Samurai – Yariza Spirit of the Six Samurai Elder of the Six Samurai Kagemusha of the Six Samurai Hand of the Six Samurai Chamberlain of the Six Samurai Grandmaster of the Six Samurai Shien’s Footsoldier x2 Shien’s Squire x2 Shien’s Advisor Shien’s Daredevil Enishi, Shien’s Chancellor Great Shogun Shien [b][color=39b54a]Spells – 11[/color][/b] Cunning of the Six Samurai Gateway of the Six Shien’s Dojo Shien’s Smoke Signal Shien’s Castle of Mist Six Samurai United Six Scrolls of the Samurai Six Strike – Triple Impact Legendary Ebon Steed Fusion Sword Murasame Blade [b][color=9e005d]Traps – 9[/color][/b] Breakthrough! Double-edged Sword Technique Return of the Six Samurai Backs to the Wall Musakani Magatama Shien’s Scheme Six Strike – Thunder Blast Swift Samurai Storm! Six Style – Duel Wield Desperate Tag [b]Extra Deck[/b] Great General of the Six Samurai Shadow of the Six Samurai – Shien [hider=Ace Monster] [list] [*]Name: Araki - Novice of the Six Samurai [*]Attribute: Light [*]Type: Warrior [*]Level: 4 [*]Effect – This card gains 500 ATK and DEF for each “Six Samurai” monster that you control. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. [*]ATK / DEF – 0/0 [/list] [/hider] [/hider] [/hider]