[center] [h2]General[/h2] Name: Elaranna Moonwave Race: Water Genasi Class: Monk Alignment: Neutral Size: Medium Background: Hermit Languages: Common, Primordial, Sylvan [h2]Stats[/h2] Strength: 8 Dexterity: 15 Constitution: 17 Intelligence: 13 Wisdom: 14 Charisma: 12 HP: 11 AC: 14 Speed: 30/Swim 30 [h2]Skills and Saves[/h2] Saves: Strength(P): 1 Dexterity(P): 4 Constitution: 3 Intelligence: 1 Wisdom: 2 Charisma: 1 Skills: Acrobatics(P): 4 Animal Handling: 2 Arcana: 1 Athletics: -1 Deception: 1 History: 1 Insight(P): 4 Intimidation: 1 Investigation: 1 Medicine(P): 4 Nature: 1 Perception: 2 Performance: 1 Persuasion: 1 Religion(P): 3 Sleight of Hand: 2 Stealth: 2 Survival: 2 Tools: Herbalism Kit, Painter's Supplies [h2]Abilities[/h2] Unarmored Defense: AC is 10+Dex Mod+ Wis Mod when not wearing armor or wearing a shield. Martial Arts: When Unarmed or wielding Monk Weapons gain the following benefits: -Use Dex instead of Str for attack and damage rolls involving unarmed strikes and monk weapons. -Roll a different die when determining unarmed damage. Current die: 1d4 -Can make an unarmed strike after an attack using a monk weapon or none as a bonus action. Discovery: As a Hermit, you have made some sort of discovery. What it is, no body but the DM knows. Acid Resistance: Resistance to Acid Amphibious: Can breathe Air and Water Call of the Wave: Know the Shape Water cantrip. At third level, gain the ability to cast Create or Destroy Water spell at second level once per long rest. Use Constitution as the spell casting ability. [h2]Equipment[/h2] Money: 5gp Scroll case stuffed with scrolls containing notes on my studies. Winter Blanket Set of common clothes Herbalism Kit Quarterstaff: 1d6/1d8 Bludgeoning weapon with versatile. Darts x10: 1d4 piercing finesse thrown weapon. Range of 20-60 feet. Explorer's Pack: Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of hempen rope. [h2]History[/h2] Elaranna was born some twenty odd years ago in the lands of Beoley, daughter to a single human mother and some genie aligned with the plane of water who happened to be passing by and took a fleeting fancy with the woman. When she was born, the weather was exceptionally rainy that day, more so then usual for that region, as if heralding the birth of the genasi child. Growing up in such a poor and unlucky region of the land of Krioka, Elaranna was forced to resort of lying, cheating, and stealing in order to survive. She was on the run as often as she was not and her unique appearance made staying low in one place to hard. To make matters worse, when she was only the ripe age of six, her mother abandoned her, finding herself unable to take care of a child who was so hard to keep hidden and cared for at the same time. As such, Elaranna was forced to fend for herself. She was a clever and often times charming child though, getting what she needed through guile and charm. When that failed, she resorted to street smarts and her uncanny sense of poise. While she was living on the streets during this time, she made several friends and allies among the children who lived on the streets by themselves, often working on their own but also coming together when it was mutually beneficial to them. Come eleven years of age, Elaranna's life changed for the better. A traveling party of adventurers, going on one last, small but decently paying quest, happened to be passing through the town she was living in at the time. The group was six strong and one of them was an elderly human monk. When Elaranna approached the group with several friends, fortune finally smiled on them as the adventurers, for one reason or another, all took an interest in each of the children. After they completed the task they had set out to do, each of the adventurers took one of the children and made them an apprentice. In Eleranna's case she got Delwin Stonefist, the monk, as her master. Recognizing her nature as a Genasi but also seeing the potential and sensing the strong amount of life energy or Ki inside of her. Taking her away from Beoley to islands of Tumunzah, where he provided her with a modest but much safer lifestyle, providing her with what she would need in order to survive but usually not more then that. After making sure she was properly fed and healthy enough to begin, Delwin would put Elaranna on a strict training regiment, training her in the ways of the martial arts, starting with the basics of the basics and learning what she was good at and what she was not. Seeing that her life on the streets had left her with very little strength but more then enough flexibility, balance, and stamina to make up for it, he focused on her strong points. While training her, he would also bring her along on his travels, using them to teach her various things and also come up with small tasks and tests for her to do. Elaranna thrilled was thrilled by the challenges and took to them with vigor, sometimes succeeding, sometimes failing, and sometimes both when she completed the task but not in the way he had intended or with less effort due to using something to her advantage, though in the latter case he praised her cleverness as well. Sadly, due to his advanced age, Delwin only lived for another ten years before passing peacefully in his sleep. Now alone but still filled with a sense of wanderlust, Elaranna set out and continued her studies, using scrolls her sensei had given her before his passing, trying to master her finally lessons she had been meant to learn before graduating. One year on, she is still mastering the last lessons her sensei had wanted to teach her. Now, she finds herself in a right place, at a right time, with an adventure she never thought of just around the corner, calling to her. Inspiration: 1 [/center]