[center][hider=Ten Thousand Fists of Justice!] [hider=Sample images of a true hero and also badass good guy] [img]https://vignette.wikia.nocookie.net/mspaintadventures/images/3/37/Dave%27s_Bro.png/revision/latest?cb=20121020184059[/img] [img]https://steamuserimages-a.akamaihd.net/ugc/850474368400759485/6B705C27BC6D6304ACD6D7B4BBD30C41F89ED5C1/[/img] [img]https://a.wattpad.com/cover/131834813-352-k264457.jpg[/img] [/hider] [h2][u][b][url=https://en.wikipedia.org/wiki/Mick_Jagger]Phil Jaegger[/url][/b][/u][/h2] [b]Gender[/b]: Male [b]Height/Weight[/b]: 2.01 m (~6'7"), 79 kg (~164 lbs) [b]Personality[/b]: Phil, generally speaking, is quite a cool guy. He is encouraging to others, in particular seeing to it that everyone works together to bolster one another's strengths and shore up their weaknesses, does everything in his power to make others feel better when they're down, and push people to perform acts of great bravery and valour that they may not otherwise have been able to do. Additionally, he tends to present himself as quite relaxed, giving off the sort of vibe that makes people approachable without being disconnected from how others feel. Humanity, after all, is strongest when it is unified; isolation, therefore, is anathema to human nature itself. So he believes, anyway. This may be because, secretly, he is rather dependent on attention himself. He does genuinely believe people should work together to achieve their goals, but so far as he's involved with them, he also feels that those people should be rallying around him specifically. If he cannot lead the charge, he will do everything in his power to change affairs so that he can; if somebody is feeling down, he has to be the one to make them feel better; if somebody needs training, even himself, he will try to be the one to train them when he can; and when an enemy approaches, he believes it ought to be him who defeats them at the last, him who receives the credit for success. Whilst these two qualities of altruism and narcissistic self-hyping seem quite opposed, it is not so common for them to clash, for the differences are relatively subtle until a crisis point suddenly pits the two values against one another. Of course, most situations can be salvaged and turned in his favour, even if the means to do so may appear contrary to his self-image... but should the two points become irreconcilable, Phil is liable to pick himself over others, if he doesn't simply have a breakdown about it. [b]Backstory[/b]: Philip's early life is not exactly too noteworthy. In so far as they matter, his parents were emotionally neglectful, albeit not particularly abusive in any way - which is to say, they cared about his well-being more than they cared about him as a person. In response, and perhaps because his brain would always have been wired that way, Phil began seeking attention from his fellows on the playground, quickly discovering that he made a lot more friends being nice than being mean. This didn't always work out well, of course, but he came to the conclusion early on that whilst any attention was better than no attention, positive attention generally meant more people wanted to associate with him, and therefore he would gather yet more followers. To that end, he wound up forcing himself to be as multi-capable as possible, but whilst he was certainly not a slouch when it came to his mind, he ultimately decided on a career based in his physique. After all, it was athletes and singers who people rallied around most, right? And despite himself, he never could master the art of singing. Sports it was, then; and after some time, he came to the conclusion that the most attention he could get for being a sportsperson without it being divided amongst other people in a team was in skateboarding, a skill which he promptly mastered at the tender age of nineteen, quickly growing in fame and acquiring tour and tournament deals around the world, not to mention his numerous other physical talents. This, somewhat ironically, is how he eventually came across his Stand. On the way to his most recent tour in Italy, his crew discovered that a traffic accident would delay their trip by several hours; unwilling to keep everybody waiting, they took a diversion that unwittingly had them pass through a Devil's Palm, and ultimately led to the van turning over and crashing rather violently. Phil, inexplicably, survived with minimal injury, but could only drag out one corpse and one living person before the van exploded outright, knocking him on to his back. The crick he felt before it rapidly faded, unbeknownst to him, was the spine from the corpse of a Saint fusing with somebody who appeared worthy of carrying it, as it had fully been his intention to personally pull everybody from the wreckage that he could - it was the right thing to do, and it would have made him the hero of the moment, so to him, it was the only logical course of action. In the end, he and the surviving victim were picked up by a group calling themselves the Speedwagon Foundation, and both were promptly informed of the nature of both Stands and the area they had just passed into - and the fact that it had apparently ceased to be a Devil's Palm after their entrance. Thus, he and the other man were compelled to stay accessible until they could ascertain the cause of this phenomenon, as well as the deeper limitations of their respective Stands. As a compromise, and with the greater control over his own power, Phil agreed to remain in nearby Florence until further notice, deciding to treat it like somewhat of a vacation, given that he couldn't very well go on tour with his touring crew deceased as they were. He didn't know them all that well, mind, but it was still a tragedy and an inconvenience all rolled into one horrid event. Not long after came the day he was struck with a wave of horror far worse than a mere van crash. A cold, lifeless void, leaving him breathless for a long time indeed. And not long after that, the man called Diavolo approached him, telling him of others who had seen the same thing. Perhaps people he could shape into a real team of go-getters, if he can just find them. [hr] [h2][u][b][url=https://www.youtube.com/watch?v=OuK4OcMUGcg]「Ten Thousand Fists」[/url][/b][/u][/h2] [b]Appearance[/b]: 「Ten Thousand Fists」 is truly a Stand that stands out from the rest, especially with its short range and high power. Its entire body is composed of tesselating isoceles triangles that reflect and almost amplify the light that lands on them in colours akin to those of the [url=https://en.wikipedia.org/wiki/Chakra]six primary chakras[/url], down to its eyes being a pair of wide triangular sunglasses akin to those of its owner (albeit in magenta rather than black), and its mouth being full of sharp pointed teeth. Whilst it has legs, these tend to be crossed over one another as if in meditation; instead of walking, it hovers over the ground when manifested, and nine arms extend from its body in corresponding colours - an arm from each temple, a pair of regular arms with another pair directly below these, another from a shoulder joint at the solar plexus, and two more three-jointed arms coming round from the lower spine and coccyx. These in fact correspond with nine of the sefirah of the Kaballah, with Keter and Da'at conspicuous for their absence to those who make the connection. [b]Height[/b]: Same as user, though its legs are rarely uncrossed to show its full height. [b]Obtained through[/b]: Devil's Palm (spine) [b]Destructive Power:[/b] A [b]Speed:[/b] A [b]Range:[/b] E [b]Persistence:[/b] B [b]Precision:[/b] A [b]Developmental Potential:[/b] D [b]Ability[/b]: When 「Ten Thousand Fists」 strikes a surface, be it a tap or a full-blown punch, it can apply force to that surface as often as its user wishes for up to fifteen seconds afterwards or until the user moves more than fifteen meters away from the surface in question. More specifically, impact points are marked with a random chakra lotus, and any given lotus can expulse additional "strikes" into the surface beyond the initial impact, with up to the same frequency and force the Stand could normally manifest, shimmering brightly for a moment when they do so. In practice, this means that every individual punch it makes that finds its mark can be repeated for the next fifteen seconds with incredibly high frequency and force, all focused on one spot and without interrupting the Stand's other attacks, which naturally has its benefits in a fight. However, this does not need to be applied so liberally, and a given impact point can have blows repeated at lower strength to, for instance, direct somebody to move their head or limbs in a certain direction, or indeed apply something akin to ultrasound to an area or a specific point on a living being for a variety of both harmful and [url=https://en.wikipedia.org/wiki/Therapeutic_ultrasound]therapeutic effects.[/url] [b]Stand Cry[/b]: GLIMMER GLIMMER GLIMMER... GLIMMER! [/hider][/center] I have a couple of queries before I continue. First off, I've noted that 「Ten Thousand Fists」's vibrations could be used for therapeutic as well as destructive effects; would it be acceptable to suggest that, even if therapeutic ultrasound isn't necessarily viable in the real world, it could be taken as a legitimate source of healing through the Stand via a combination of the user's beliefs about it and Araki's occasionally odd worldbuilding logic? [hider=Second, bearing in mind potential part 7 and 8 spoilers...] After Johnny stole the Saint's Corpse post-SBR, it's suggested that it was most likely recovered by government agents and returned to where it had previously been held. For the purposes of this game, would it be acceptable to instead propose that at least one part was lost from the Corpse, and made its way somewhere where it could have been picked up by Phil via a Devil's Palm test? Because dang it, we're in the SBR-verse, and I want to make use of some cool features. [/hider]