[hider=Reah Silberaxt] [color=A5E1FF][b][u]Alias:[/u][/b][/color] [list][*][u]Velaran:[/u] Shortspear of the North - Over the thirty years she’s spent there, Reah’s earned some reputation as a mercenary in the coastal regions of Velaris, though whether the moniker is meant to be derogatory or not is beyond her.[/list] [color=A5E1FF][b][u]Race:[/u][/b][/color] Dwarf [color=A5E1FF][b][u]Gender:[/u][/b][/color] Female [color=A5E1FF][b][u]Age:[/u][/b][/color] 142 [color=A5E1FF][b][u]Occupation:[/u][/b][/color] Mercenary, Soldier (formerly) [center][hider=appearance][img]https://i.imgur.com/8Co1YqJ.png[/img][/hider][/center]Like most Dwarves, Reah is short with a brawny build, slower than other humanoid species, but strong and secure on her feet. Standing just 128 cm tall and weighing 55 kg, Reah is a runt even by Dwarven standards. Having spent years on the surface, her skin is darker than that of her Dwarven brothers and sisters who choose to live within the mountains’ embrace. She keeps her hair cut short to keep it out of her blueish-gray eyes that always seem to have a curious spark in them. Her features are usually covered by her armor, custom fitted and weighing half as much as her. Over her mercenary career, Reah has made some small adjustments, most importantly adding an openable visor to her helmet after a close encounter with a dagger. She still wears her old rank, A blue eight-way wind rose on a silver background, on her right pauldron. When the weather turns foul, she’ll don a brown canvas overcoat to shield her armor from rain and snow. She keeps day-to-day things and tools for maintaining her equipment in a plain canvas satchel on her person at most times. [color=A5E1FF][b][u]Personality:[/u][/b][/color] At first glance, Reah is a friendly bundle of happiness, and may at times seem almost childish, though three decades of travelling on your own don’t exactly lead to good people skills. A forever curious soul, she loves to talk about anything, though she’s had quite enough of Elven culture over the past three decades. Although she’s friendly to most she meets, she nonetheless enjoys a good fight, be it verbal or melee, and won’t hesitate to skewer whatever draws her ire with her trusty halberd. The only time she’ll adopt a noticeably calmer, less bubbly demeanor is around elder Dwarves or other figures of power or when her action, or lack thereof, gets someone she considers a friend hurt. Reah carries herself with pride and straight back, though it usually does little to make her look bigger or more threatening. [color=A5E1FF][b][u]History:[/u][/b][/color] A Greatforge native, Reah was born to a blacksmith and a baker. The eldest of six children, Reah spend her earlier years helping her father around the forge, gaining experience with the tools of the trade. But the anvil and forge was not her calling. Since early youth, Reah was drawn to the surface and so she signed up for the armed forces. As soon as she finished training, she volunteered for the Frontiersmen, a branch of Greatforge military operating on the surface, as that would get her beneath the open sky. Reah rose through the ranks, in part due to her willingness to spend much more time “topside” than other Dwarves, stopping just short of an officer’s commission and gaining some command experience. Over the decades of her service, patrolling the mountains and escorting Dwarven hunter-gatherers, traders and the occasional research expedition, she got to know the Iron Mountains by heart, but found herself gazing down upon the lowlands more and more as time passed. During her last ten years in Greatforge, she took lighter work as that would give her more time to prepare for a plan stewing in her head. At the end of her eightieth year of service, Reah set that plan in motion. She left the service to see the world, making a living as a mercenary along the way. Reah journeyed south through the Elven kingdom of Velaris until she reached Stoneport. Thirty years after she left home, she decided enough was enough and boarded a ship, heading back home. [color=A5E1FF][b][u]Inventory:[/u][/b][/color] [list][*][url=https://i.pinimg.com/originals/21/9a/e6/219ae6597ef322d9ee11dd2380016a3b.jpg]Halberd[/url]: A steel halberd with an Ash wood handle. Bigger than Reah herself, she took a liking to it as it compensates her short reach. It also fills the function of an alpenstock during travels. Reah’s added a spike to the other end of the shaft for better traction and for extra versatility in combat. A leather sling allows her to carry it on her back. [*][url=http://i.imgur.com/Hf3cUI2.jpg]Greatforge infantry shield[/url]: Standard issue of Greatforge infantry. Made of wood with a the edges and front reinforced with steel. It fully covers the Dwarves’ body and upper legs. The shield has a grip for one hand as well as arm straps for easier use with a polearm. A leather sling allows her to carry it on her back. [*][url=https://static.artfire.com/uploads/mfs/items/49/df/large/49dfef030e9a1fba112f275a6a06559415868ae9ced0d9ded69ed54d15cc2172.jpg]Knife[/url]: A knife of her own design and make, great for anything from butchering animals to stabbing people through gaps in armor. [*][url=https://images-na.ssl-images-amazon.com/images/I/51od4ojD2dL._SL1200_.jpg]Handaxe[/url]: Iron axe of human make bought from a trader in Velaris. [*][hider=Tools]Whetstone, two armoring hammers (small and large), armor oil (4x), fine sand (2x), two cotton rags, brass wire brush, tongs[/hider]Basic armoring tools, carried in a canvas satchel, to maintain her arms and armor in good condition on the road, but severely inadequate for bigger repairs.[/list] [color=A5E1FF][b][u]Traits:[/u][/b][/color] [list] [*][u]Darksight:[/u] Accustomed to life in dim light, Dwarven eyes can see in low-light conditions, although their vision in the dark is blurry and monochromatic. [*][u]Size:[/u] Dwarves are, unsurprisingly, small. This has several drawbacks, from short reach in combat to long treks quickly tiring them out. [*][u]Materialism:[/u] Dwarves possess a natural instinctive knowledge of where to find and how to use various materials. [/list] [color=A5E1FF][b][u]Talents:[/u][/b][/color] [list][*][hider=Smithing][list][*]Can make new: Knives, simple weapons, nails, rivets, simple tools, fittings, cask hoops.[*]Can repair damaged: Plate/mail armor, complex/ornate blades, arrow/bolt heads.[/list][/hider]Reah was raised around a forge, taught by her father to make and repair things from ale cask hoops to arms and armor, though it’s been many decades since she’s last swung a hammer, so her skill has declined. Reah lacks the finesse and knowledge required to create or repair small components and delicate mechanisms. [*][u]Combat:[/u] A veteran of the Dwarven Frontiersmen and three decades of mercenary work, Reah is an experienced fighter with polearms, and is no stranger to a shield or fists either. However, her skills with ranged weapons are questionable at best. [*][u]Wayfarer:[/u] Being native to mountains and having spent three decades on the road, Reah knows how to survive in the wild - hunting, butchering, tracking. She’s also learned to sleep almost anywhere.[/list] [color=A5E1FF][b][u]Trivia:[/u][/b][/color] [list][*]Voice: Claudia Christian (Susan Ivanova, Babylon 5) [*][url=https://www.youtube.com/watch?v=Xm96Cqu4Ils]Theme[/url][/list][/hider]