[center]ılı.lıllılı.ıllı.ılı.lıllılı.ıllı.ılı.lıllılı.ıllı. ╱ ╲ [img]https://i.imgur.com/ysleae3.png[/img] ╲ ╱ [img]https://i.imgur.com/xWsEXT9.jpg[/img] [color=cyan]_____________________________________________________________[/color] ᴡᴏᴜʟᴅ ʏᴏᴜ ʟɪᴋᴇ ᴛᴏ ᴅᴏᴡɴʟᴏᴀᴅ ᴛʜɪs ғɪʟᴇ? ✓ ʏᴇs □ ɴᴏ Downloading... █▒▒▒▒▒▒▒▒▒ 10% ███▒▒▒▒▒▒▒ 20% ████▒▒▒▒▒▒ 30% █████▒▒▒▒▒ 50% ███████▒▒▒ 80% ████████▒▒ 100% ██████████ [url= https://docs.google.com/document/d/12NCubr7qF-OkicPNjPW7X9cuuCZEnDrPTx-eEp7GrlM]Download Complete.[/url] ılı.lıllılı.ıllı.ılı.lıllılı.ıllı.ılı.lıllılı.ıllı.[hr][/center] [sup][b]First and foremost, thank you for clicking on the interest check. Everything is subject to change as this is a big WIP - but read as you will. The VRMMO plot has been done before, though I’m confident I can deliver a unique story and setting for players to bring their characters to life within. One of the ways I plan on twisting things up with is adding a out of game aspect which will be written through Discord. This will help those whom don’t have the time to crunch out long multi-para posts, where they can compensate by being ICly active in the chat that is created for the game. As for the actual specifics and requirements:[/b][/sup] [sup]• Casual - Advanced Writing Quality • Weekly or Biweekly responses to GM posts • The ability to allow character growth [no OP Kirito bois pls] • Respect and willingness to help and collaboratively write with other roleplayers • Commitment to a long-term Roleplay [/sup] TLDR for the Google Document: "High-Fantasy game set inside the fictional game world of Thalam. The game features fantasy races, a class and leveling system, MMO-like features such as dungeons, raids and PvP possibilities, as well as an optional 'Out of Game' aspect if you can't always find time to be very active." [sup][b]If one or even a few of these turn you off from the project, then thank you for your interest and I hope you have an awesome rest of your day. But to those whom are looking to work on something constructively and are interested in this sort of setting, please-please-please click the link above. And now that I’ve got your attention, click through the hiders below at your leisure.[/b][/sup] [sup] - H a r u [/sup] [hider=History Stuff][b][i]The Dawn of a New Era**[/i][/b] [i][sup]Virtual Reality continues to grow in popularity and Augmented Reality technology advancing alongside it. Gaming has changed on a fundamental level - and it will continue to change for the generations to come. A company in Mumbai, India has utilized this boom in VR and AR hm technology turning it towards the medical field in particular. The company would in this year rebrand themselves as Retro Reality[R²] and their engineers began development on a device that allowed the disabled to play games utilizing brain function and eye movement. And then they would market these devices to hospitals and special needs individuals. The first iteration was the Retro Vision, which held a lot of simple games that could utilize the software they developed to control the mechanics within these games. It was limited, but very well-received and turned a lot of heads when it came to a “non-controller” based gaming system that was still in age only seen in sci-fi. A lot of big developers began to hit the company up for access to the technology they developed, but they remained tight lipped and kept it proprietary. The second iteration would be branded the Daydream Vision and their controller-free seamless gameplay was greatly improved and could be utilized to a greater degree with less error - and as a bonus, a few companies offered to make their indie games exclusive to the Daydream. Skip forward a few years, R² has come the Nintendo of the era. Actually it’d be more accurate to call them the Valve? Their engineers not only have created perfectly seamless brain-activity controlled gameplay through their device, but under the request of various big-wigs they have taken it further by creating the ARI(Alternate REM Interface). The ARI is a VR headset which worn while going to sleep and activates while in REM sleep. This is done through anime pseudo-science, but there are some realistic pros and cons to utilizing this up and coming device! The pros are that it will not affect the daily life of students, working class citizens, or those with the inability or time to play simple games. This makes the ARI incredibly popular with moms, schools, and other businesses as it doesn’t interfere with daily life. The cons are that anyone can use an ARI at any time, and hardcore enthusiasts are known to take sleeping pills and play for days on end. Which leads into another con, overuse of an ARI can cause ocular nerve damage causing early blindness. Despite this, medical professionals use the ARI for studies on those whom are in comatose to see if they may stimulate brain activity - and thus, they give it standing approval. Other uses of the ARI are social media, video streaming, and even school itself. They’re also compatible with linking to personal computers and can transitional material from one to the other wirelessly. It could be said that if the smartphone is the device of the day - the ARI is the device of night as most people have one due to their very competitive price point. Cloud Storage’s developments also allow most of the software to remain off the device allowing documents, videos, and other necessities to consume the storage. Though, there are some gamer purists who prefer to fully load their ARI to the brim with titles they are currently playing. Online games continue to migrate to the ARI every year, though, one title has the entire community extremely hyped. [/sup][/i][/hider][hider=Game Dev][b][i]Holiday Season**[/i][/b] [sup][i]Vestige Games has in the past created a number of successful single-player roleplaying games on PC, and the numerous consoles over the generations. They are incredibly well known for their attention to detail and strive for immersion of the player into the realm they create. Their most popular series was [b]Stigmata[/b], which was an open world dark fantasy RPG with thousands of quests and a gritty atmosphere that’s meant to fill you with dread. They also worked on more lighthearted titles like [b]Portal Quest[/b] which was actually their first delve into the VR medium. But over the past few years they’ve been working on something big - big enough that their mainstay titles were put on the back burner. Their main development team had been working with [b]Spirit Works[/b] a company less known for games and more so for their experimental engines - on their very first attempt at the VRMMO. Many of the developers were veterans of the genre, some even had experience working on them in the past. But nonetheless the project was huge, it was a ten year old endeavor with a projected holiday release slated for [b]this year[/b]! The name of this project, Thalam Online. It would take all of the best immersion aspects of their prior games and utilize the new ARI technology to bring them to greater realization. Spirit Works assisted in the infrastructure that the game would be built upon, and also developed a new and very realistic AI that could be altered and built upon for NPCs. It was a living breathing world - enough so that it would be entirely possible for the factions of the world to end in a world war and destroy the entire map. It would be up to the players to prevent that though, if such a scenario came to rise. But the years of work - good marketing - the easily accessible platform, everything came together and made Thalam Online one of the most anticipated games of the year. [/i][/sup][/hider][hider=Game Info][sup]I highly recommend you read the google document for much more elaborate information spread.[/sup] • The game is a VRMMO called Thalam Online • The level cap is 30, it’s much harder to reach than you’d first assume. • There are 7 races and 5 [b]base[/b] classes. • Experience is gained both in and out of game. • The main stat triangle blankets the secondary stats most people would be familiar with. • Characters undergo class advancement at every tenth level - 10>20>30. [/hider][hider=Art Dump][img] https://cdna.artstation.com/p/assets/images/images/005/494/788/large/alexis-rives-enviro01.jpg?1491441458[/img] [img] https://cdnb.artstation.com/p/assets/images/images/005/494/791/large/alexis-rives-enviro02.jpg?1491441490[/img] [img] https://oyuncuyuzbiz-com.cdn.ampproject.org/i/oyuncuyuzbiz.com/wp-content/uploads/2019/05/47dc6a3aed0746c78369ffc721906383.jpg[/img] [img] https://cdna.artstation.com/p/assets/images/images/000/305/942/large/%E7%AB%9E%E6%8A%80%E5%9C%BA2.jpg?1416233817[/img] [img] https://cdnb.artstation.com/p/assets/images/images/001/394/327/large/yin-wang-.jpg?1445680491[/img][/hider][hider=CS][center][img] http://via.placeholder.com/640x360[/img][h3][sup]N a m e[/sup][/h3][/center] Level : [b][i]1[/i][/b] ┏ ┐ Race └ ┛ •••• ┏ ┐ Class └ ┛ [hr] [sup][u]Combat Info[/u][/sup] ┏ ┐ Body Spirit Technique └ ┛ •••• ┏ ┐ Skill-List └ ┛ •••• ┏ ┐ Equipment └ ┛ [hr] [sup][u]Personal Info[/u][/sup] ┏ ┐ Context that describes the characters history with games and relative lifestyle that may be brought up. You may also include an image of themselves outside of the game, and any other out of game details you may wish to include. └ ┛ •••• ┏ ┐ Personality traits that define your character. This is more of a reference for me and yourself. └ ┛ [/hider]