[center][img]https://i.imgur.com/Qvm9ihS.png[/img][/center][hider=Status] [color=FFE4E1][u][b]Level 15[/b][/u][/color] [color=ed1c24]Health:[/color] 2900/2900 [color=00aeef]Mana:[/color] 2630/3300 [color=f26522]Strength:[/color] 30 + 5 [Power Treads] [color=fff79a]Agility:[/color] 85 + 5 [Skirmisher's Buckler] + 5 [Cutthroat Gloves] - 4 [5% Armor Reduction] [color=a187be]Intelligence:[/color] 0 [color=39b54a]Stamina:[/color] 10 [b]Action Slots:[/b] 7 + 4 [b]Defense:[/b] 13U 17P 12B 6C 11M [/hider][hider=Skills] [color=f26522]Polearm Wielding[/color] 70 [color=a187be]Acting[/color] 20 [color=a187be]Beautifying[/color] 20 [color=fff79a]Light Step[/color] 20 [color=a187be]Sewing[/color] 44 [/hider][hider=Equipment] [i]Steel Spear (Mythic)[/i] [sub]Electricity Affinity, +7% Damage[/sub] [i]Cutthroat Gloves (Uncommon)[/i] [sub]+5 AGI[/sub] [i]Light’s Bane Cloak (Uncommon)[/i] [sub]+5 Hide[/sub] [i]Leather Armor (Uncommon)[/i] [sub]7U/9P/11B/5C/10M, 5% AGI penalty[/sub] [i]Java Jungle Wear (Common)[/i] [sub]Severe Heat Debuff Reduced[/sub] [i]Skirmisher’s Buckler (Uncommon)[/i] [sub]4U/6P, +5 AGI[/sub] [i]Power Treads (Uncommon)[/i] [sub]+5 STR[/sub] [i]Ring of Protection (Uncommon)[/i] [sub]+1% to all items' resistances[/sub] [i]Teleport Ring (Common)[/i] [sub]Teleport small distance, once per day.[/sub] [i]Jewelry x2[/i] (Common) [i]Lagley’s Spear (Uncommon)[/i] [sub]Large, 5% Crit Chance[/sub] [i]Boots of Travel (Uncommon)[/i] [sub]2x Walking Speed[/sub] [i]Fancy Clothes (Uncommon)[/i] [sub]10P[/sub] [i]Raincoat (Common)[/i] [sub]Soaked Debuff reduced[/sub] [/hider][hider=Passives] [color=#000000]Lycanbane[/color] - Increased Damage against Lycan-based Enemies [color=#000000]Feral Experience (X/Title)[/color] - If User is to gain experience in Wild Areas, User receives increased bonus experience. [b]Light’s Bane Cloak[/b] [sub]+5 Hide[/sub] [b]Ring of Protection[/b] [sub]+1% to all items' resistances.[/sub] [b]Teleport Ring[/b] [sub]Teleport small distance, once per day.[/sub] [color=fff79a]Light-speed Escape (8)[/color] User's body automatically moves a medium distance away at the speed of light when they fall below 10% of maximum HP. Passive. [color=A9A9A9]Bounty (1/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Passive. [color=A9A9A9]Greater Bounty (5/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive. [color=A9A9A9]Grand Bounty (10/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive. [color=A9A9A9]Ultimate Bounty (15/Universal)[/color] User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive [color=A9A9A9]Trip (15/Universal)[/color] Upon successfully avoiding an enemy's melee attack, the user automatically uses their weapon to trip the opponent knocking them prone. [color=A9A9A9]Blood Thirst (15/Universal)[/color] User gains 10% of their damage as HP. Does not work with Actions and Spells. [color=7bcdc8]Flexible (1/Lancer)[/color] [sub]Whenever user successfully Evades a melee attack against the user, user may immediately move backwards or counterattack to deal low [b]piercing[/b] damage.[/sub] [color=7bcdc8]Practiced Steps (5/Lancer)[/color] [sub]User gains +15% Evasion chance if an opponent has a short-range melee weapon.[/sub] [color=7bcdc8]Polearm Mastery (10/Lancer)[/color] [sub]User's normal attacks deal 5% additional damage.[/sub] [/hider][hider=Summary] Radiate [AC: 3][CD: 60s] 200 MP, AOE Blind. Cleave [AC: 1][CD: 15s] 50 MP, Low Bladed Damage on Both Chitters. Cleave [AC: 1][CD: 15s] 50 MP, Low Bladed Damage on Both Chitters. Piercing Lift [AC:2][CD:30s] 100 MP, Moderate Piercing Damage, Disabled on Chitter 1. Strong Arm Push [AC: 1][CD: 60s] 100 MP, Pushing Chitter 1 away. Sidestep [AC:1][CD:10s] +5% Evasion. 20MP. Iron Pull [AC:1][CD:15s] Moderate Piercing Damage, Pull in Chitter 2. 100 MP. Charge [AC:1][CD:10s] Low Concussive Damage, Stun Chitter 2. 50 MP. Two Standard Attacks on Chitter 1. Five Standard Attacks on Chitter 2. [/hider] [color=FFE4E1]"Sounds like you've seen too many bad parties then,"[/color] Cecilia smirked, her hands resting on the back of her head. [color=FFE4E1]"But hey, no point in applying that sorta strategy without that tank girl, right?"[/color] The Lancer made a big show of looking around, before shrugging. [color=FFE4E1]"...who doesn't seem to be coming, so I guess that's a wash."[/color] They had spent enough of the morning dilly-dallying around, at any rate. Kicking her spear up onto her shoulder, Cecilia strode off, resolved to be the only frontliner in the party. Though Willow decided the direction, Cecilia stood at the vanguard, nimbly crossing over gradually thickening vegetation. It really was a jungle, wasn't it? She turned her nose up at the flies that buzzed around, dodging under veils of vines and skirting around suspicious, stagnant puddles. The air was unpleasantly humid, but her jungle wear seemed adapt for these circumstances, at least. Sweat that built up underneath her clothing was quickly whisked away, while the leather that constituted the exterior of the set of clothing protected her from the moist atmosphere. Her ponytail swung from side to side as Cecilia turned around, scanning her surroundings. But no ambush burst from the undergrowth, only a couple of adorable little dinosaurs with big brows and bigger frills. The creatures didn't look all that aggressive...but goblin babies didn't look aggressive either, till you turned around and they bashed your head in with a rock. Cecilia was gonna kill these little twerps. Wait, no, she'll half-kill it and then let River do the actual killing so he can crawl into their skin and become them. Excellent. Giving a backwards glance towards the rest of her party, the Lancer nodded once, before shooting off towards the pair of reptiles. The distance was crossed in an instant, a black shadow landing between the two monsters. As they turned towards her, Cecilia grinned, felt her mana flow through her virtual veins, and became [i]incandescent[/i]. [color=FFE4E1]"Radiate!"[/color] A star burst beneath the folds of the Light's Bane Cloak, white resplendence chasing away all shadow. In the afterimage of the corona, Cecilia's Mythic-Rank Steel Spear swung out, arcing into a crescent Cleave, then another, followed up by a quick thrust into each of the beasts. Her steps sped up now, and she shifted to the left now, legs torquing before she fired off a Piercing Lift right into the chest of the small beast. It was light, thankfully, and the Lancer hefted it up skyhigh, twisting her spearhead into its ribcage. The monster squealed and spat, but she winked at it in response, her arms flexing as she knocked it up into the air with a Strong Arm Push. It flew towards a bundle of vines hanging from the trees, and hopefully, that was where it would stay. Sensing the vengeance of the one she turned away from, Cecilia pivoted off her right foot in a quick Sidestep, her spear swinging horizontally to catch the remaining Chitter's flank. Her eyes flickered to her surroundings, noting where the trees were, and she adjusted a couple of steps to her left, shifting her grip on her weapon. Before the Chitter could entertain thoughts of running away, Cecilia snagged its shoulder with her spear, pulled it in, and simultaneously charged in. The rim of her buckler caught its snout, and then the rest of her body followed, slamming into its body and pinning it against a tree. It wasn't a Devastating Charge, but that move could be saved next.