Should the sea goblins do more than hide behind meat shields and a fight breaks out, this is what the crew is instructed to do: If the enemy fights back only from range, everyone must find cover and hunker down before returning fire. With the exception of Derrick, who is under orders to draw as little attention to himself or the fact that he's a healer as he can so that the enemy don't prioritize killing him before he can tend to anyone's wounds or alert the captain if Talogan's closer to the wounded party in question. Having said that, enemy healers are to be killed on sight as quickly as possible, followed by any other caster, and finally any non-casters. If the enemy manages to board and begin attacking at melee range, all hands save for Derrick, Nyx, Kulee, and Hurrik are to engage the foe in melee. Hurrik is to remain in the crow's nest and fire down at the enemy. Kulee and Nyx are to remain on the bridge, ready to hold against any foe that attempts to seize control of the helm. They are to provide fire support if possible, and alert the captain if any foe attempts to ascend to the bridge. Derrick is to keep his distance from the melee, shoot at any foe who is distracted by another crewman, and either provide healing to those who need it or point out those who aren't looking so good to Talogan if he's closer. Once again, enemy healers are at the top of the kill list, followed by non-healing casters, and then any mundane combatants. If the enemy attacks with both melee and ranged, Nyx, Kulee, and Hurrik are to take cover and engage the ranged combatants at range while everyone else save Derrick engages the melee combatants. Derrick will make himself inconspicuous and either help the wounded or inform Talogan depending on who's closer. Kill priorities are the same. Nyx is allowed to freely use any spell that isn't fog cloud, witch bolt, or a 2nd level spell. Those spells are only to be used with the captain's permission. Misty step can be used without prior permission if Nyx needs to escape a deadly situation. Kulee is free to use Stone's Endurance at any time he feels it necessary.