[center][img] https://i.imgur.com/BGcBj0e.jpg?1 [/img] [img]https://fontmeme.com/permalink/181222/4cbd7c4b907e3b2d4b54c461a024d745.png [/img] [hr] [h3]Health: [color=ed1c24]2600/2600[/color] Mana: [color=00aeef]1500/1800[/color] [color=orange]Renn: [/color]3,794[/h3] [hider=Stats] [u][color=00EE00]Health[/color]:[/u] 26 [u][color=00EE00]Mana[/color]:[/u] 18 [u][color=00EE00]Strength[/color]:[/u] 20 [u][color=00EE00]Agility[/color]:[/u] 82 + 5 [Cutthroat Gauntlets] + 5 [Ranger’s Quiver] + +5 [Leather Armor (Mythic)] [u][color=00EE00]Intelligence[/color]:[/u] 10 [u][color=00EE00]Stamina[/color]:[/u] 20 [u][color=00EE00]Action Slots[/color]:[/u] 7+4 (11) [/hider][/center] [hider=Skills] [color=00EE00]Archery[/color]: 71 [color=00EE00]Acrobatics[/color]: 13 [color=00EE00]Tracking[/color]: 15 [color=00EE00]Hiding[/color]: 15 [color=00EE00]Light Step[/color]: 20 [color=00EE00]Beautifying[/color]: 20 [/hider] [hider=Equipment] Ivory Bow (Rare / Named) [sub]- A pure white bow carved from a single piece of ivory. This item does not require repairing and will count as indestructible. Target's hit by this weapon will take additional 50% damage from Spells for the next few seconds.[/sub] Fancy Clothes (Common) Leather Armor (Mythic) [sub]5% Agility Reduction - +5 AGI, 3% Accuracy, 3% Fire Resistance – 8U / 12P / 15B / 5C [/sub] Java Jungle Wear (Common) [sub]Severe Heat Debuff Reduced[/sub] Cutthroat’s Gloves (Uncommon) [sub]+5 Agility[/sub] Sharpshooter’s Hat (Uncommon) [sub]Small increase in ranged weapon accuracy[/sub] Ranger’s Quiver (Uncommon) [sub]Holds 100 arrows – +5 Agility[/sub] Arrows (Common) [sub]99 arrows – Within the Ranger’s Quiver[/sub] Ring of Protection (Uncommon) [sub]+1% to all items' reductions[/sub] Jewelry (Common) Raincoat (Common) [sub]Soaked Debuff Reduced[/sub] Boots of Travel (Uncommon) [sub]x2 walking speed[/sub] [color=silver]Consumables[/color]: Blue Potions x1 [sub]Restores 15% of Maximum MP.[/sub] Diluted Agility Potion x3 [sub]AGI+5% for 1 day. Only 1 potion may affect a player at any time. Drinking a second potion replaces the first one.[/sub] [/hider] [hider=Actions & Passives] [u]Evade Missile (5/Universal)[/u] [sub]User evade incoming range attacks. +20% Evasion (Projectile) chance. 100 MP. Action Cost: 3 – Cool Down: 30 seconds[/sub] [u]Quick Reflexes (5/Universal)[/u] [sub]User gains +10 Agility for a while. Can only be used once a day. 200 MP. Action Cost: 3 – Cool Down: 1 Day[/sub] [u]Meditate (5/Universal)[/u] [sub]User focuses for few a minutes, recovering either 200 HP or 200 MP. 0 MP. Action Cost: 2 – Cool Down: 3 Minutes[/sub] [u]Power Shot (1/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals medium piercing damage. Can only be casted if the user has a loaded bow. 100 MP. Action Cost: 4 – Cool Down: 30 seconds[/sub] [u]Kick Back (1/Archer)[/u] [sub]User immediately kicks target to push themselves back, creating large distance. Does not move the target. 50 MP. Action Cost: 3 – Cool down: 30 Seconds [/sub] [u]Greater Power Shot (10/Archer)[/u] [sub]User pulls back for an extra few seconds and fires a shot that deals high piercing damage. Can only be casted if the user has a loaded bow. 300 MP. Action Cost: 4 – Cool down: 1 Minute [/sub] [hr] [color=00EE00]Passives:[/color] [u]Focus (1/Archer)[/u] [sub]User may spend a moment to aim, gaining 5% to hit. Passive.[/sub] [u]Bounty (1/Universal)[/u] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Passive[/sub] [u]Confidence (10/Archer)[/u] [sub]User gains +10 Bow Wielding Skill for a few minutes after successfully hitting and damaging a target with a normal attack. Passive.[/sub] [u]Greater Bounty (5/Universal)[/u] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty. Passive.[/sub] [u]Grand Bounty (10/Universal)[/u] [sub]User gains D10 extra Renn whenever they receive Renn from GM. Stacks with Bounty and Greater Bounty. Passive.[/sub] [u]Experienced Hunter (5/Archer)[/u] [sub]User gains +D50 EXP if they finished off at least one target by firing an arrow. Passive.[/sub] [/hider] [hider=Summary] Holly puts back her bow and equips the Java Jungle Wear, which will help against the heat of the Jungle. She’s definitely much happier with the gift from Ceci.[/hider] [hr] Holly’s sensibilities were definitely running thin with how hot it is in this jungle, which caused her to deeply sigh. She, then heard Willow talk about how anticlimactic it is, which she agreed with. [color=00EE00][i]”Thank god they were only trash mobs… but I really hate this heat its making me feel like I am melting.”[/i][/color] Holly thought to herself, with a definite look of needing some relief. She kinda wished she was in her mansion right this second with the cool refreshing Central Air Condition system, which is top of the line. It was obvious it would be a long time until she can feel that for awhile now, which made her sigh. The one thing she did was put back her bow on her back, so no unnecessary prat falls will happen since that happened once before already. It was a bit too funny for everyone to laugh at her for on purposely falling because she tripped over her own bow. She looked at Cecilia, which put her spear into the ground to free her hands, which caused her to be at least a bit curious. It took her a bit to see the necessary thing that might help her against this heat, which looked like jungle gear. She happily but ungracefully caught what Cecilia tossed to her, which helped. It definitely helped her mood a bit more since she was utterly hurting for some relief. [color=00EE00]”You are a lifesaver… Ceci. If it wasn’t for you I would probably be dreading walking any further because this heat is making me exhausted.”[/color] Holly said, with a happy smile. She straight up decided to put on the Java Jungle Gear on right away, since without out she would be utterly not happy about the whole ordeal within this jungle. It was obvious she was happier now and had a grateful grin on her face. Holly was indeed curious about with what Cecilia was asking River. It would be different to see River as a Chitter. [color=00EE00]”That would be so cool.”[/color] Holly said, with an additional hopeful tone in her voice. Instead of a question towards River. She did read up on all the classes in the game but not really about their subclasses, which is the primary reason why she picked Archer over the others. The trainer class was interesting to say the least in her eyes.