Exactly. In a world full of magic, anti-magic would be of huge benefit to the people of the Silver Sun. Maybe I wasn't clear, but his presence doesn't stop magic, directly hitting with it does. In a pool of water, Doric is a bubble, water can't get in, not a sponge absorbing as much water as possible. Alternatively, I wonder if you'd consider Darris if I explain that his ability to travel worlds is only used once an RP has concluded or dies. It's not a power he can use on a whim and still be present in that Rp. Lore-wise that spell is a one way trip. If he uses it he'd essentially be removing himself from the RP. The spell's only purpose is to be an explanation for how he hops from one RP to the next. Lastly, I can alter my latest character easily. I'll remove the restrictions all together, and have him focus on law of the lands, meaning he can create artificial rules of where people can stand, hold, or go through. Buffs would be secondary. With that he could create invisible walls, makes things unable to be moved, repel enemies, or prevent anyone from holding a specific object all together. I self-restricted the power because if he chose, I could have him lock the enemy in an invisible box unable to move. This is the power he has. But he's a judge and I wanted to add something that wouldn't take the fun. I find being unable to move more frustrating than being unable to use magic against some one. So the restrictions were created. Funnily enough, I have another character that didn't work for the RP he was originally created. So I'm asking you to consider the above and if no good then perhaps try below. [hider=Aspen Brook, World Sapling] [/hider]