[center][h1][color=chocolate]Edward Marsh[/color][/h1][/center] [hr] This went a little bit off the plan, but Ed was sure he could still salvage the situation. The caster was facing the carriage people while the archer was on the barrow top taking potshots against them. The hooded one was, surprisingly, just a slightly taller goblin-like creature and was flanking the cart while the better-armed humanoids approached so they could join in the ambush. It was only a matter of moments before the humanoid marauders attacked. But more importantly, it was a time for action for the rats. Ed sniffed the air for the purple smelling one and focused his aggression towards it. Ed focused on [b][Muffle II][/b] until the very last moment when there was barely a couple of meters between him and the purple smelling one. It was then Ed switched out [b][Muffle II][/b] for [b][Rabid Fit II][/b] and unleashed a flurry of club strikes, claw swipes, kicks, and even a couple of bites and tail whips in. Amidst the brutalizing he was unleashing to the purple smelling one, Ed roared out to the caravan people. [color=chocolate]"TWO OTHER ASSHOLES NEAR THE OPPOSITE DITCH! KILL 'EM!"[/color] before proceeding to keep brutalizing his mark until it was dead. Hoping that they would heed his warning and not try to kill him. [hider=Stats] LVL: 7 HP: [color=Green]Healthy[/color] SP: [color=YellowGreen]Rested[/color] MP: [color=Green]Full[/color] Effect/s: SORE [b]SKILLS:[/b] Unspent Skill Points: [color=red]0[/color] Current Skills: Monster Analysis (1.25) Magic Analysis I (1.0) Overwork (1.3) Dynamic Eye I (1.1) Rabid Fit II (2.0) [color=green](ACTIVE)[/color] Smash I (1.3) Focus I (1.0) Beast Sense II (2.75) [color=yellow](PASSIVE)[/color] Mental Resistance I (1.0) [color=yellow](PASSIVE)[/color] Alert I (1.15) [color=yellow](PASSIVE)[/color] Harder I (1.0) [color=yellow](PASSIVE)[/color] Faster I (1.05) [color=yellow](PASSIVE)[/color] Stronger I (1.65) [color=yellow](PASSIVE)[/color] Muffle II (2.275) [color=green](ACTIVE)[/color] Dexterous I (1.1) [color=yellow](PASSIVE)[/color] Use Light Equipment (--) [color=yellow](PASSIVE)[/color] __________________________________ SKILL PROGRESS: Material Analysis (0.5) Warcry (0.7) Tremor Sense (0.05) Telepathy (0.1) Mana Shape (0.7) Shield (0.5) Mana Shell (0.4) Soil Manipulation (0.7) Crafting (0.6) First Aid (0.1) Meditate (0.4) People Sense (0.3) Plant Analysis (0.2) Swift Swimmer (0.4) Charm (0.025) Repel (0.025) Stealth Kill (0.3) Blunt Resistance (0.1) Prehensile Tail (0.5) Mana Strike (0.6) Minor Heal (0.05) Iron Gullet (0.4) Taming (0.1) Suppress Presence (0.5) Use Medium Equipment (0.4) Inspire (0.2) Point Strike (0.3) Strengthen (0.3) Pierce Resistance (0.2) Double Skill (0.1) Deception (0.2) Lucid Dream (0.2) [b]Inventory:[/b] - Vine Belt (Shoddy Quality) x 1 [color=green][b][Equipped][/b][/color] [list][*]Bundle of Sticks x 1 [*] Flame touched crystals x 2[/list] - Grass Mat (Unknown Quality) x 1 [b][Dropped][/b] [list][*] Healing Herbs x 1 [*] Nullven Cone x 1 [*] Flint and Striker x 1 [*] Tainted Crystal x 1 [*] Great Club (Unknown Quality) x 1 [/list]- Short Cudgel (Unknown Quality) x 1 [color=green][b][Equipped][/b][/color] - Assorted Insect Parts and Meat x 1 [b][With Asteria][/b] [/hider] [hider=Action Summary] -The plan went a little off tangent. -Ed trying to salvage it. -Smells the air and focuses on the purple smelling one. -Uses [Muffle II] up to the point that a sneak attack is guaranteed. -Switches to [Rabid Fit II] and begins to tear this purple smelling mofo a new one. -In between brutalizing his target, Ed warns the caravaneers of the duo of bandits trying to flank them. -Returns to brutalizing the purple smelling one until its an unrecognizable pile of mutilated flesh. [/hider]