[hider=Prototype Nation Sheet] Valgor [b]General appearance:[/b] [img]https://s-media-cache-ak0.pinimg.com/736x/08/44/9d/08449d19da57bb449b47ef046f2789ca.jpg[/img] [hider=General information] The Valgor is a large tribe of lizard-like humanoids. They are tribal and savage but still partly civilized. They have dominated the small eastern island and have started expanding outwards. They live quite isolated from each other but do form close communities. They are ruled by Valgor Matriarchs, like queens. The Valgor do use steel and metal weapons and armor, but do still wear traditional tribal clothing, weapons, armors, and tools. [/hider] [hider=Races] Valgor [/hider] [hider=History] The Valgor was once at a state of prosperity. They had risen from primal, feral creatures into a working society, but were still leaderless at this time. They harvested resources and discovered many techs like fire and tools. Within a few years, a new Nation was born. Tribal and still savage, the Valgor had dominated their homeland. A few years later, they began selecting leaders. The strongest, fastest, smartest females were chosen as candidates for a title they named "Sathlighan" or "Matriarch" in English. The first Matriarch was chosen and the Nation prospered further. Buildings were constructed and walls were made. Armor was built, metalworking and mines were discovered. The Nation had never been as prosperous as this. However, overpopulation started to kick in. Resources were being overconsumed and food was running out. Prey had started migrating away and the tribe began to ration their food supplies. They knew they needed to expand, so the built a crude fleet of ships and sailed out to sea to find new lands. They sailed west and quickly found the mainland and started colonization. Within a few weeks, new camps and villages were built and migrating Valgor were sent from their homeland to colonize the new world. However, intelligent life was discovered in the new world. The Valgor realized that they might need to fight for territory and race for expansion. They still remain undiscovered, but have sent spies to scout the outer rims of the other Nations outskirts to learn more about them. They might reveal themselves at some point and may start diplomatic action... or war. [/hider] [hider=Culture] The Valgor are tribal, building crude but functional structures, armor, tools, weapons, and more. They are quite religious, but they do not worship gods or greater entities, but they do serve their matriarch. They lay eggs like lizards do and prefer warm climates. They build structures based on their enviromnent, like wood huts and animal skin tents in forests, grass, stick, and animal hide tents and huts, cave houses in mountains and so on and so forth. The Valgor currently have not interacted or have been discovered by any other humanoid races. [/hider] [hider=Millitary] The Valgor recruit villagers and civilians into hunters, soldiers, and guards. Valgor quickly expand their territory and hunting grounds and build camps and outposts. Most camps are hunting and military camps that they use to defend their territory and house their hunters near or in their hunting grounds. Hunting parties and guard patrols are consistent, switching between day and night hunter and guard parties. [hider=Doctrine] [b]Valgor Scavanger[/b] Scavengers are by far the lowest ranking military unit. They hunt most of the time, but few can be found on battlefields. They are lightly equipped, but nimble and fast. General equipment: Bone hunters knife, Bone short-blade, Animal hide rags. [b]Valgor Hunter[/b] Hunters are scouts and the main hunters in a hunting party. General equipment: Bone hunters knife, Bone long-blade, Animal hide rags, Light bone armor, crude bow, Bone arrow X10-40. [b]Valgor Skirmisher[/b] Skirmishers are fast but still moderately equipt. Built for battle, they are elite hunters and main infantry of hoards. They rush straight to the frontlines of battle and slay all the enemies they can to weaken the battlefields and give their allies a better fighting chance. Most Skirmishers die, but the survivors are promoted right away after their first battle due to the amount of bravery and skill required to survive such a fight. General equipment: Bone long-blade, Animal hide rags, Bone armor plating, Bone light shield. [b]Valgor beserker[/b] Beserkers are elite infantry and hunting party leaders. They are hard to kill and only the strongest are selected for this position in the ranks. Though not very smart, most are brute sized and have immense strength. They carry massive battle hammers and huge war axes, and wear the toughest of bone armors. General equipment: Bone broadsword/Bone Waraxe/Bone Battle hammer, Heavy bone armor, Animal hide cloak. [b]Valgor knight[/b] Knights are one of the strongest infantry of the Valgor Nation. They wear full plate steel and metal armor and wield metal swords and shields. Hardly any of their bodies are uncovered and it is difficult to take one down. General equipment: Valgor steel armor, Valgor steel shield, Valgor steel long-sword. [b]Valgor elite[/b] Elites are by far the strongest infantry. Their heavy steel armor and weapons make them a devastating force, and a powerful foe. Built for war, the Elites guard the Matriarch and fight with their knights. They are the lowest ranking soldier that are allowed to command other soldiers. General equipment: Valgor steel War armor, Valgor steel War Blade, Valgor steel war shield, Valgor banner. [b]Valgor Hoard Leader[/b] Hoard Leaders command all of the above in their hoards. They lead hoards into battle and are part of the Matriarch council. If a Hoard leader dies on the battlefield, then the whole hoard losses morale and retreats or surrenders. General equipment: Valgor Hoard leader armor, Valgor hoard leader broadsword, Valgor hoard leader shield. [/hider] [/hider] [hider=Government] The Valgor are commanded by the Matriarch and the Matriarch council. The Matriarch is always the largest, smartest, and strongest female in the clan. The Matriarch bloodline does not spread far and many Matriarchs can live more than double the natural lifespan of normal Valgor. The Valgor are divided between ranks. The lowest being the least respected, and the highest being the most respected and followed. Army ranks is not the only ranking system. There are other ranks like Hunter ranks, Civilian ranks, Worker ranks, e.g. There is little to no crime in Valgor society due to free resource collection and trading. The Valgor find it easier to negotiate than fight, and because of this, there is no international warfare. After the colonization of the mainlands, each settlement has divided into new Clans. Rules, laws, ranks, and government is different in each clan, but all are peaceful to each other. [/hider] [hider=Religion] The Valgor are not very religious, but they do have certain restrictions on apparel, weapons, and buildings. [/hider] [hider=Economy] The Valgor produce their own resources from wood to animal hide. They build farms to feed livestock, house livestock, build mines, harvest wood, and more. The Valgor are carnivores however, so fruits and vegetables do not help them. They only grow crops to feed livestock. [/hider] [hider=Territory] Map: WIP [/hider] [hider=Terrain] TBA [/hider] [hider=Factions] There are currently 3 Clans of the Valgor Nation. Ga'vasahn: The first Clan. The Ga'vasahn built the foundation of the Nation, and controls all of the Valgor homeland. Population: 1834603 Sithasgan: The second Clan. The Sithasgan has a different language compared to the other clans, but all Clans understand them and the Sithasgan understand the others. The Sithasgan control a small portion of the claimed land on the mainland. Population: 1662 Kithas: The Kithas is a war Clan. Almost all of their members are military and hunters. They control the largest portion of the currently controlled land on the mainland, and have many small camps scattered everywhere. Population: 279067 [/hider] [hider=Characters] TBA [/hider] [/hider] [@Slagar] Im finished my second prototype! What do you think? I will make changes accordingly if necessary. Thanks for waiting!