Xiaolin Showdown - Four young teens search the world for the mythical Shen Gong Wu to prevent evil from taking over. Avatar: The Last Airbender - A small team of kids, some with abilities to bend the elements, travel the world to stop the evil that rules over the Fire Nation. Dungeons & Dragons - A table-top roleplaying game in which creation is rewarded. Using these three ideas, I've begun working on a roleplay idea that takes place in the world of Faerun from D&D where 4 monks in training hunt down godly artifacts (based on the Shen Gong Wu) and gain abilities to enhance their combat potential with their respective elements (similar to the bending arts of ATLA) in hopes of stopping evil from taking over the world. I just need help putting it into words. Any questions are nice. Also wanting a co-GM that can control the "mascot" of the group.